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Generating 3D models lies at the core of computer graphics and has been the focus of decades of research. With the emergence of advanced neural representations and generative models, the field of 3D content generation is developing rapidly,…
Parametric 3D models have enabled a wide variety of tasks in computer graphics and vision, such as modeling human bodies, faces, and hands. However, the construction of these parametric models is often tedious, as it requires heavy manual…
Over the last years, 3D morphable models (3DMMs) have emerged as a state-of-the-art methodology for modeling and generating expressive 3D avatars. However, given their reliance on a strict topology, along with their linear nature, they…
Face detection is a crucial first step in many facial recognition and face analysis systems. Early approaches for face detection were mainly based on classifiers built on top of hand-crafted features extracted from local image regions, such…
Facial attribute analysis has received considerable attention when deep learning techniques made remarkable breakthroughs in this field over the past few years. Deep learning based facial attribute analysis consists of two basic sub-issues:…
Face alignment, which fits a face model to an image and extracts the semantic meanings of facial pixels, has been an important topic in the computer vision community. However, most algorithms are designed for faces in small to medium poses…
Reconstructing 3D representations from 2D inputs is a fundamental task in computer vision and graphics, serving as a cornerstone for understanding and interacting with the physical world. While traditional methods achieve high fidelity,…
Three-dimensional (3D) facial shape analysis has gained interest due to its potential clinical applications. However, the high cost of advanced 3D facial acquisition systems limits their widespread use, driving the development of low-cost…
Recently, deep learning-based 3D face reconstruction methods have demonstrated promising advancements in terms of quality and efficiency. Nevertheless, these techniques face challenges in effectively handling occluded scenes and fail to…
Multi-modal 3D scene understanding has gained considerable attention due to its wide applications in many areas, such as autonomous driving and human-computer interaction. Compared to conventional single-modal 3D understanding, introducing…
3D Morphable Models (3DMMs) are statistical models that represent facial texture and shape variations using a set of linear bases and more particular Principal Component Analysis (PCA). 3DMMs were used as statistical priors for…
We present a novel method to jointly learn a 3D face parametric model and 3D face reconstruction from diverse sources. Previous methods usually learn 3D face modeling from one kind of source, such as scanned data or in-the-wild images.…
The reconstruction of dense 3D models of face geometry and appearance from a single image is highly challenging and ill-posed. To constrain the problem, many approaches rely on strong priors, such as parametric face models learned from…
3D human interaction generation has emerged as a key research area, focusing on producing dynamic and contextually relevant interactions between humans and various interactive entities. Recent rapid advancements in 3D model representation…
In this paper, we propose a generative framework that unifies depth-based 3D facial pose tracking and face model adaptation on-the-fly, in the unconstrained scenarios with heavy occlusions and arbitrary facial expression variations.…
Learned 3D representations of human faces are useful for computer vision problems such as 3D face tracking and reconstruction from images, as well as graphics applications such as character generation and animation. Traditional models learn…
Automated facial identification and facial expression recognition have been topics of active research over the past few decades. Facial and expression recognition find applications in human-computer interfaces, subject tracking, real-time…
Generative Adversarial Networks (GANs) are currently the method of choice for generating visual data. Certain GAN architectures and training methods have demonstrated exceptional performance in generating realistic synthetic images (in…
In recent years, generative 3D face models (e.g., EG3D) have been developed to tackle the problem of synthesizing photo-realistic faces. However, these models are often unable to capture facial features unique to each individual,…
In the last few years, face morphing has been shown to be a complex challenge for Face Recognition Systems (FRS). Thus, the evaluation of other biometric modalities such as fingerprint, iris, and others must be explored and evaluated to…