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In this paper, we introduce a simple and novel framework for one-shot audio-driven talking head generation. Unlike prior works that require additional driving sources for controlled synthesis in a deterministic manner, we instead…
Deep neural network (DNN) based speech enhancement models have attracted extensive attention due to their promising performance. However, it is difficult to deploy a powerful DNN in real-time applications because of its high computational…
Compensation for channel mismatch and noise interference is essential for robust automatic speech recognition. Enhanced speech has been introduced into the multi-condition training of acoustic models to improve their generalization ability.…
We introduce a computationally efficient and tunable feedback delay network (FDN) architecture for real-time room impulse response (RIR) rendering that addresses the computational and latency challenges inherent in traditional convolution…
This paper presents an end-to-end text-to-speech system with low latency on a CPU, suitable for real-time applications. The system is composed of an autoregressive attention-based sequence-to-sequence acoustic model and the LPCNet vocoder…
We present Free-HeadGAN, a person-generic neural talking head synthesis system. We show that modeling faces with sparse 3D facial landmarks are sufficient for achieving state-of-the-art generative performance, without relying on strong…
We present AudioGen-Omni - a unified approach based on multimodal diffusion transformers (MMDit), capable of generating high-fidelity audio, speech, and song coherently synchronized with the input video. AudioGen-Omni introduces a novel…
This paper proposes a novel Sequence-to-Sequence (Seq2Seq) model integrating the structure of Hidden Semi-Markov Models (HSMMs) into its attention mechanism. In speech synthesis, it has been shown that methods based on Seq2Seq models using…
End-to-end singing voice synthesis (SVS) is attractive due to the avoidance of pre-aligned data. However, the auto learned alignment of singing voice with lyrics is difficult to match the duration information in musical score, which will…
Over the past few years, the automatic generation of facial animation for virtual characters has garnered interest among the animation research and industry communities. Recent research contributions leverage machine-learning approaches to…
In this paper, a time delay neural network (TDNN) based acoustic model is proposed to implement a fast-converged acoustic modeling for Korean speech recognition. The TDNN has an advantage in fast-convergence where the amount of training…
In this paper we propose Flowtron: an autoregressive flow-based generative network for text-to-speech synthesis with control over speech variation and style transfer. Flowtron borrows insights from IAF and revamps Tacotron in order to…
Current deep neural network (DNN) based speech separation faces a fundamental challenge -- while the models need to be trained on short segments due to computational constraints, real-world applications typically require processing…
Speech dereverberation is an important stage in many speech technology applications. Recent work in this area has been dominated by deep neural network models. Temporal convolutional networks (TCNs) are deep learning models that have been…
Automatic recognition of disordered speech remains a highly challenging task to date. The underlying neuro-motor conditions, often compounded with co-occurring physical disabilities, lead to the difficulty in collecting large quantities of…
Diffusion models have recently been shown to be relevant for high-quality speech generation. Most work has been focused on generating spectrograms, and as such, they further require a subsequent model to convert the spectrogram to a…
Speech-driven three-dimensional (3D) facial animation synthesis aims to build a mapping from one-dimensional (1D) speech signals to time-varying 3D facial motion signals. Current methods still face challenges in maintaining lip-sync…
We propose an end to end deep learning approach for generating real-time facial animation from just audio. Specifically, our deep architecture employs deep bidirectional long short-term memory network and attention mechanism to discover the…
It is in high demand to generate facial animation with high realism, but it remains a challenging task. Existing approaches of speech-driven facial animation can produce satisfactory mouth movement and lip synchronization, but show weakness…
Virtual humans have gained considerable attention in numerous industries, e.g., entertainment and e-commerce. As a core technology, synthesizing photorealistic face frames from target speech and facial identity has been actively studied…