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Multi-agent AI systems can be used for simulating collective decision-making in scientific and practical applications. They can also be used to introduce a diverse group discussion step in chatbot pipelines, enhancing the cultural…

Artificial Intelligence · Computer Science 2024-08-16 Razan Baltaji , Babak Hemmatian , Lav R. Varshney

The deferred acceptance algorithm is an elegant solution to the stable matching problem that guarantees optimality and truthfulness for one side of the market. Despite these desirable guarantees, it is susceptible to strategic misreporting…

Computer Science and Game Theory · Computer Science 2020-12-09 Hadi Hosseini , Fatima Umar , Rohit Vaish

An increasingly common socio-technical problem is people being taken in by offers that sound ``too good to be true'', where persuasion and trust shape decision-making. This paper investigates how \abr{ai} can help detect these deceptive…

Computation and Language · Computer Science 2025-06-06 Wichayaporn Wongkamjan , Yanze Wang , Feng Gu , Denis Peskoff , Jonathan K. Kummerfeld , Jonathan May , Jordan Lee Boyd-Graber

In this work, we are interested in finding the most efficient use of a budget to promote an opinion by paying agents within a group to supplant their true opinions. We model opinions as continuous scalars ranging from 0 to 1 with 1 (0)…

Computer Science and Game Theory · Computer Science 2016-08-31 Alonso Silva

Extensive work has been conducted both in game theory and logic to model strategic interaction. An important question is whether we can use these theories to design agents for interacting with people? On the one hand, they provide a formal…

Artificial Intelligence · Computer Science 2016-06-27 Sarit Kraus

As autonomous language model agents proliferate, forming an emerging agentic web with real-world consequences, what credibility signals can you use to decide whether to trust an unfamiliar agent in the wild and delegate to it? A natural…

Computers and Society · Computer Science 2026-05-29 Botao Amber Hu , Helena Rong , Max Van Kleek

We develop a logical framework for reasoning about knowledge and evidence in which the agent may be uncertain about how to interpret their evidence. Rather than representing an evidential state as a fixed subset of the state space, our…

Logic in Computer Science · Computer Science 2019-07-23 Adam Bjorndahl , Aybüke Özgün

Intelligent Agents act in open and thus risky environments, hence making the appropriate decision about who to trust in order to interact with, could be a challenging process. As intelligent agents are gradually enriched with Semantic Web…

Multiagent Systems · Computer Science 2014-10-14 Kalliopi Kravari , Nick Bassiliades

Negotiation requires more than inferring what the other side wants: it requires using that information to make advantageous offers and counteroffers over multiple turns. We study whether large language model (LLM) agents do this in a…

Artificial Intelligence · Computer Science 2026-05-19 Romain Cosentino , Sarath Shekkizhar , Adam Earle , Silvio Savarese

This paper studies a dynamic model of information acquisition, in which information might be secretly manipulated. A principal must choose between a safe action with known payoff and a risky action with uncertain payoff, favoring the safe…

Theoretical Economics · Economics 2023-04-14 Raphael Boleslavsky

Corrigibility of autonomous agents is an under explored part of system design, with previous work focusing on single agent systems. It has been suggested that uncertainty over the human preferences acts to keep the agents corrigible, even…

Computer Science and Game Theory · Computer Science 2025-01-10 Edmund Dable-Heath , Boyko Vodenicharski , James Bishop

Modeling the purposeful behavior of imperfect agents from a small number of observations is a challenging task. When restricted to the single-agent decision-theoretic setting, inverse optimal control techniques assume that observed behavior…

Computer Science and Game Theory · Computer Science 2013-08-19 Kevin Waugh , Brian D. Ziebart , J. Andrew Bagnell

This paper introduces two ongoing research projects which seek to apply computer modelling techniques in order to simulate human behaviour within organisations. Previous research in other disciplines has suggested that complex social…

Neural and Evolutionary Computing · Computer Science 2010-07-05 Helen Celia , Christopher Clegg , Mark Robinson , Peer-Olaf Siebers , Uwe Aickelin , Christine Sprigg

While state-of-the-art language models have achieved impressive results, they remain susceptible to inference-time adversarial attacks, such as adversarial prompts generated by red teams arXiv:2209.07858. One approach proposed to improve…

Computation and Language · Computer Science 2024-01-12 Steffi Chern , Zhen Fan , Andy Liu

Consumers are increasingly delegating purchase decisions to AI agents, providing natural-language descriptions of their preferences and identity. We argue that these representations constitute an information channel, role coherence, through…

Multiagent Systems · Computer Science 2026-04-30 Soogand Alavi , Salar Nozari

Humans are black boxes -- we cannot observe their neural processes, yet society functions by evaluating verifiable arguments. AI explainability should follow this principle: stakeholders need verifiable reasoning chains, not mechanistic…

Machine Learning · Computer Science 2025-10-07 Ege Cakar , Per Ola Kristensson

In an emergency situation, the actors need an assistance allowing them to react swiftly and efficiently. In this prospect, we present in this paper a decision support system that aims to prepare actors in a crisis situation thanks to a…

Artificial Intelligence · Computer Science 2008-12-18 Fahem Kebair , Frédéric Serin

We consider the problem of designing an artificial agent capable of interacting with humans in collaborative dialogue to produce creative, engaging narratives. In this task, the goal is to establish universe details, and to collaborate on…

Human-Computer Interaction · Computer Science 2019-02-01 Kory W. Mathewson , Pablo Samuel Castro , Colin Cherry , George Foster , Marc G. Bellemare

We study the strategic aspects of social influence in a society of agents linked by a trust network, introducing a new class of games called games of influence. A game of influence is an infinite repeated game with incomplete information in…

Computer Science and Game Theory · Computer Science 2016-02-09 Umberto Grandi , Emiliano Lorini , Laurent Perrussel

Recent work has constructed economic mechanisms that are both truthful and differentially private. In these mechanisms, privacy is treated separately from the truthfulness; it is not incorporated in players' utility functions (and doing so…

Computer Science and Game Theory · Computer Science 2012-11-14 Yiling Chen , Stephen Chong , Ian A. Kash , Tal Moran , Salil Vadhan
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