Related papers: The Fibonacci Quilt Game
The Fibonacci sequence $\mathbb{F}$ is the fixed point beginning with $a$ of morphism $\sigma(a,b)=(ab,a)$. Since $\mathbb{F}$ is uniformly recurrent, each factor $\omega$ appears infinite many times in the sequence which is arranged as…
An interesting open problem in number theory asks whether it is possible to walk to infinity on primes, where each term in the sequence has one more digit than the previous. In this paper, we study its variation where we walk on the…
In view of the complexity of the dynamics of learning in games, we seek to decompose a game into simpler components where the dynamics' long-run behavior is well understood. A natural starting point for this is Helmholtz's theorem, which…
In this note we show that if $(u_n)_{n\geqslant 1}$ is a simple linearly recurrent sequence of integers whose minimal recurrence of order $k$ involves only positive coefficients that has positive initial terms, then $(Mu_{n^s})_{n\geqslant…
A combinatorial game is a two-player game without hidden information or chance elements. One of the major approaches to analyzing games in combinatorial game theory is to break down a given game position into a disjunctive sum of multiple…
We consider various properties and manifestations of some sign-alternating univariate polynomials borne of right-triangular integer arrays related to certain generalizations of the Fibonacci sequence. Using a theory of the root geometry of…
A \Def{composition} of a positive integer $n$ is a $k$-tuple $(\l_1, \l_2, \dots, \l_k) \in \Z_{> 0}^k$ such that $n = \l_1 + \l_2 + \dots + \l_k$. Our goal is to enumerate those compositions whose parts $\l_1, \l_2, \dots, \l_k$ avoid a…
We consider the permutation analogue of Penney's game for words. Two players, in order, each choose a permutation of length $k\ge3$; then a sequence of independent random values from a continuous distribution is generated, until the…
Some distinguished types of voters, as vetoers, passers or nulls, as well as some others, play a significant role in voting systems because they are either the most powerful or the least powerful voters in the game independently of the…
In the context of multiplayer games, the parallel repetition problem can be phrased as follows: given a game $G$ with optimal winning probability $1-\alpha$ and its repeated version $G^n$ (in which $n$ games are played together, in…
We start with the well-known game below: Two players hold a sheet of paper to their forehead on which a positive integer is written. The numbers are consecutive and each player can only see the number of the other one. In each time step,…
We consider the tiling of an $n$-board (a board of size $n\times1$) with squares of unit width and $(1,1)$-fence tiles. A $(1,1)$-fence tile is composed of two unit-width square subtiles separated by a gap of unit width. We show that the…
This paper explores profound generalizations of the Fibonacci sequence, delving into random Fibonacci sequences, $k$-Fibonacci words, and their combinatorial properties. We established that the $n$-th root of the absolute value of terms in…
We use generalised Zeckendorf representations of natural numbers to investigate mixing properties of symbolic dynamical systems. The systems we consider consist of bi-infinite sequences associated with so-called random substitutions. We…
We revisit the game in which each of several players chooses a pattern and then a coin is flipped repeatedly until one of these patterns is generated. In particular, we demonstrate how to compute the probability of any one player winning…
This paper describes a class of sequences that are in many ways similar to Fibonacci sequences: given n, sum the previous two terms and divide them by the largest possible power of n. The behavior of such sequences depends on n. We analyze…
In this paper we introduce a family of partitions of the set of natural numbers, Fibonacci-like partitions. In particular, we introduce a Fibonacci-like partition in a number of parts corresponding to the Fibonacci numbers, the standard…
Combinatorial game theory (CGT), as introduced by Berlekamp, Conway and Guy, involves two players who move alternately in a perfect information, zero-sum game, and there are no chance devices. Also the games have the finite descent property…
We analyze a coin-based game with two players where, before starting the game, each player selects a string of length $n$ comprised of coin tosses. They alternate turns, choosing the outcome of a coin toss according to specific rules. As a…
The generalized Fibonacci sequences are sequences $\{f_n\}$ which satisfy the recurrence $f_n(s, t) = sf_{n - 1}(s, t) + tf_{n - 2}(s, t)$ ($s, t \in \mathbb{Z}$) with initial conditions $f_0(s, t) = 0$ and $f_1(s, t) = 1$. In a recent…