Related papers: Quantum Distributed Algorithm for Triangle Finding…
We study the distributed minimum spanning tree (MST) problem, a fundamental problem in distributed computing. It is well-known that distributed MST can be solved in $\tilde{O}(D+\sqrt{n})$ rounds in the standard CONGEST model (where $n$ is…
Quantum computers face inherent scaling challenges, a fact that necessitates investigation of distributed quantum computing systems, whereby scaling is achieved through interconnection of smaller quantum processing units. However,…
We present a new technique for efficiently removing almost all short cycles in a graph without unintentionally removing its triangles. Consequently, triangle finding problems do not become easy even in almost $k$-cycle free graphs, for any…
The clique problems, including $k$-CLIQUE and Triangle Finding, form an important class of computational problems; the former is an NP-complete problem, while the latter directly gives lower bounds for Matrix Multiplication. A number of…
We revisit the algorithmic problem of finding a triangle in a graph (\textsc{Triangle Detection}), and examine its relation to other problems such as \textsc{3Sum}, \textsc{Independent Set}, and \textsc{Graph Coloring}. We obtain several…
We study parallel algorithms for correlation clustering. Each pair among $n$ objects is labeled as either "similar" or "dissimilar". The goal is to partition the objects into arbitrarily many clusters while minimizing the number of…
We study the maximum cardinality matching problem in a standard distributed setting, where the nodes $V$ of a given $n$-node network graph $G=(V,E)$ communicate over the edges $E$ in synchronous rounds. More specifically, we consider the…
In this paper, we present improved algorithms for the $(\Delta+1)$ (vertex) coloring problem in the Congested-Clique model of distributed computing. In this model, the input is a graph on $n$ nodes, initially each node knows only its…
By prior work, it is known that any distributed graph algorithm that finds a maximal matching requires $\Omega(\log^* n)$ communication rounds, while it is possible to find a maximal fractional matching in $O(1)$ rounds in bounded-degree…
We prove lower bounds on the error probability of a quantum algorithm for searching through an unordered list of N items, as a function of the number T of queries it makes. In particular, if T=O(sqrt{N}) then the error is lower bounded by a…
The Maximum Matching problem has a quantum query complexity lower bound of $\Omega(n^{3/2})$ for graphs on $n$ vertices represented by an adjacency matrix. The current best quantum algorithm has the query complexity $O(n^{7/4})$, which is…
Quantum computation has attracted much attention since it was shown by Shor and Grover the possibility to implement quantum algorithms able to realize, respectively, factoring and searching in a faster way than any other known classical…
Quadratic Unconstrained Binary Optimization (QUBO) is a broad class of optimization problems with many practical applications. To solve its hard instances in an exact way, known classical algorithms require exponential time and several…
We present randomized distributed algorithms for the maximal independent set problem (MIS) that, while keeping the time complexity nearly matching the best known, reduce the energy complexity substantially. These algorithms work in the…
Solitude verification is arguably one of the simplest fundamental problems in distributed computing, where the goal is to verify that there is a unique contender in a network. This paper devises a quantum algorithm that exactly solves the…
The increasing popularity of cloud computing has resulted in a proliferation of data centers. Effective placement of data centers improves network performance and minimizes clients' perceived latency. The problem of determining the optimal…
We show that, for every $k\geq 2$, $C_{2k}$-freeness can be decided in $O(n^{1-1/k})$ rounds in the \CONGEST{} model by a randomized Monte-Carlo distributed algorithm with one-sided error probability $1/3$. This matches the best…
The concept of low-congestion shortcuts is initiated by Ghaffari and Haeupler [SODA2016] for addressing the design of CONGEST algorithms running fast in restricted network topologies. Specifically, given a specific graph class $X$, an…
The task of listing all triangles in an undirected graph is a fundamental graph primitive with numerous applications. It is trivially solvable in time cubic in the number of vertices. It has seen a significant body of work contributing to…
We prove several new tight distributed lower bounds for classic symmetry breaking graph problems. As a basic tool, we first provide a new insightful proof that any deterministic distributed algorithm that computes a $\Delta$-coloring on…