Related papers: TGG: Transferable Graph Generation for Zero-shot a…
Knowledge graphs (KGs) are ubiquitous and widely used in various applications. However, most real-world knowledge graphs are incomplete, which significantly degrades their performance on downstream tasks. Additionally, the relationships in…
Many practical graph problems, such as knowledge graph construction and drug-drug interaction prediction, require to handle multi-relational graphs. However, handling real-world multi-relational graphs with Graph Neural Networks (GNNs) is…
Zero-shot learning (ZSL) aims to transfer knowledge from seen classes to unseen ones so that the latter can be recognised without any training samples. This is made possible by learning a projection function between a feature space and a…
Data-driven semantic communication is based on superficial statistical patterns, thereby lacking interpretability and generalization, especially for applications with the presence of unseen data. To address these challenges, we propose a…
Scene graphs provide valuable information to many downstream tasks. Many scene graph generation (SGG) models solely use the limited annotated relation triples for training, leading to their underperformance on low-shot (few and zero)…
Zero-Shot Learning (ZSL), which aims at automatically recognizing unseen objects, is a promising learning paradigm to understand new real-world knowledge for machines continuously. Recently, the Knowledge Graph (KG) has been proven as an…
Most graph-network-based meta-learning approaches model instance-level relation of examples. We extend this idea further to explicitly model the distribution-level relation of one example to all other examples in a 1-vs-N manner. We propose…
Recent advancements in Generative Adversarial Networks (GANs) enable the generation of highly realistic images, raising concerns about their misuse for malicious purposes. Detecting these GAN-generated images (GAN-images) becomes…
Zero-shot Learning (ZSL) is a transfer learning technique which aims at transferring knowledge from seen classes to unseen classes. This knowledge transfer is possible because of underlying semantic space which is common to seen and unseen…
Temporal Knowledge Graphs (TKGs) store temporal facts with quadruple formats (s, p, o, t). Existing Temporal Knowledge Graph Embedding (TKGE) models perform link prediction tasks in transductive or semi-inductive settings, which means the…
Zero-shot learning aims to classify visual objects without any training data via knowledge transfer between seen and unseen classes. This is typically achieved by exploring a semantic embedding space where the seen and unseen classes can be…
Few-shot relational learning for static knowledge graphs (KGs) has drawn greater interest in recent years, while few-shot learning for temporal knowledge graphs (TKGs) has hardly been studied. Compared to KGs, TKGs contain rich temporal…
Feature generating networks face to the most important question, which is the fitting difference (inconsistence) of the distribution between the generated feature and the real data. This inconsistence further influence the performance of…
Aiming at expanding few-shot relations' coverage in knowledge graphs (KGs), few-shot knowledge graph completion (FKGC) has recently gained more research interests. Some existing models employ a few-shot relation's multi-hop neighbor…
Semantic relation prediction aims to mine the implicit relationships between objects in heterogeneous graphs, which consist of different types of objects and different types of links. In real-world scenarios, new semantic relations…
Dynamic Scene Graph Generation (DSGG) aims to create a scene graph for each video frame by detecting objects and predicting their relationships. Weakly Supervised DSGG (WS-DSGG) reduces annotation workload by using an unlocalized scene…
Zero-shot graph embedding is a major challenge for supervised graph learning. Although a recent method RECT has shown promising performance, its working mechanisms are not clear and still needs lots of training data. In this paper, we give…
Current action recognition systems require large amounts of training data for recognizing an action. Recent works have explored the paradigm of zero-shot and few-shot learning to learn classifiers for unseen categories or categories with…
Heterogeneous graph representation learning (HGRL) is essential for modeling complex systems with diverse node and edge types. However, most existing methods are limited to closed-world settings with shared schemas and feature spaces,…
Temporal Graph Learning (TGL) has become a robust framework for discovering patterns in dynamic networks and predicting future interactions. While existing research has largely concentrated on learning from individual networks, this study…