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We propose an approach to estimate 3D human pose in real world units from a single RGBD image and show that it exceeds performance of monocular 3D pose estimation approaches from color as well as pose estimation exclusively from depth. Our…

Computer Vision and Pattern Recognition · Computer Science 2018-03-14 Christian Zimmermann , Tim Welschehold , Christian Dornhege , Wolfram Burgard , Thomas Brox

Video-based human pose estimation in crowded scenes is a challenging problem due to occlusion, motion blur, scale variation and viewpoint change, etc. Prior approaches always fail to deal with this problem because of (1) lacking of usage of…

Computer Vision and Pattern Recognition · Computer Science 2020-10-22 Li Yuan , Shuning Chang , Xuecheng Nie , Ziyuan Huang , Yichen Zhou , Yunpeng Chen , Jiashi Feng , Shuicheng Yan

We describe the first method to automatically estimate the 3D pose of the human body as well as its 3D shape from a single unconstrained image. We estimate a full 3D mesh and show that 2D joints alone carry a surprising amount of…

Computer Vision and Pattern Recognition · Computer Science 2016-07-28 Federica Bogo , Angjoo Kanazawa , Christoph Lassner , Peter Gehler , Javier Romero , Michael J. Black

Existing human Motion Capture (MoCap) methods mostly focus on the visual similarity while neglecting the physical plausibility. As a result, downstream tasks such as driving virtual human in 3D scene or humanoid robots in real world suffer…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Shenghao Ren , Yi Lu , Jiayi Huang , Jiayi Zhao , He Zhang , Tao Yu , Qiu Shen , Xun Cao

Current unsupervised 2D-3D human pose estimation (HPE) methods do not work in multi-person scenarios due to perspective ambiguity in monocular images. Therefore, we present one of the first studies investigating the feasibility of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Peter Hardy , Hansung Kim

Most monocular and physics-based human pose tracking methods, while achieving state-of-the-art results, suffer from artifacts when the scene does not have a strictly flat ground plane or when the camera is moving. Moreover, these methods…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Ayce Idil Aytekin , Chuqiao Li , Diogo Luvizon , Rishabh Dabral , Martin Oswald , Marc Habermann , Christian Theobalt

We present a novel method for placing a 3D human animation into a 3D scene while maintaining any human-scene interactions in the animation. We use the notion of computing the most important meshes in the animation for the interaction with…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 James F. Mullen , Divya Kothandaraman , Aniket Bera , Dinesh Manocha

This paper addresses the problem of 3D human body shape and pose estimation from RGB images. Some recent approaches to this task predict probability distributions over human body model parameters conditioned on the input images. This is…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Akash Sengupta , Ignas Budvytis , Roberto Cipolla

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong

State-of-the-art 3D human pose estimation approaches typically estimate pose from the entire RGB image in a single forward run. In this paper, we develop a post-processing step to refine 3D human pose estimation from body part patches.…

Computer Vision and Pattern Recognition · Computer Science 2019-05-21 Qingfu Wan , Weichao Qiu , Alan L. Yuille

This paper addresses the problem of 3D human pose estimation from a single image. We follow a standard two-step pipeline by first detecting the 2D position of the $N$ body joints, and then using these observations to infer 3D pose. For the…

Computer Vision and Pattern Recognition · Computer Science 2016-11-29 Francesc Moreno-Noguer

Marker-less monocular 3D human motion capture (MoCap) with scene interactions is a challenging research topic relevant for extended reality, robotics and virtual avatar generation. Due to the inherent depth ambiguity of monocular settings,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Soshi Shimada , Vladislav Golyanik , Zhi Li , Patrick Pérez , Weipeng Xu , Christian Theobalt

We consider the problem of learning object arrangements in a 3D scene. The key idea here is to learn how objects relate to human poses based on their affordances, ease of use and reachability. In contrast to modeling object-object…

Machine Learning · Computer Science 2012-07-03 Yun Jiang , Marcus Lim , Ashutosh Saxena

Existing 3D human pose estimation algorithms trained on distortion-free datasets suffer performance drop when applied to new scenarios with a specific camera distortion. In this paper, we propose a simple yet effective model for 3D human…

Computer Vision and Pattern Recognition · Computer Science 2021-12-06 Hanbyel Cho , Yooshin Cho , Jaemyung Yu , Junmo Kim

We propose an efficient approach to exploiting motion information from consecutive frames of a video sequence to recover the 3D pose of people. Previous approaches typically compute candidate poses in individual frames and then link them in…

Computer Vision and Pattern Recognition · Computer Science 2016-09-05 Bugra Tekin , Artem Rozantsev , Vincent Lepetit , Pascal Fua

Human pose estimation from single images is a challenging problem that is typically solved by supervised learning. Unfortunately, labeled training data does not yet exist for many human activities since 3D annotation requires dedicated…

Computer Vision and Pattern Recognition · Computer Science 2021-12-15 Bastian Wandt , James J. Little , Helge Rhodin

We propose to leverage recent advances in reliable 2D pose estimation with Convolutional Neural Networks (CNN) to estimate the 3D pose of people from depth images in multi-person Human-Robot Interaction (HRI) scenarios. Our method is based…

Computer Vision and Pattern Recognition · Computer Science 2020-11-11 Angel Martínez-González , Michael Villamizar , Olivier Canévet , Jean-Marc Odobez

This paper addresses the challenge of 3D full-body human pose estimation from a monocular image sequence. Here, two cases are considered: (i) the image locations of the human joints are provided and (ii) the image locations of joints are…

Computer Vision and Pattern Recognition · Computer Science 2016-04-29 Xiaowei Zhou , Menglong Zhu , Spyridon Leonardos , Kosta Derpanis , Kostas Daniilidis

There has been significant progress in machine learning algorithms for human pose estimation that may provide immense value in rehabilitation and movement sciences. However, there remain several challenges to routine use of these tools for…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 R. James Cotton

In this work, we address the problem of multi-person 3D pose estimation from a single image. A typical regression approach in the top-down setting of this problem would first detect all humans and then reconstruct each one of them…

Computer Vision and Pattern Recognition · Computer Science 2020-06-16 Wen Jiang , Nikos Kolotouros , Georgios Pavlakos , Xiaowei Zhou , Kostas Daniilidis