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With the constraint of a no regret follower, will the players in a two-player Stackelberg game still reach Stackelberg equilibrium? We first show when the follower strategy is either reward-average or transform-reward-average, the two…

Computer Science and Game Theory · Computer Science 2024-08-27 Xiangge Huang , Jingyuan Li , Jiaqing Xie

Normal-form proper equilibrium, introduced by Myerson as a refinement of normal-form perfect equilibrium, occupies a distinctive position in the equilibrium analysis of extensive-form games because its more stringent perturbation structure…

Computer Science and Game Theory · Computer Science 2026-02-12 Yuqing Hou , Yiyin Cao , Chuangyin Dang

Multi-agent reinforcement learning (MARL) is often modeled using the framework of Markov games (also called stochastic games or dynamic games). Most of the existing literature on MARL concentrates on zero-sum Markov games but is not…

Computer Science and Game Theory · Computer Science 2022-12-20 Jayakumar Subramanian , Amit Sinha , Aditya Mahajan

In this paper, we study the transmission strategy adaptation problem in an RF-powered cognitive radio network, in which hybrid secondary users are able to switch between the harvest-then-transmit mode and the ambient backscatter mode for…

Networking and Internet Architecture · Computer Science 2018-04-10 Wenbo Wang , Dinh Thai Hoang , Dusit Niyato , Ping Wang , Dong In Kim

The sequence form, owing to its compact and holistic strategy representation, has demonstrated significant efficiency in computing normal-form perfect equilibria for two-player extensive-form games with perfect recall. Nevertheless, the…

Computer Science and Game Theory · Computer Science 2025-11-19 Yuqing Hou , Yiyin Cao , Chuangyin Dang , Yong Wang

In this paper, we consider a discrete-time Stackelberg mean field game with a leader and an infinite number of followers. The leader and the followers each observe types privately that evolve as conditionally independent controlled Markov…

Systems and Control · Electrical Eng. & Systems 2022-09-21 Deepanshu Vasal , Randall Berry

Motivated by the question of how a principal can maximize its utility in repeated interactions with a learning agent, we study repeated games between an principal and an agent employing a mean-based learning algorithm. Prior work has shown…

Computer Science and Game Theory · Computer Science 2025-10-28 Nivasini Ananthakrishnan , Yuval Dagan , Kunhe Yang

Two-player complete-information game trees are perhaps the simplest possible setting for studying general-sum games and the computational problem of finding equilibria. These games admit a simple bottom-up algorithm for finding subgame…

Computer Science and Game Theory · Computer Science 2012-07-02 Michael L. Littman , Nishkam Ravi , Arjun Talwar , Martin Zinkevich

Neural network supported tree-search has shown strong results in a variety of perfect information multi-agent tasks. However, the performance of these methods on partial information games has generally been below competing approaches. Here…

Multiagent Systems · Computer Science 2024-06-18 Ryan Yu , Alex Olshevsky , Peter Chin

This paper is concerned with a leader-follower stochastic differential game with asymmetric information, where the information available to the follower is based on some sub-$\sigma$-algebra of that available to the leader. Such kind of…

Optimization and Control · Mathematics 2015-09-15 Jingtao Shi , Guangchen Wang , Jie Xiong

This paper is about a set-based computing method for solving a general class of two-player zero-sum Stackelberg differential games. We assume that the game is modeled by a set of coupled nonlinear differential equations, which can be…

Optimization and Control · Mathematics 2019-09-10 Xuhui Feng , Mario E. Villanueva , Boris Houska

We present a new solution concept called evolutionarily stable Stackelberg equilibrium (SESS). We study the Stackelberg evolutionary game setting in which there is a single leading player and a symmetric population of followers. The leader…

Computer Science and Game Theory · Computer Science 2026-03-26 Sam Ganzfried

Computational advertising has been studied to design efficient marketing strategies that maximize the number of acquired customers. In an increased competitive market, however, a market leader (a leader) requires the acquisition of new…

Computer Science and Game Theory · Computer Science 2019-06-18 Daisuke Hatano , Yuko Kuroki , Yasushi Kawase , Hanna Sumita , Naonori Kakimura , Ken-ichi Kawarabayashi

Similar to the role of Markov decision processes in reinforcement learning, Stochastic Games (SGs) lay the foundation for the study of multi-agent reinforcement learning (MARL) and sequential agent interactions. In this paper, we derive…

Computer Science and Game Theory · Computer Science 2023-01-12 Xiaotie Deng , Ningyuan Li , David Mguni , Jun Wang , Yaodong Yang

In this paper we investigate the Follow the Regularized Leader dynamics in sequential imperfect information games (IIG). We generalize existing results of Poincar\'e recurrence from normal-form games to zero-sum two-player imperfect…

Min-max optimization problems (i.e., min-max games) have attracted a great deal of attention recently as their applicability to a wide range of machine learning problems has become evident. In this paper, we study min-max games with…

Computer Science and Game Theory · Computer Science 2022-08-23 Denizalp Goktas , Amy Greenwald

We initiate the study of structured Stackelberg games, a novel form of strategic interaction between a leader and a follower where contextual information can be predictive of the follower's (unknown) type. Motivated by applications such as…

Computer Science and Game Theory · Computer Science 2026-05-18 Maria-Florina Balcan , Kiriaki Fragkia , Keegan Harris

We present a simple primal-dual algorithm for computing approximate Nash-equilibria in two-person zero-sum sequential games with incomplete information and perfect recall (like Texas Hold'em Poker). Our algorithm is numerically stable,…

Computer Science and Game Theory · Computer Science 2015-12-24 Elvis Dohmatob

We consider a two-player zero-sum network routing game in which a router wants to maximize the amount of legitimate traffic that flows from a given source node to a destination node and an attacker wants to block as much legitimate traffic…

Computer Science and Game Theory · Computer Science 2020-03-13 David Grimsman , Joao P Hespanha , Jason R Marden

This paper investigates the non-zero-sum linear-quadratic stochastic Stackelberg differential games with affine constraints, which depend on both the follower's response and the leader's strategy. With the help of the stochastic Riccati…

Optimization and Control · Mathematics 2024-12-30 Zhun Gou , Nan-Jing Huang , Xian-Jun Long , Jian-Hao Kang
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