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Estimating 3D human poses from a monocular video is still a challenging task. Many existing methods' performance drops when the target person is occluded by other objects, or the motion is too fast/slow relative to the scale and speed of…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Cheng Yu , Bo Wang , Bo Yang , Robby T. Tan

Action recognition with 3D skeleton sequences is becoming popular due to its speed and robustness. The recently proposed Convolutional Neural Networks (CNN) based methods have shown good performance in learning spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2018-04-12 Zhengyuan Yang , Yuncheng Li , Jianchao Yang , Jiebo Luo

Rigged puppets are one of the most prevalent representations to create 2D character animations. Creating these puppets requires partitioning characters into independently moving parts. In this work, we present a method to automatically…

Computer Vision and Pattern Recognition · Computer Science 2022-06-07 Zhan Xu , Matthew Fisher , Yang Zhou , Deepali Aneja , Rushikesh Dudhat , Li Yi , Evangelos Kalogerakis

This paper presents a learning-based approach for accurately estimating the 3D shape of flexible continuum robots subjected to external loads. The proposed method introduces a spatiotemporal neural network architecture that fuses…

Robotics · Computer Science 2025-10-28 Enyi Wang , Zhen Deng , Chuanchuan Pan , Bingwei He , Jianwei Zhang

Human motion prediction from motion capture data is a classical problem in the computer vision, and conventional methods take the holistic human body as input. These methods ignore the fact that, in various human activities, different body…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Xiao Guo , Jongmoo Choi

Every year, thousands of people suffer from skull damage and require personalized implants to fill the cranial cavity. Unfortunately, the waiting time for reconstruction surgery can extend to several weeks or even months, especially in less…

Image and Video Processing · Electrical Eng. & Systems 2024-11-27 Marek Wodzinski , Mateusz Daniol , Daria Hemmerling

This paper introduces a method for learning to generate line drawings from 3D models. Our architecture incorporates a differentiable module operating on geometric features of the 3D model, and an image-based module operating on view-based…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Difan Liu , Mohamed Nabail , Aaron Hertzmann , Evangelos Kalogerakis

In this paper, we propose a novel graph convolutional network architecture, Graph Stacked Hourglass Networks, for 2D-to-3D human pose estimation tasks. The proposed architecture consists of repeated encoder-decoder, in which…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Tianhan Xu , Wataru Takano

3D content creation is referred to as one of the most fundamental tasks of computer graphics. And many 3D modeling algorithms from 2D images or curves have been developed over the past several decades. Designers are allowed to align some…

Graphics · Computer Science 2018-06-25 Zhongping Ji , Xiao Qi , Yigang Wang , Gang Xu , Peng Du , Qing Wu

We propose a new approach for constructing a 3D representation from a 2D wireframe drawing. A drawing is simply a parallel projection of a 3D object onto a 2D surface; humans are able to recreate mental 3D models from 2D representations…

Computer Vision and Pattern Recognition · Computer Science 2010-07-16 Kyle Johnson , Clayton Chang , Hod Lipson

In recent years, skeleton-based action recognition has become a popular 3D classification problem. State-of-the-art methods typically first represent each motion sequence as a high-dimensional trajectory on a Lie group with an additional…

Computer Vision and Pattern Recognition · Computer Science 2017-04-12 Zhiwu Huang , Chengde Wan , Thomas Probst , Luc Van Gool

We address the problem of unsupervised learning of complex articulated object models from 3D range data. We describe an algorithm whose input is a set of meshes corresponding to different configurations of an articulated object. The…

Computer Vision and Pattern Recognition · Computer Science 2012-07-19 Dragomir Anguelov , Daphne Koller , Hoi-Cheung Pang , Praveen Srinivasan , Sebastian Thrun

During the last years, many advances have been made in tasks like3D model retrieval, 3D model classification, and 3D model segmentation.The typical 3D representations such as point clouds, voxels, and poly-gon meshes are mostly suitable for…

Computer Vision and Pattern Recognition · Computer Science 2021-03-08 Arniel Labrada , Benjamin Bustos , Ivan Sipiran

We consider the problem of predicting the 3D shape, articulation, viewpoint, texture, and lighting of an articulated animal like a horse given a single test image as input. We present a new method, dubbed MagicPony, that learns this…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Shangzhe Wu , Ruining Li , Tomas Jakab , Christian Rupprecht , Andrea Vedaldi

Current state-of-the-art approaches to skeleton-based action recognition are mostly based on recurrent neural networks (RNN). In this paper, we propose a novel convolutional neural networks (CNN) based framework for both action…

Computer Vision and Pattern Recognition · Computer Science 2017-05-03 Chao Li , Qiaoyong Zhong , Di Xie , Shiliang Pu

Human bodies exhibit various shapes for different identities or poses, but the body shape has certain similarities in structure and thus can be embedded in a low-dimensional space. This paper presents an autoencoder-like network…

Computer Vision and Pattern Recognition · Computer Science 2020-04-20 Boyi Jiang , Juyong Zhang , Jianfei Cai , Jianmin Zheng

Skeleton-based human action recognition has recently attracted increasing attention thanks to the accessibility and the popularity of 3D skeleton data. One of the key challenges in skeleton-based action recognition lies in the large view…

Computer Vision and Pattern Recognition · Computer Science 2019-09-04 Pengfei Zhang , Cuiling Lan , Junliang Xing , Wenjun Zeng , Jianru Xue , Nanning Zheng

3D human pose estimation is a difficult task, due to challenges such as occluded body parts and ambiguous poses. Graph convolutional networks encode the structural information of the human skeleton in the form of an adjacency matrix, which…

Computer Vision and Pattern Recognition · Computer Science 2022-12-14 Soubarna Banik , Alejandro Mendoza Gracia , Alois Knoll

We propose a novel skeleton-based representation for 3D action recognition in videos using Deep Convolutional Neural Networks (D-CNNs). Two key issues have been addressed: First, how to construct a robust representation that easily captures…

Computer Vision and Pattern Recognition · Computer Science 2018-07-19 Huy Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

Skeleton-based human action recognition has recently attracted increasing attention due to the popularity of 3D skeleton data. One main challenge lies in the large view variations in captured human actions. We propose a novel view…

Computer Vision and Pattern Recognition · Computer Science 2017-08-07 Pengfei Zhang , Cuiling Lan , Junliang Xing , Wenjun Zeng , Jianru Xue , Nanning Zheng
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