Related papers: Information Gathering in Ad-Hoc Radio Networks
We consider ad-hoc networks consisting of $n$ wireless nodes that are located on the plane. Any two given nodes are called neighbors if they are located within a certain distance (communication range) from one another. A given node can be…
In Mobile Ad-Hoc networks, broadcasting is a fundamental operation in the network layer. A node transmits a rebroadcast message to any or all other nodes whenever it receives for the first time. It will generate several redundant…
We investigate the use of network coding for information dissemination over a wireless network. Using network coding allows for a simple, distributed and robust algorithm where nodes do not need any information from their neighbors. In this…
We study gossip algorithms for the rumor spreading problem which asks one node to deliver a rumor to all nodes in an unknown network. We present the first protocol for any expander graph $G$ with $n$ nodes such that, the protocol informs…
The asynchronous rumor algorithm spreading propagates a piece of information, the so-called rumor, in a network. Starting with a single informed node, each node is associated with an exponential time clock with rate $1$ and calls a random…
We give a time-randomness tradeoff for the quasi-random rumor spreading protocol proposed by Doerr, Friedrich and Sauerwald [SODA 2008] on complete graphs. In this protocol, the goal is to spread a piece of information originating from one…
Ad hoc networks are the special networks formed for specific applications. Operating in ad-hoc mode allows all wireless devices within range of each other to discover and communicate in a peer-to-peer fashion without involving central…
We consider the problem of energy-efficient broadcasting on dense ad-hoc networks. Ad-hoc networks are generally modeled using random geometric graphs (RGGs). Here, nodes are deployed uniformly in a square area around the origin, and any…
Device-to-device (D2D) communication enables us to spread information in the local area without infrastructure support. In this paper, we focus on information spreading in mobile wireless networks where all nodes move around. The source…
We study gossip algorithms for the fundamental rumor spreading problem, where the goal is to disseminate a rumor from a given source node to all nodes in an arbitrary (and unknown) graph. Gossip algorithms allow each node to call only one…
We consider the average-consensus problem in a multi-node network of finite size. Communication between nodes is modeled by a sequence of directed signals with arbitrary communication delays. Four distributed algorithms that achieve…
A team of mobile agents, starting from different nodes of an unknown network, possibly at different times, have to meet at the same node and declare that they have all met. Agents have different labels and move in synchronous rounds along…
In its simplest form the well known consensus problem for a networked family of autonomous agents is to devise a set of protocols or update rules, one for each agent, which can enable all of the agents to adjust or tune their "agreement…
We study a gossip protocol called forwarding without repeating (FWR). The objective is to spread multiple rumors over a graph as efficiently as possible. FWR accomplishes this by having nodes record which messages they have forwarded to…
We propose and analyze a quasirandom analogue of the classical push model for disseminating information in networks ("randomized rumor spreading"). In the classical model, in each round each informed vertex chooses a neighbor at random and…
Broadcasting and gossiping are fundamental communication tasks in networks. In broadcasting,one node of a network has a message that must be learned by all other nodes. In gossiping, every node has a (possibly different) message, and all…
In recent times, a considerable amount of work has been devoted to the development and analysis of gossip algorithms in Geometric Random Graphs. In a recently introduced model termed "Geographic Gossip," each node is aware of its position…
Information dissemination protocols for ad-hoc wireless networks frequently use a minimal subset of the available communication links, defining a rooted "broadcast" tree. In this work, we focus on the core challenge of disseminating from…
By the distributed averaging problem is meant the problem of computing the average value of a set of numbers possessed by the agents in a distributed network using only communication between neighboring agents. Gossiping is a well-known…
New large deviations results that characterize the asymptotic information rates for general $d$-dimensional ($d$-D) stationary Gaussian fields are obtained. By applying the general results to sensor nodes on a two-dimensional (2-D) lattice,…