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Skeleton-based action recognition has attracted considerable attention in computer vision since skeleton data is more robust to the dynamic circumstance and complicated background than other modalities. Recently, many researchers have used…

Computer Vision and Pattern Recognition · Computer Science 2020-03-18 Hao Yang , Dan Yan , Li Zhang , Dong Li , YunDa Sun , ShaoDi You , Stephen J. Maybank

Most of the existing deep learning-based sequential recommendation approaches utilize the recurrent neural network architecture or self-attention to model the sequential patterns and temporal influence among a user's historical behavior and…

Information Retrieval · Computer Science 2022-01-17 Liwei Huang , Yutao Ma , Yanbo Liu , Bohong , Du , Shuliang Wang , Deyi Li

The shared topology of human skeletons motivated the recent investigation of graph convolutional network (GCN) solutions for action recognition. However, most of the existing GCNs rely on the binary connection of two neighboring vertices…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Youwei Zhou , Tianyang Xu , Cong Wu , Xiaojun Wu , Josef Kittler

Bundle recommendation aims to recommend a bundle of items for a user to consume as a whole. Existing solutions integrate user-item interaction modeling into bundle recommendation by sharing model parameters or learning in a multi-task…

Information Retrieval · Computer Science 2020-05-08 Jianxin Chang , Chen Gao , Xiangnan He , Yong Li , Depeng Jin

Temporal action localization is an important and challenging task that aims to locate temporal regions in real-world untrimmed videos where actions occur and recognize their classes. It is widely acknowledged that video context is a…

Computer Vision and Pattern Recognition · Computer Science 2021-03-10 Xin Qin , Hanbin Zhao , Guangchen Lin , Hao Zeng , Songcen Xu , Xi Li

We present a method for weakly-supervised action localization based on graph convolutions. In order to find and classify video time segments that correspond to relevant action classes, a system must be able to both identify discriminative…

Computer Vision and Pattern Recognition · Computer Science 2020-02-05 Maheen Rashid , Hedvig Kjellström , Yong Jae Lee

We introduce Activity Graph Transformer, an end-to-end learnable model for temporal action localization, that receives a video as input and directly predicts a set of action instances that appear in the video. Detecting and localizing…

Computer Vision and Pattern Recognition · Computer Science 2021-01-29 Megha Nawhal , Greg Mori

Graph convolutional network (GCN) is an emerging neural network approach. It learns new representation of a node by aggregating feature vectors of all neighbors in the aggregation process without considering whether the neighbors or…

Machine Learning · Computer Science 2022-04-01 Li Zhang , Heda Song , Nikolaos Aletras , Haiping Lu

Graph Convolutional Networks (GCNs) have recently been shown to be quite successful in modeling graph-structured data. However, the primary focus has been on handling simple undirected graphs. Multi-relational graphs are a more general and…

Machine Learning · Computer Science 2020-01-22 Shikhar Vashishth , Soumya Sanyal , Vikram Nitin , Partha Talukdar

Graph Convolutional Network (GCN) is an emerging technique that performs learning and reasoning on graph data. It operates feature learning on the graph structure, through aggregating the features of the neighbor nodes to obtain the…

Machine Learning · Computer Science 2020-03-06 Fuli Feng , Xiangnan He , Hanwang Zhang , Tat-Seng Chua

We propose a motion forecasting model that exploits a novel structured map representation as well as actor-map interactions. Instead of encoding vectorized maps as raster images, we construct a lane graph from raw map data to explicitly…

Computer Vision and Pattern Recognition · Computer Science 2020-07-28 Ming Liang , Bin Yang , Rui Hu , Yun Chen , Renjie Liao , Song Feng , Raquel Urtasun

Temporal graphs are widespread in real-world applications such as social networks, as well as trade and transportation networks. Predicting dynamic links within these evolving graphs is a key problem. Many memory-based methods use temporal…

Machine Learning · Computer Science 2025-12-16 Xiaohui Zhang , Yanbo Wang , Xiyuan Wang , Muhan Zhang

Modern recommender systems (RS) work by processing a number of signals that can be inferred from large sets of user-item interaction data. The main signal to analyze stems from the raw matrix that represents interactions. However, we can…

Information Retrieval · Computer Science 2021-03-08 Paula Gómez Duran , Alexandros Karatzoglou , Jordi Vitrià , Xin Xin , Ioannis Arapakis

Despite the recent progress, 3D multi-person pose estimation from monocular videos is still challenging due to the commonly encountered problem of missing information caused by occlusion, partially out-of-frame target persons, and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Yu Cheng , Bo Wang , Bo Yang , Robby T. Tan

We develop a novel framework for action localization in videos. We propose the Tube Proposal Network (TPN), which can generate generic, class-independent, video-level tubelet proposals in videos. The generated tubelet proposals can be…

Computer Vision and Pattern Recognition · Computer Science 2017-06-01 Jiawei He , Mostafa S. Ibrahim , Zhiwei Deng , Greg Mori

The complex spatial-temporal correlations in transportation networks make the traffic forecasting problem challenging. Since transportation system inherently possesses graph structures, many research efforts have been put with graph neural…

Machine Learning · Computer Science 2024-03-22 Yuyol Shin , Yoonjin Yoon

Graph convolutional networks (GCNs) have been the predominant methods in skeleton-based human action recognition, including human-human interaction recognition. However, when dealing with interaction sequences, current GCN-based methods…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Zhengcen Li , Yueran Li , Linlin Tang , Tong Zhang , Jingyong Su

Despite the notable success of graph convolutional networks (GCNs) in skeleton-based action recognition, their performance often depends on large volumes of labeled data, which are frequently scarce in practical settings. To address this…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Hichem Sahbi

Graph Convolutional Networks (GCNs) have recently become the primary choice for learning from graph-structured data, superseding hash fingerprints in representing chemical compounds. However, GCNs lack the ability to take into account the…

Machine Learning · Computer Science 2020-07-03 Tomasz Danel , Przemysław Spurek , Jacek Tabor , Marek Śmieja , Łukasz Struski , Agnieszka Słowik , Łukasz Maziarka

The dominant paradigm for video-based action segmentation is composed of two steps: first, for each frame, compute low-level features using Dense Trajectories or a Convolutional Neural Network that encode spatiotemporal information locally,…

Computer Vision and Pattern Recognition · Computer Science 2016-08-31 Colin Lea , Rene Vidal , Austin Reiter , Gregory D. Hager