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Intelligent agents must pursue their goals in complex environments with partial information and often limited computational capacity. Reinforcement learning methods have achieved great success by creating agents that optimize engineered…

Machine Learning · Computer Science 2021-06-07 Alejandro Daniel Noel , Charel van Hoof , Beren Millidge

We develop a general problem setting for training and testing the ability of agents to gather information efficiently. Specifically, we present a collection of tasks in which success requires searching through a partially-observed…

Machine Learning · Computer Science 2016-12-09 Philip Bachman , Alessandro Sordoni , Adam Trischler

Learning good representations of historical contexts is one of the core challenges of reinforcement learning (RL) in partially observable environments. While self-predictive auxiliary tasks have been shown to improve performance in fully…

Machine Learning · Computer Science 2025-03-11 Jeongyeol Kwon , Liu Yang , Robert Nowak , Josiah Hanna

Developing robotic agents that can perform well in diverse environments while showing a variety of behaviors is a key challenge in AI and robotics. Traditional reinforcement learning (RL) methods often create agents that specialize in…

Robotics · Computer Science 2025-03-25 Octi Zhang , Quanquan Peng , Rosario Scalise , Bryon Boots

Recent progress in robot learning has been driven by large-scale datasets and powerful visuomotor policy architectures, yet policy robustness remains limited by the substantial cost of collecting diverse demonstrations, particularly for…

Robotics · Computer Science 2026-03-24 Yujie Zhao , Hongwei Fan , Di Chen , Shengcong Chen , Liliang Chen , Xiaoqi Li , Guanghui Ren , Hao Dong

We present an end-to-end procedure for embodied exploration inspired by two biological computations: predictive coding and uncertainty minimization. The procedure can be applied to exploration settings in a task-independent and…

Machine Learning · Computer Science 2024-02-14 Abdelrahman Sharafeldin , Nabil Imam , Hannah Choi

In computational reinforcement learning, a growing body of work seeks to express an agent's model of the world through predictions about future sensations. In this manuscript we focus on predictions expressed as General Value Functions:…

Machine Learning · Computer Science 2021-11-23 Alex Kearney , Anna Koop , Johannes Günther , Patrick M. Pilarski

We design a simple reinforcement learning (RL) agent that implements an optimistic version of $Q$-learning and establish through regret analysis that this agent can operate with some level of competence in any environment. While we leverage…

Machine Learning · Computer Science 2021-07-13 Shi Dong , Benjamin Van Roy , Zhengyuan Zhou

Reinforcement learning is a powerful technique for learning from trial and error, but it often requires a large number of interactions to achieve good performance. In some domains, such as sparse-reward tasks, an oracle that can provide…

Artificial Intelligence · Computer Science 2023-09-22 Zhourui Guo , Meng Yao , Yang Yu , Qiyue Yin

Deep reinforcement learning (RL) has achieved several high profile successes in difficult decision-making problems. However, these algorithms typically require a huge amount of data before they reach reasonable performance. In fact, their…

Deep research has revolutionized data analysis, yet data scientists still devote substantial time to manually crafting visualizations, highlighting the need for robust automation from natural language queries. However, current systems…

Artificial Intelligence · Computer Science 2025-10-06 Zichen Chen , Jiefeng Chen , Sercan Ö. Arik , Misha Sra , Tomas Pfister , Jinsung Yoon

In this work, we describe a self-replication-based mechanism for designing agents of increasing complexity. We demonstrate the validity of this approach by solving simple, standard evolutionary computation problems in simulation. In the…

Neural and Evolutionary Computing · Computer Science 2018-07-20 Thommen George Karimpanal

Reinforcement Learning (RL) has emerged as a transformative approach in the domains of automation and robotics, offering powerful solutions to complex problems that conventional methods struggle to address. In scenarios where the problem…

Robotics · Computer Science 2023-09-04 Meraj Mammadov

Human is able to conduct 3D recognition by a limited number of haptic contacts between the target object and his/her fingers without seeing the object. This capability is defined as `haptic glance' in cognitive neuroscience. Most of the…

Artificial Intelligence · Computer Science 2021-02-16 Kevin Riou , Suiyi Ling , Guillaume Gallot , Patrick Le Callet

Recently, by using deep neural network based algorithms, object classification, detection and semantic segmentation solutions are significantly improved. However, one challenge for 2D image-based systems is that they cannot provide accurate…

Computer Vision and Pattern Recognition · Computer Science 2022-01-25 Xiaoke Shen

Recent research in language-guided visual navigation has demonstrated a significant demand for the diversity of traversable environments and the quantity of supervision for training generalizable agents. To tackle the common data scarcity…

Computer Vision and Pattern Recognition · Computer Science 2023-08-11 Zun Wang , Jialu Li , Yicong Hong , Yi Wang , Qi Wu , Mohit Bansal , Stephen Gould , Hao Tan , Yu Qiao

Model-based reinforcement learning is a powerful tool, but collecting data to fit an accurate model of the system can be costly. Exploring an unknown environment in a sample-efficient manner is hence of great importance. However, the…

Machine Learning · Computer Science 2023-04-27 Matthieu Blanke , Marc Lelarge

3D Visual Question Answering (3D VQA) is crucial for enabling models to perceive the physical world and perform spatial reasoning. In 3D VQA, the free-form nature of answers often leads to improper annotations that can confuse or mislead…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Shengli Zhou , Yang Liu , Feng Zheng

Learning from Demonstration (LfD) systems are commonly used to teach robots new tasks by generating a set of skills from user-provided demonstrations. These skills can then be sequenced by planning algorithms to execute complex tasks.…

Robotics · Computer Science 2024-12-12 Maximilian Diehl , Tathagata Chakraborti , Karinne Ramirez-Amaro

We have developed a framework to reliably build agents capable of UI navigation. The state space is simplified from raw-pixels to a set of UI elements extracted from screen understanding, such as OCR and icon detection. The action space is…

Artificial Intelligence · Computer Science 2021-10-19 Wei Li