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One major challenge for 3D pose estimation from a single RGB image is the acquisition of sufficient training data. In particular, collecting large amounts of training data that contain unconstrained images and are annotated with accurate 3D…
Model-based approaches to 3D hand tracking have been shown to perform well in a wide range of scenarios. However, they require initialisation and cannot recover easily from tracking failures that occur due to fast hand motions. Data-driven…
We introduce SkelFormer, a novel markerless motion capture pipeline for multi-view human pose and shape estimation. Our method first uses off-the-shelf 2D keypoint estimators, pre-trained on large-scale in-the-wild data, to obtain 3D joint…
Markerless motion capture algorithms require a 3D body with properly personalized skeleton dimension and/or body shape and appearance to successfully track a person. Unfortunately, many tracking methods consider model personalization a…
Human pose estimation from single images is a challenging problem that is typically solved by supervised learning. Unfortunately, labeled training data does not yet exist for many human activities since 3D annotation requires dedicated…
Recovering 3D full-body human pose is a challenging problem with many applications. It has been successfully addressed by motion capture systems with body worn markers and multiple cameras. In this paper, we address the more challenging…
arly identification of motor impairment in infancy relies on expert visual assessment of spontaneous movement, motivating the development of automated, objective alternatives. One promising approach is using computer vision, which benefits…
We propose a scalable, efficient and accurate approach to retrieve 3D models for objects in the wild. Our contribution is twofold. We first present a 3D pose estimation approach for object categories which significantly outperforms the…
Pose estimation refers to tracking a human's full body posture, including their head, torso, arms, and legs. The problem is challenging in practical settings where the number of body sensors are limited. Past work has shown promising…
Computer Vision developments are enabling significant advances in many fields, including sports. Many applications built on top of Computer Vision technologies, such as tracking data, are nowadays essential for every top-level analyst,…
Detecting an athlete's position on a route and identifying hold usage are crucial in various climbing-related applications. However, no climbing dataset with detailed hold usage annotations exists to our knowledge. To address this issue, we…
Although orientation has proven to be a key skill of soccer players in order to succeed in a broad spectrum of plays, body orientation is a yet-little-explored area in sports analytics' research. Despite being an inherently ambiguous…
This paper addresses the problem of 3D human body shape and pose estimation from RGB images. Recent progress in this field has focused on single images, video or multi-view images as inputs. In contrast, we propose a new task: shape and…
Tracking body and hand motions in the 3D space is essential for social and self-presence in augmented and virtual environments. Unlike the popular 3D pose estimation setting, the problem is often formulated as inside-out tracking based on…
This study presents a new network (i.e., PoseLifter) that can lift a 2D human pose to an absolute 3D pose in a camera coordinate system. The proposed network estimates the absolute 3D location of a target subject and generates an improved…
Existing 3D human pose estimation algorithms trained on distortion-free datasets suffer performance drop when applied to new scenarios with a specific camera distortion. In this paper, we propose a simple yet effective model for 3D human…
In this paper, we propose an approach to address the problem of 3D reconstruction of scenes from a single image captured by a light-field camera equipped with a rolling shutter sensor. Our method leverages the 3D information cues present in…
In this paper, we present a novel framework designed to reconstruct long-sequence 3D human motion in the world coordinates from in-the-wild videos with multiple shot transitions. Such long-sequence in-the-wild motions are highly valuable to…
Human pose detection systems based on state-of-the-art DNNs are on the go to be extended, adapted and re-trained to fit the application domain of specific sports. Therefore, plenty of noisy pose data will soon be available from videos…
Contactless hand pose estimation requires sensors that provide precise spatial information and low computational complexity for real-time processing. Unlike vision-based systems, radar offers lighting independence and direct motion…