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Data-driven motion priors that can guide agents toward producing naturalistic behaviors play a pivotal role in creating life-like virtual characters. Adversarial imitation learning has been a highly effective method for learning motion…

A long-standing hypothesis in neuroscience is that the central nervous system accomplishes complex motor behaviors through the combination of a small number of motor primitives. Many studies in the last couples of decades have identified…

Neurons and Cognition · Quantitative Biology 2016-03-23 Enrico Chiovetto , Andrea d'Avella , Martin Giese

Biological motion perception (BMP) refers to humans' ability to perceive and recognize the actions of living beings solely from their motion patterns, sometimes as minimal as those depicted on point-light displays. While humans excel at…

Computer Vision and Pattern Recognition · Computer Science 2024-10-31 Shuangpeng Han , Ziyu Wang , Mengmi Zhang

Learning from Demonstration depends on a robot learner generalising its learned model to unseen conditions, as it is not feasible for a person to provide a demonstration set that accounts for all possible variations in non-trivial tasks.…

Robotics · Computer Science 2019-03-05 Aran Sena , Brendan Michael , Matthew Howard

We aim to develop an efficient programming method for equipping service robots with the skill of performing sign language motions. This paper addresses the problem of transferring complex dual-arm sign language motions characterized by the…

Robotics · Computer Science 2021-03-08 Yuwei Liang , Weijie Li , Yue Wang , Rong Xiong , Yichao Mao , Jiafan Zhang

Agile control of mobile manipulator is challenging because of the high complexity coupled by the robotic system and the unstructured working environment. Tracking and grasping a dynamic object with a random trajectory is even harder. In…

Robotics · Computer Science 2020-06-09 Cong Wang , Qifeng Zhang , Qiyan Tian , Shuo Li , Xiaohui Wang , David Lane , Yvan Petillot , Ziyang Hong , Sen Wang

Learning robust manipulation policies typically requires large and diverse datasets, the collection of which is time-consuming, labor-intensive, and often impractical for dynamic environments. In this work, we introduce DynaMimicGen (D-MG),…

This paper proposes a weakly-supervised learning framework for dynamics estimation from human motion. Although there are many solutions to capture pure human motion readily available, their data is not sufficient to analyze quality and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-26 Petrissa Zell , Bodo Rosenhahn , Bastian Wandt

Traditional deep learning-based visual imitation learning techniques require a large amount of demonstration data for model training, and the pre-trained models are difficult to adapt to new scenarios. To address these limitations, we…

Robotics · Computer Science 2022-04-26 Dandan Zhang , Wen Fan , John Lloyd , Chenguang Yang , Nathan Lepora

A common theme in robot assembly is the adoption of Manipulation Primitives as the atomic motion to compose assembly strategy, typically in the form of a state machine or a graph. While this approach has shown great performance and…

Robotics · Computer Science 2023-06-14 Nghia Vuong , Quang-Cuong Pham

In 3D Human Motion Prediction (HMP), conventional methods train HMP models with expensive motion capture data. However, the data collection cost of such motion capture data limits the data diversity, which leads to poor generalizability to…

Computer Vision and Pattern Recognition · Computer Science 2025-05-14 Katsuki Shimbo , Hiromu Taketsugu , Norimichi Ukita

Determinantal point processes (DPPs) are elegant probabilistic models of repulsion that arise in quantum physics and random matrix theory. In contrast to traditional structured models like Markov random fields, which become intractable and…

Machine Learning · Statistics 2013-01-11 Alex Kulesza , Ben Taskar

Simultaneously achieving low trajectory errors and compliant control \emph{without} explicit models of the task was effectively addressed with Compliant Movement Primitives (CMP). For a single-robot task, this means that it is accurately…

Robotics · Computer Science 2017-07-18 Aleksandar Batinica , Bojan Nemec , Aleš Ude , Mirko Raković , Andrej Gams

Functional autonomous systems often realize complex tasks by utilizing state machines comprised of discrete primitive behaviors and transitions between these behaviors. This architecture has been widely studied in the context of…

Robotics · Computer Science 2023-09-18 Wyatt Ubellacker , Noel Csomay-Shanklin , Tamas G. Molnar , Aaron D. Ames

Piecewise deterministic Markov processes (PDMPs) are a class of stochastic processes with applications in several fields of applied mathematics spanning from mathematical modeling of physical phenomena to computational methods. A PDMP is…

Probability · Mathematics 2022-09-30 Andrea Bertazzi , Joris Bierkens , Paul Dobson

Imitation Learning (IL) is a powerful technique for intuitive robotic programming. However, ensuring the reliability of learned behaviors remains a challenge. In the context of reaching motions, a robot should consistently reach its goal,…

Robotics · Computer Science 2024-10-02 Rodrigo Pérez-Dattari , Cosimo Della Santina , Jens Kober

In this paper, we consider the problem of adapting a dynamically walking bipedal robot to follow a leading co-worker while engaging in tasks that require physical interaction. Our approach relies on switching among a family of Dynamic…

Robotics · Computer Science 2021-09-29 Prem Chand , Sushant Veer , Ioannis Poulakakis

Symmetries, e.g. rotational and translational invariances for the class of mechanical systems, allow to characterize solution trajectories of nonlinear dynamical systems. Thus, the restriction to symmetry-induced dynamics, e.g. by using the…

Optimization and Control · Mathematics 2019-06-24 Kathrin Flaßkamp , Sina Ober-Blöbaum , Karl Worthmann

Industrial robots are increasingly deployed in applications requiring an end effector tool to closely track a specified path, such as in spraying and welding. Performance and productivity present possibly conflicting objectives: tracking…

General-purpose, intelligent, learning agents cycle through sequences of observations, actions, and rewards that are complex, uncertain, unknown, and non-Markovian. On the other hand, reinforcement learning is well-developed for small…

Machine Learning · Computer Science 2009-12-30 Marcus Hutter