English
Related papers

Related papers: Developing Creative AI to Generate Sculptural Obje…

200 papers

Creating interactive digital environments for gaming, robotics, and simulation relies on articulated 3D objects whose functionality emerges from their part geometry and kinematic structure. However, existing approaches remain fundamentally…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Penghao Wang , Siyuan Xie , Hongyu Yan , Xianghui Yang , Jingwei Huang , Chunchao Guo , Jiayuan Gu

The advent of generative AI images has completely disrupted the art world. Distinguishing AI generated images from human art is a challenging problem whose impact is growing over time. A failure to address this problem allows bad actors to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-04 Anna Yoo Jeong Ha , Josephine Passananti , Ronik Bhaskar , Shawn Shan , Reid Southen , Haitao Zheng , Ben Y. Zhao

In recent years, point cloud representation has become one of the research hotspots in the field of computer vision, and has been widely used in many fields, such as autonomous driving, virtual reality, robotics, etc. Although deep learning…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Huang Zhang , Changshuo Wang , Shengwei Tian , Baoli Lu , Liping Zhang , Xin Ning , Xiao Bai

The rise of 3D anime-style avatars in gaming, virtual reality, and other digital media has driven significant interest in automated generation methods capable of capturing their distinctive visual characteristics. These include stylized…

Graphics · Computer Science 2026-03-31 Fernanda Miyuki Yamada , João Paulo Gois , Hiroki Takahashi

In this paper, we focus on latent modification and generation of 3D point cloud object models with respect to their semantic parts. Different to the existing methods which use separate networks for part generation and assembly, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2021-02-26 Cihan Öngün , Alptekin Temizel

Text- or image-to-3D generators and 3D scanners can now produce 3D assets with high-quality shapes and textures. These assets typically consist of a single, fused representation, like an implicit neural field, a Gaussian mixture, or a mesh,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Minghao Chen , Roman Shapovalov , Iro Laina , Tom Monnier , Jianyuan Wang , David Novotny , Andrea Vedaldi

Articulated objects are central to interactive 3D applications, including embodied AI, robotics, and VR/AR, where functional part decomposition and kinematic motion are essential. Yet producing high-fidelity articulated assets remains…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Qingming Liu , Xinyue Yao , Shuyuan Zhang , Yueci Deng , Guiliang Liu , Zhen Liu , Kui Jia

Point cloud is point sets defined in 3D metric space. Point cloud has become one of the most significant data format for 3D representation. Its gaining increased popularity as a result of increased availability of acquisition devices, such…

Computer Vision and Pattern Recognition · Computer Science 2020-01-20 Saifullahi Aminu Bello , Shangshu Yu , Cheng Wang

Deformable object manipulation presents a unique set of challenges in robotic manipulation by exhibiting high degrees of freedom and severe self-occlusion. State representation for materials that exhibit plastic behavior, like modeling clay…

Robotics · Computer Science 2023-09-19 Alison Bartsch , Charlotte Avra , Amir Barati Farimani

Point cloud analysis has a wide range of applications in many areas such as computer vision, robotic manipulation, and autonomous driving. While deep learning has achieved remarkable success on image-based tasks, there are many unique…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Sushmita Sarker , Prithul Sarker , Gunner Stone , Ryan Gorman , Alireza Tavakkoli , George Bebis , Javad Sattarvand

Dents on the aircraft skin are frequent and may easily go undetected during airworthiness checks, as their inspection process is tedious and extremely subject to human factors and environmental conditions. Nowadays, 3D scanning technologies…

Computer Vision and Pattern Recognition · Computer Science 2023-02-27 Pasquale Lafiosca , Ip-Shing Fan , Nicolas P. Avdelidis

The generative capabilities of deep learning neural networks (DNNs) have been attracting increasing attention for both the remarkable artifacts they produce, but also because of the vast conceptual difference between how they are programmed…

Machine Learning · Computer Science 2019-07-02 Lonce Wyse

3D perception in point clouds is transforming the perception ability of future intelligent machines. Point cloud algorithms, however, are plagued by irregular memory accesses, leading to massive inefficiencies in the memory sub-system,…

Hardware Architecture · Computer Science 2022-04-25 Yu Feng , Gunnar Hammonds , Yiming Gan , Yuhao Zhu

This paper reviews the current state of the art in Artificial Intelligence (AI) technologies and applications in the context of the creative industries. A brief background of AI, and specifically Machine Learning (ML) algorithms, is…

Computer Vision and Pattern Recognition · Computer Science 2022-03-07 Nantheera Anantrasirichai , David Bull

Existing autoregressive (AR) methods for generating artist-designed meshes struggle to balance global structural consistency with high-fidelity local details, and are susceptible to error accumulation. To address this, we propose…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yichen Yang , Hong Li , Haodong Zhu , Linin Yang , Guojun Lei , Sheng Xu , Baochang Zhang

3D city generation is a desirable yet challenging task, since humans are more sensitive to structural distortions in urban environments. Additionally, generating 3D cities is more complex than 3D natural scenes since buildings, as objects…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

Most natural objects have inherent complexity and variability. While some simple objects can be modeled from first principles, many real-world phenomena, such as cloud formation, require computationally expensive simulations that limit…

Machine Learning · Computer Science 2025-06-13 Nadav Torem , Tamar Sde-Chen , Yoav Y. Schechner

Point cloud completion is a fundamental yet not well-solved problem in 3D vision. Current approaches often rely on 3D coordinate information and/or additional data (e.g., images and scanning viewpoints) to fill in missing parts. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2025-02-27 Zhe Zhu , Honghua Chen , Xing He , Mingqiang Wei

The future of the arts and artificial intelligence (AI) is promising as technology advances. As the use of AI in design becomes more widespread, art practice may not be a human-only art form and could instead become a digitally integrated…

Human-Computer Interaction · Computer Science 2023-08-23 Makayla Lewis

Learning to generate 3D point clouds without 3D supervision is an important but challenging problem. Current solutions leverage various differentiable renderers to project the generated 3D point clouds onto a 2D image plane, and train deep…

Computer Vision and Pattern Recognition · Computer Science 2021-08-10 Chen Chao , Zhizhong Han , Yu-Shen Liu , Matthias Zwicker