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We present a neural network TTNet aimed at real-time processing of high-resolution table tennis videos, providing both temporal (events spotting) and spatial (ball detection and semantic segmentation) data. This approach gives core…

Computer Vision and Pattern Recognition · Computer Science 2020-04-22 Roman Voeikov , Nikolay Falaleev , Ruslan Baikulov

This study presents a complete pipeline for automated tennis match analysis. Our framework integrates multiple deep learning models to detect and track players and the tennis ball in real time, while also identifying court keypoints for…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Venkata Manikanta Desu , Syed Fawaz Ali

Learning goal conditioned control in the real world is a challenging open problem in robotics. Reinforcement learning systems have the potential to learn autonomously via trial-and-error, but in practice the costs of manual reward design,…

The game of table tennis is renowned for its extremely high spin rate, but most table tennis robots today struggle to handle balls with such rapid spin. To address this issue, we have contributed a series of methods, including: 1.…

Robotics · Computer Science 2025-03-04 Xiaoyi Hu , Yue Mao , Gang Wang , Qingdu Li , Jianwei Zhang , Yunfeng Ji

Analyzing a player's technique in table tennis requires knowledge of the ball's 3D trajectory and spin. While, the spin is not directly observable in standard broadcasting videos, we show that it can be inferred from the ball's trajectory…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Daniel Kienzle , Robin Schön , Rainer Lienhart , Shin'Ichi Satoh

Aerial surveillance and monitoring demand both real-time and robust motion detection from a moving camera. Most existing techniques for drones involve sending a video data streams back to a ground station with a high-end desktop computer or…

Robotics · Computer Science 2017-12-27 Chong Huang , Peng Chen , Xin Yang , Kwang-Ting , Cheng

We present a robotic table tennis platform that achieves a variety of hit styles and ball-spins with high precision, power, and consistency. This is enabled by a custom lightweight, high-torque, low rotor inertia, five degree-of-freedom arm…

Robotics · Computer Science 2025-05-06 David Nguyen , Kendrick D. Cancio , Sangbae Kim

Computer Vision developments are enabling significant advances in many fields, including sports. Many applications built on top of Computer Vision technologies, such as tracking data, are nowadays essential for every top-level analyst,…

Computer Vision and Pattern Recognition · Computer Science 2023-01-19 Tiago Mendes-Neves , Luís Meireles , João Mendes-Moreira

Spin plays a considerable role in table tennis, making a shot's trajectory harder to read and predict. However, the spin is challenging to measure because of the ball's high velocity and the magnitude of the spin values. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Thomas Gossard , Jonas Tebbe , Andreas Ziegler , Andreas Zell

Developing table tennis robots that mirror human speed, accuracy, and ability to predict and respond to the full range of ball spins remains a significant challenge for legged robots. To demonstrate these capabilities we present a system to…

Robotics · Computer Science 2025-10-13 David Nguyen , Zulfiqar Zaidi , Kevin Karol , Jessica Hodgins , Zhaoming Xie

In recent years, Reinforcement Learning (RL) is becoming a popular technique for training controllers for robots. However, for complex dynamic robot control tasks, RL-based method often produces controllers with unrealistic styles. In…

Robotics · Computer Science 2023-09-19 Xiang Zhu , Zixuan Chen , Jianyu Chen

In this study, a novel eye tracking system using a visual camera is developed to extract human's gaze, and it can be used in modern game machines to bring new and innovative interactive experience to players. Central to the components of…

Computer Vision and Pattern Recognition · Computer Science 2021-05-07 Manh Duong Phung , Cong Hoang Quach , Quang Vinh Tran

Ball trajectory data are one of the most fundamental and useful information in the evaluation of players' performance and analysis of game strategies. Although vision-based object tracking techniques have been developed to analyze sport…

Machine Learning · Computer Science 2019-07-09 Yu-Chuan Huang , I-No Liao , Ching-Hsuan Chen , Tsì-Uí İk , Wen-Chih Peng

One of the major challenges of model-free visual tracking problem has been the difficulty originating from the unpredictable and drastic changes in the appearance of objects we target to track. Existing methods tackle this problem by…

Computer Vision and Pattern Recognition · Computer Science 2018-08-20 Janghoon Choi , Junseok Kwon , Kyoung Mu Lee

We introduce a novel method for collecting table tennis video data and perform stroke detection and classification. A diverse dataset containing video data of 11 basic strokes obtained from 14 professional table tennis players, summing up…

Computer Vision and Pattern Recognition · Computer Science 2021-06-02 Kaustubh Milind Kulkarni , Sucheth Shenoy

We propose a system that uses video as the input to track the position of objects relative to their surrounding environment in real-time. The neural network employed is trained on a 100% synthetic dataset coming from our own automated…

Computer Vision and Pattern Recognition · Computer Science 2020-10-30 David Albarracín , Jesús Hormigo , José David Fernández

Recent advances in immersive technology have opened new possibilities in sports training, especially for activities requiring precise motor skills, such as tennis. In this paper, we present a virtual reality (VR) tennis training system…

Human-Computer Interaction · Computer Science 2025-04-23 Ryan Najami , Rami Ghannam

Obtaining the precise 3D motion of a table tennis ball from standard monocular videos is a challenging problem, as existing methods trained on synthetic data struggle to generalize to the noisy, imperfect ball and table detections of the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Daniel Kienzle , Katja Ludwig , Julian Lorenz , Shin'ichi Satoh , Rainer Lienhart

We present an implementation of an online optimization algorithm for hitting a predefined target when returning ping-pong balls with a table tennis robot. The online algorithm optimizes over so-called interception policies, which define the…

Robotics · Computer Science 2023-08-29 Philip Tobuschat , Hao Ma , Dieter Büchler , Bernhard Schölkopf , Michael Muehlebach

Learning to play table tennis is a challenging task for robots, as a wide variety of strokes required. Recent advances have shown that deep Reinforcement Learning (RL) is able to successfully learn the optimal actions in a simulated…

Robotics · Computer Science 2022-10-11 Yapeng Gao , Jonas Tebbe , Andreas Zell