Related papers: Scene Recognition with Prototype-agnostic Scene La…
We present a Visual Place Recognition system that follows the two-stage format common to image retrieval pipelines. The system encodes images of places by employing the activations of different layers of a pre-trained, off-the-shelf, VGG16…
We present latentSplat, a method to predict semantic Gaussians in a 3D latent space that can be splatted and decoded by a light-weight generative 2D architecture. Existing methods for generalizable 3D reconstruction either do not scale to…
Scene segmentation and classification (SSC) serve as a critical step towards the field of video structuring analysis. Intuitively, jointly learning of these two tasks can promote each other by sharing common information. However, scene…
In many real-world applications involving static environments, the spatial layout of objects remains consistent across instances. However, state-of-the-art object detection models often fail to leverage this spatial prior, resulting in…
Scene understanding plays an important role in several high-level computer vision applications, such as autonomous vehicles, intelligent video surveillance, or robotics. However, too few solutions have been proposed for indoor/outdoor scene…
One of the main challenges since the advancement of convolutional neural networks is how to connect the extracted feature map to the final classification layer. VGG models used two sets of fully connected layers for the classification part…
Today's scene graph generation (SGG) models typically require abundant manual annotations to learn new predicate types. Therefore, it is difficult to apply them to real-world applications with massive uncommon predicate categories whose…
Zero-shot learning (ZSL) aims to recognize unseen image categories by learning an embedding space between image and semantic representations. For years, among existing works, it has been the center task to learn the proper mapping matrices…
Purpose: Detailed surgical recognition is critical for advancing AI-assisted surgery, yet progress is hampered by high annotation costs, data scarcity, and a lack of interpretable models. While scene graphs offer a structured abstraction of…
Interconnected road lanes are a central concept for navigating urban roads. Currently, most autonomous vehicles rely on preconstructed lane maps as designing an algorithmic model is difficult. However, the generation and maintenance of such…
Reconstructing and understanding 3D structures from a limited number of images is a well-established problem in computer vision. Traditional methods usually break this task into multiple subtasks, each requiring complex transformations…
In this work, we address the challenging video scene parsing problem by developing effective representation learning methods given limited parsing annotations. In particular, we contribute two novel methods that constitute a unified parsing…
While Multi-view Graph Neural Networks (MVGNNs) excel at leveraging diverse modalities for learning object representation, existing methods assume identical local topology structures across modalities that overlook real-world discrepancies.…
In this paper, we present a region-based pLSA model to accomplish the task of total scene annotation. To be more specific, we not only properly generate a list of tags for each image, but also localizing each region with its corresponding…
Although most current license plate (LP) recognition applications have been significantly advanced, they are still limited to ideal environments where training data are carefully annotated with constrained scenes. In this paper, we propose…
Camera localization aims to estimate 6 DoF camera poses from RGB images. Traditional methods detect and match interest points between a query image and a pre-built 3D model. Recent learning-based approaches encode scene structures into a…
This paper investigates an open research challenge of reconstructing high-quality, large 3D open scenes from images. It is observed existing methods have various limitations, such as requiring precise camera poses for input and dense…
Latent scene representation plays a significant role in training reinforcement learning (RL) agents. To obtain good latent vectors describing the scenes, recent works incorporate the 3D-aware latent-conditioned NeRF pipeline into scene…
Traditional Graph Self-Supervised Learning (GSSL) struggles to capture complex structural properties well. This limitation stems from two main factors: (1) the inadequacy of conventional Graph Neural Networks (GNNs) in representing…
Visual localization is critical to many applications in computer vision and robotics. To address single-image RGB localization, state-of-the-art feature-based methods match local descriptors between a query image and a pre-built 3D model.…