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Panoptic Scene Graph has recently been proposed for comprehensive scene understanding. However, previous works adopt a fully-supervised learning manner, requiring large amounts of pixel-wise densely-annotated data, which is always tedious…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Chengyang Zhao , Yikang Shen , Zhenfang Chen , Mingyu Ding , Chuang Gan

Humans can imagine a scene from a sound. We want machines to do so by using conditional generative adversarial networks (GANs). By applying the techniques including spectral norm, projection discriminator and auxiliary classifier, compared…

Computation and Language · Computer Science 2018-08-14 Chia-Hung Wan , Shun-Po Chuang , Hung-Yi Lee

General scene understanding for robotics requires flexible semantic representation, so that novel objects and structures which may not have been known at training time can be identified, segmented and grouped. We present an algorithm which…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Kirill Mazur , Edgar Sucar , Andrew J. Davison

We address the problem of finding realistic geometric corrections to a foreground object such that it appears natural when composited into a background image. To achieve this, we propose a novel Generative Adversarial Network (GAN)…

Computer Vision and Pattern Recognition · Computer Science 2018-03-06 Chen-Hsuan Lin , Ersin Yumer , Oliver Wang , Eli Shechtman , Simon Lucey

Creating high-fidelity 3D models of indoor environments is essential for applications in design, virtual reality, and robotics. However, manual 3D modeling remains time-consuming and labor-intensive. While recent advances in generative AI…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Chuan Fang , Heng Li , Yixun Liang , Jia Zheng , Yongsen Mao , Yuan Liu , Rui Tang , Zihan Zhou , Ping Tan

We present RELATE, a model that learns to generate physically plausible scenes and videos of multiple interacting objects. Similar to other generative approaches, RELATE is trained end-to-end on raw, unlabeled data. RELATE combines an…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Sebastien Ehrhardt , Oliver Groth , Aron Monszpart , Martin Engelcke , Ingmar Posner , Niloy Mitra , Andrea Vedaldi

This paper proposes a novel graph-constrained generative adversarial network, whose generator and discriminator are built upon relational architecture. The main idea is to encode the constraint into the graph structure of its relational…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Nelson Nauata , Kai-Hung Chang , Chin-Yi Cheng , Greg Mori , Yasutaka Furukawa

Generative Adversarial Networks (GANs) have shown remarkable successes in generating realistic images and interpolating changes between images. Existing models, however, do not take into account physical contexts behind images in generating…

Computer Vision and Pattern Recognition · Computer Science 2021-10-11 Hayato Futase , Tomoki Tsujimura , Tetsuya Kajimoto , Hajime Kawarazaki , Toshiyuki Suzuki , Makoto Miwa , Yutaka Sasaki

Spatial relationships between objects provide important information for text-based image retrieval. As users are more likely to describe a scene from a real world perspective, using 3D spatial relationships rather than 2D relationships that…

Computer Vision and Pattern Recognition · Computer Science 2017-04-13 Ang Li , Jin Sun , Joe Yue-Hei Ng , Ruichi Yu , Vlad I. Morariu , Larry S. Davis

Generating a novel image by manipulating two input images is an interesting research problem in the study of generative adversarial networks (GANs). We propose a new GAN-based network that generates a fusion image with the identity of input…

Computer Vision and Pattern Recognition · Computer Science 2022-01-27 Donggyu Joo , Doyeon Kim , Junmo Kim

In autonomous driving, multi-agent collaborative perception enhances sensing capabilities by enabling agents to share perceptual data. A key challenge lies in handling {\em heterogeneous} features from agents equipped with different sensing…

Machine Learning · Computer Science 2026-03-23 Wentao Wang , Haoran Xu , Guang Tan

Scene Graph Generation (SGG) is a visual understanding task, aiming to describe a scene as a graph of entities and their relationships with each other. Existing works rely on location labels in form of bounding boxes or segmentation masks,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Ege Özsoy , Felix Holm , Mahdi Saleh , Tobias Czempiel , Chantal Pellegrini , Nassir Navab , Benjamin Busam

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong

Object detection, scene graph generation and region captioning, which are three scene understanding tasks at different semantic levels, are tied together: scene graphs are generated on top of objects detected in an image with their pairwise…

Computer Vision and Pattern Recognition · Computer Science 2017-09-18 Yikang Li , Wanli Ouyang , Bolei Zhou , Kun Wang , Xiaogang Wang

Scene Graph Generation has gained much attention in computer vision research with the growing demand in image understanding projects like visual question answering, image captioning, self-driving cars, crowd behavior analysis, activity…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Vishal Kumar , Albert Mundu , Satish Kumar Singh

Spatio-temporal scene graphs represent interactions in a video by decomposing scenes into individual objects and their pair-wise temporal relationships. Long-term anticipation of the fine-grained pair-wise relationships between objects is a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Rohith Peddi , Saksham Singh , Saurabh , Parag Singla , Vibhav Gogate

Deep generative models learned through adversarial training have become increasingly popular for their ability to generate naturalistic image textures. However, aside from their texture, the visual appearance of objects is significantly…

Computer Vision and Pattern Recognition · Computer Science 2018-03-29 Jean Kossaifi , Linh Tran , Yannis Panagakis , Maja Pantic

Our work offers a new method for domain translation from semantic label maps and Computer Graphic (CG) simulation edge map images to photo-realistic images. We train a Generative Adversarial Network (GAN) in a conditional way to generate a…

Computer Vision and Pattern Recognition · Computer Science 2019-09-26 Yakov Miron , Yona Coscas

This work introduces an enhanced approach to generating scene graphs by incorporating both a relationship hierarchy and commonsense knowledge. Specifically, we begin by proposing a hierarchical relation head that exploits an informative…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Bowen Jiang , Zhijun Zhuang , Shreyas S. Shivakumar , Camillo J. Taylor

Scene graph generation has received growing attention with the advancements in image understanding tasks such as object detection, attributes and relationship prediction,~\etc. However, existing datasets are biased in terms of object and…

Computer Vision and Pattern Recognition · Computer Science 2019-04-02 Jiuxiang Gu , Handong Zhao , Zhe Lin , Sheng Li , Jianfei Cai , Mingyang Ling