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Related papers: On VR Spatial Query for Dual Entangled Worlds

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With the recent rise of Metaverse, online multiplayer VR applications are becoming increasingly prevalent worldwide. Allowing users to move easily in virtual environments is crucial for high-quality experiences in such collaborative VR…

Human-Computer Interaction · Computer Science 2022-10-12 Sen-Zhe Xu , Jia-Hong Liu , Miao Wang , Fang-Lue Zhang , Song-Hai Zhang

In order to serve better VR experiences to users, existing predictive methods of Redirected Walking (RDW) exploit future information to reduce the number of reset occurrences. However, such methods often impose a precondition during…

Human-Computer Interaction · Computer Science 2023-04-10 Sang-Bin Jeon , Jaeho Jung , Jinhyung Park , In-Kwon Lee

New technologies allow ordinary people to access Virtual Reality at affordable prices in their homes. One of the most important tasks when interacting with immersive Virtual Reality is to navigate the virtual environments (VEs). Arguably,…

Human-Computer Interaction · Computer Science 2019-12-02 Maurício Sousa , Daniel Mendes , Joaquim Jorge

Full-immersive multiuser Virtual Reality (VR) envisions supporting unconstrained mobility of the users in the virtual worlds, while at the same time constraining their physical movements inside VR setups through redirected walking. For…

Networking and Internet Architecture · Computer Science 2022-07-18 Filip Lemic , Jakob Struye , Jeroen Famaey

Visual navigation is essential for many applications in robotics, from manipulation, through mobile robotics to automated driving. Deep reinforcement learning (DRL) provides an elegant map-free approach integrating image processing,…

Robotics · Computer Science 2020-10-22 Jonáš Kulhánek , Erik Derner , Robert Babuška

We present a comprehensive survey of perception-based redirected walking (RDW) techniques in virtual reality (VR), presenting a taxonomy that serves as a framework for understanding and designing RDW algorithms. RDW enables users to explore…

Human-Computer Interaction · Computer Science 2025-05-23 Bradley Coles , Yahya Hmaiti , Joseph J. LaViola

Natural walking enhances immersion in virtual environments (VEs), but physical space limitations and obstacles hinder exploration, especially in large virtual scenes. Redirected Walking (RDW) techniques mitigate this by subtly manipulating…

Multimedia · Computer Science 2026-01-22 Yiran Zhang , Xingpeng Sun , Aniket Bera

Mobile navigation apps are among the most used mobile applications and are often used as a baseline to evaluate new mobile navigation technologies in field studies. As field studies often introduce external factors that are hard to control…

We propose a novel space-rescaling technique for registering dissimilar physical-virtual spaces by utilizing the effects of adjusting physical space with redirected walking. Achieving a seamless immersive Virtual Reality (VR) experience…

Human-Computer Interaction · Computer Science 2023-08-23 Dooyoung Kim , Woontack Woo

Deep Reinforcement Learning (DRL) is hugely successful due to the availability of realistic simulated environments. However, performance degradation during simulation to real-world transfer still remains a challenging problem for the…

Robotics · Computer Science 2022-05-20 Kasun Weerakoon , Adarsh Jagan Sathyamoorthy , Dinesh Manocha

We present a change-blindness based redirected walking algorithm that allows a user to explore on foot a virtual indoor environment consisting of an infinite number of rooms while at the same time ensuring collision-free walking for the…

Human-Computer Interaction · Computer Science 2022-12-29 June-Young Hwang , Soon-Uk Kwon , Yong-Hun Cho , Sang-Bin Jeon , In-Kwon Lee

Redirected walking is a Virtual Reality(VR) locomotion technique which enables users to navigate virtual environments (VEs) that are spatially larger than the available physical tracked space. In this work we present a novel technique for…

Graphics · Computer Science 2019-11-28 Yashas Joshi , Charalambos Poullis

We present a new approach for redirected walking in static and dynamic scenes that uses techniques from robot motion planning to compute the redirection gains that steer the user on collision-free paths in the physical space. Our first…

Robotics · Computer Science 2021-11-12 Niall L. Williams , Aniket Bera , Dinesh Manocha

We present a novel Deep Reinforcement Learning (DRL) based policy to compute dynamically feasible and spatially aware velocities for a robot navigating among mobile obstacles. Our approach combines the benefits of the Dynamic Window…

Robotics · Computer Science 2020-11-30 Utsav Patel , Nithish Kumar , Adarsh Jagan Sathyamoorthy , Dinesh Manocha

For real-world deployments, it is critical to allow robots to navigate in complex environments autonomously. Traditional methods usually maintain an internal map of the environment, and then design several simple rules, in conjunction with…

Robotics · Computer Science 2021-04-16 Yuanyang Zhu , Zhi Wang , Chunlin Chen , Daoyi Dong

Autonomous path planning algorithms are significant to planetary exploration rovers, since relying on commands from Earth will heavily reduce their efficiency of executing exploration missions. This paper proposes a novel learning-based…

Computer Vision and Pattern Recognition · Computer Science 2018-11-27 Jiang Zhang , Yuanqing Xia , Ganghui Shen

Walking in a Virtual Environment is a bounded task. It is challenging for a subject to navigate a large virtual environment designed in a limited physical space. External hardware support may be required to achieve such an act in a concise…

Human-Computer Interaction · Computer Science 2021-05-25 Raghav Mittal , Sai Anirudh Karre , Y. Raghu Reddy

Approximate nearest neighbor search (ANN) is a common way to retrieve relevant search results, especially now in the context of large language models and retrieval augmented generation. One of the most widely used algorithms for ANN is…

Data Structures and Algorithms · Computer Science 2025-12-23 Nina Mishra , Yonatan Naamad , Tal Wagner , Lichen Zhang

Locating small features in a large, dense object in virtual reality (VR) poses a significant interaction challenge. While existing multiscale techniques support transitions between various levels of scale, they are not focused on handling…

Human-Computer Interaction · Computer Science 2025-02-04 Leonardo Pavanatto , Alexander Giovannelli , Brian Giera , Peer-Timo Bremer , Haichao Miao , Doug Bowman

Vehicle Twins (VTs) as digital representations of vehicles can provide users with immersive experiences in vehicular metaverse applications, e.g., Augmented Reality (AR) navigation and embodied intelligence. VT migration is an effective way…

Networking and Internet Architecture · Computer Science 2025-04-01 Junlong Chen , Jiawen Kang , Minrui Xu , Fan Wu , Hongliang Zhang , Huawei Huang , Dusit Niyato , Shiwen Mao
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