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In a two-player zero-sum graph game the players move a token throughout a graph to produce an infinite path, which determines the winner or payoff of the game. Traditionally, the players alternate turns in moving the token. In {\em bidding…

Theoretical Economics · Economics 2020-12-22 Guy Avni , Ismaël Jecker , Đorđe Žikelić

Recent work has considered natural variations of the multi-armed bandit problem, where the reward distribution of each arm is a special function of the time passed since its last pulling. In this direction, a simple (yet widely applicable)…

Machine Learning · Computer Science 2021-05-25 Alexia Atsidakou , Orestis Papadigenopoulos , Soumya Basu , Constantine Caramanis , Sanjay Shakkottai

Consider a universal Turing machine that produces a partial or total function (or a binary stream), based on the answers to the binary queries that it makes during the computation. We study the probability that the machine will produce a…

Computational Complexity · Computer Science 2017-04-28 George Barmpalias , Douglas Cenzer , Christopher P. Porter

Here, we present a variant of the sliding coins game. Two coins are placed on distinct squares of a semi-infinite linear board with squares numbered $0, 1, 2, dots, $. Two players take turns and move a coin to a lower unoccupied square.…

Combinatorics · Mathematics 2025-04-29 Ryohei Miyadera , Hikaru Manabe , Unchon Lee

A very simple heuristic approach to the unfolding problem will be described. An iterative algorithm starts with an empty histogram and every iteration aims to add one entry to this histogram. The entry to be added is selected according to a…

Data Analysis, Statistics and Probability · Physics 2014-11-06 Yordan Karadzhov

Consider n cards that are labeled 1 through n with n an even integer. The cards are put face down and their ordering starts with card labeled 1 on top through card labeled n at the bottom. The cards are top to random shuffled m times and…

Probability · Mathematics 2010-06-08 Lerna Pehlivan

In this paper, we perform a minimalistic quantization of the classical game of tic-tac-toe, by allowing superpositions of classical moves. In order for the quantum game to reduce properly to the classical game, we require legal quantum…

Quantum Physics · Physics 2015-05-19 J. N. Leaw , S. A. Cheong

A Sudoku puzzle often has a regular pattern in the arrangement of initial digits and it is typically made solvable with known solving techniques, called strategies. In this paper, we consider the problem of generating such Sudoku instances.…

Data Structures and Algorithms · Computer Science 2020-07-20 Kohei Nishikawa , Takahisa Toda

When are all positions of a game numbers? We show that two properties are necessary and sufficient. These properties are consequences of that, in a number, it is not an advantage to be the first player. One of these properties implies the…

Combinatorics · Mathematics 2021-01-26 Alda Carvalho , Melissa A. Huggan , Richard J. Nowakowski , Carlos Pereira dos Santos

Balanced knockout tournaments are ubiquitous in sports competitions and are also used in decision-making and elections. The traditional computational question, that asks to compute a draw (optimal draw) that maximizes the winning…

Computer Science and Game Theory · Computer Science 2016-04-19 Krishnendu Chatterjee , Rasmus Ibsen-Jensen , Josef Tkadlec

The Warden's Game is a 2-player game, played with a row of coins. One player (the prisoner) wants to get all coins to show tails; the other player (the warden) wants to delay that as long as possible. At each turn, one player transfers the…

Combinatorics · Mathematics 2018-07-26 Joseph DiMuro

The winning rule of billiards is to drive the billiard ball on the table into the designated holes. We try to study the trajectory of the billiard ball, so that we can predict the direction of the ball. For rational slopes, we got cutting…

Dynamical Systems · Mathematics 2022-10-11 Zhiyu Liu

We consider a large community of individuals who mix strongly and meet in pairs to bet on a coin toss. We investigate the asset distribution of the players involved in this zero-sum repeated game. Our main result is that the asset…

Computer Science and Game Theory · Computer Science 2016-07-13 Romulus Breban

This paper is about the following question: How many riffle shuffles mix a deck of card for games such as blackjack and bridge? An object that comes up in answering this question is the descent polynomial associated with pairs of decks,…

Probability · Mathematics 2007-05-23 Mark Conger , D. Viswanath

The $k$-majority game is played with $n$ numbered balls, each coloured with one of two colours. It is given that there are at least $k$ balls of the majority colour, where $k$ is a fixed integer greater than $n/2$. On each turn the player…

Combinatorics · Mathematics 2014-02-25 John R. Britnell , Mark Wildon

The change-making problem asks: given a positive integer $v$ and a collection $C$ of integer coin values $c_1=1<c_2< c_3< \cdots< c_n$, what is the minimum number of coins needed to represent $v$ with coin values from $C$? For some coin…

Combinatorics · Mathematics 2025-01-22 Cornelia A. Van Cott , Qiyu Zhang

There are many papers written on the Two Envelopes Problem that usually study some of its variations. In this paper we will study and compare the most significant variations of the problem. We will see the correct decisions for each player…

History and Overview · Mathematics 2014-11-12 Panagiotis Tsikogiannopoulos

We consider a game with two players, consisting of a number of rounds, where the first player to win $n$ rounds becomes the overall winner. Who wins each individual round is governed by a certain urn having two types of balls (type 1 and…

Probability · Mathematics 2026-03-05 Stanislav Volkov , Magnus Wiktorsson

While it is well known that a Turing machine equipped with the ability to flip a fair coin cannot compute more that a standard Turing machine, we show that this is not true for a biased coin. Indeed, any oracle set $X$ may be coded as a…

Other Computer Science · Computer Science 2007-05-23 Toby Ord , Tien D. Kieu

We study the Gilbert-Shannon-Reeds model for riffle shuffles and ask 'How many times must a deck of cards be shuffled for the deck to be in close to random order?'. In 1992, Bayer and Diaconis gave a solution which gives exact and…

Combinatorics · Mathematics 2009-05-29 Sami Assaf , Persi Diaconis , K. Soundararajan
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