Related papers: Personalized Hashtag Recommendation for Micro-vide…
Modern recommender systems often embed users and items into low-dimensional latent representations, based on their observed interactions. In practical recommendation scenarios, users often exhibit various intents which drive them to…
In this paper we propose a new framework to categorize social interactions in egocentric videos, we named InteractionGCN. Our method extracts patterns of relational and non-relational cues at the frame level and uses them to build a…
We propose a method to detect individualized highlights for users on given target videos based on their preferred highlight clips marked on previous videos they have watched. Our method explicitly leverages the contents of both the…
The problem of session-aware recommendation aims to predict users' next click based on their current session and historical sessions. Existing session-aware recommendation methods have defects in capturing complex item transition…
Recently, Graph Convolutional Network (GCN) has become a novel state-of-art for Collaborative Filtering (CF) based Recommender Systems (RS). It is a common practice to learn informative user and item representations by performing embedding…
Personalized recommender systems have been widely studied and deployed to reduce information overload and satisfy users' diverse needs. However, conventional recommendation models solely conduct a one-time training-test fashion and can…
Incorporating social relations into the recommendation system, i.e. social recommendation, has been widely studied in academic and industrial communities. While many promising results have been achieved, existing methods mostly assume that…
Social recommendation which aims to leverage social connections among users to enhance the recommendation performance. With the revival of deep learning techniques, many efforts have been devoted to developing various neural network-based…
Federated recommendation applies federated learning techniques in recommendation systems to help protect user privacy by exchanging models instead of raw user data between user devices and the central server. Due to the heterogeneity in…
Graph Neural Networks (GNNs) have been shown as promising solutions for collaborative filtering (CF) with the modeling of user-item interaction graphs. The key idea of existing GNN-based recommender systems is to recursively perform the…
Recommender systems aim to provide personalized services to users and are playing an increasingly important role in our daily lives. The key of recommender systems is to predict how likely users will interact with items based on their…
The growing trend of sharing short videos on social media platforms, where users capture and share moments from their daily lives, has led to an increase in research efforts focused on micro-video recommendations. However, conventional…
The problem of session-based recommendation aims to predict user actions based on anonymous sessions. Previous methods model a session as a sequence and estimate user representations besides item representations to make recommendations.…
User historical interaction data is the primary signal for learning user preferences in collaborative filtering (CF). However, the training data often exhibits a long-tailed distribution, where only a few items have the majority of…
Multi-behavior recommendation exploits multiple types of user-item interactions to alleviate the data sparsity problem faced by the traditional models that often utilize only one type of interaction for recommendation. In real scenarios,…
Social recommendations have been widely adopted in substantial domains. Recently, graph neural networks (GNN) have been employed in recommender systems due to their success in graph representation learning. However, dealing with the dynamic…
Collaborative recommendation fundamentally involves learning high-quality user and item representations from interaction data. Recently, graph convolution networks (GCNs) have advanced the field by utilizing high-order connectivity patterns…
With the increasing availability of videos, how to edit them and present the most interesting parts to users, i.e., video highlight, has become an urgent need with many broad applications. As users'visual preferences are subjective and vary…
Graph Convolution Network (GCN) has attracted significant attention and become the most popular method for learning graph representations. In recent years, many efforts have been focused on integrating GCN into the recommender tasks and…
User-item interactions in recommendations can be naturally de-noted as a user-item bipartite graph. Given the success of graph neural networks (GNNs) in graph representation learning, GNN-based C methods have been proposed to advance…