Related papers: Thing/Machine-s (Thimacs) Applied to Structural De…
A clear definition of system dynamics modeling can provide shared understanding and clarify the impact of the field. We introduce a set of characteristics that define quantitative system dynamics, selected to capture core philosophy,…
This study introduces another application of software engineering tools, conceptual modeling, which can be applied to other fields of research. One way to strengthen the relationship between software engineering and other fields is to…
In this paper, we present the current position of the research project ML-Quadrat, which aims to extend the methodology, modeling language and tool support of ThingML - an open source modeling tool for IoT/CPS - to address Machine Learning…
Many systems involve numerous interacting parts and the whole system can have properties that the individual parts do not. I take this novelty as the defining characteristic of an emergent property. Other characteristics associated with…
We argue for a convergence of crystallography, materials science and biology, that will come about through asking materials questions about biology and biological questions about materials, illuminated by considerations of information. The…
A formal model of the structure of information is presented in five axioms which define identity, containment, and joins of infons. Joins are shown to be commutative, associative, provide inverses of infons, and, potentially, have many…
When you use a computer it also uses you, and in that relationship forms a new entity of melded agencies, a "centaur" inseparably human and nonhuman. Networks of interaction in an organization similarly form "organizational centaurs",…
In the manuscript titled "Computation environment (1)", we introduced a notion called computation environment as an interactive model for computation and complexity theory. In this model, Turing machines are not autonomous entities and find…
In this article, we present a fresh perspective on language, combining ideas from various sources, but mixed in a new synthesis. As in the minimalist program, the question is whether we can formulate an elegant formalism, a universal…
The well-known Unified Modeling Language (UML) describes software entities, such as interfaces, classes, operations and attributes, as well as relationships among them, e.g. inheritance, containment and dependency. The power of UML lies in…
Lexical Semantics is concerned with how words encode mental representations of the world, i.e., concepts . We call this type of concepts, classification concepts . In this paper, we focus on Visual Semantics , namely on how humans build…
Observability is a modelling property that describes the possibility of inferring the internal state of a system from observations of its output. A related property, structural identifiability, refers to the theoretical possibility of…
Dynamics, the study of change, is normally the subject of mechanics. Whether the chosen mechanics is ``fundamental'' and deterministic or ``phenomenological'' and stochastic, all changes are described relative to an external time. Here we…
A plausible definition of "reasoning" could be "algebraically manipulating previously acquired knowledge in order to answer a new question". This definition covers first-order logical inference or probabilistic inference. It also includes…
One of the key challenges for a novice engineer in a product company is to comprehend the product sufficiently and quickly. It can take anywhere from six months to several years for them to attain mastery but they need to start delivering…
Quantum mechanics is a special kind of description of motion. The concept of wave function itself implies the openness of quantum system. We show that quantum mechanics describes the quantum correlation, i.e., entanglement, and information…
Artefacts play a vital role in software and systems development processes. Other terms like documents, deliverables, or work products are widely used in software development communities instead of the term artefact. In the following, we use…
Computational mechanics is a method for discovering, describing and quantifying patterns, using tools from statistical physics. It constructs optimal, minimal models of stochastic processes and their underlying causal structures. These…
In this paper we propose to represent a scene as an abstraction of 'things'. We start from 'things' as generated by modern object proposals, and we investigate their immediately observable properties: position, size, aspect ratio and color,…
This paper introduces a category theory-based framework to redefine physical computing in light of advancements in quantum computing and non-standard computing systems. By integrating classical definitions within this broader perspective,…