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Related papers: Zero-Shot Crowd Behavior Recognition

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Enabling robots to learn novel visuomotor skills in a data-efficient manner remains an unsolved problem with myriad challenges. A popular paradigm for tackling this problem is through leveraging large unlabeled datasets that have many…

Robotics · Computer Science 2023-05-16 Maximilian Du , Suraj Nair , Dorsa Sadigh , Chelsea Finn

Labeling visual data is expensive and time-consuming. Crowdsourcing systems promise to enable highly parallelizable annotations through the participation of monetarily or otherwise motivated workers, but even this approach has its limits.…

Human-Computer Interaction · Computer Science 2024-09-04 Christopher Klugmann , Rafid Mahmood , Guruprasad Hegde , Amit Kale , Daniel Kondermann

Modern machine learning approaches have led to performant diagnostic models for a variety of health conditions. Several machine learning approaches, such as decision trees and deep neural networks, can, in principle, approximate any…

Human-Computer Interaction · Computer Science 2024-06-05 Peter Washington

Modern, state-of-the-art deep learning approaches yield human like performance in numerous object detection and classification tasks. The foundation for their success is the availability of training datasets of substantially high quantity,…

A major challenge in Natural Language Processing is obtaining annotated data for supervised learning. An option is the use of crowdsourcing platforms for data annotation. However, crowdsourcing introduces issues related to the annotator's…

Samples with ground truth labels may not always be available in numerous domains. While learning from crowdsourcing labels has been explored, existing models can still fail in the presence of sparse, unreliable, or diverging annotations.…

Machine Learning · Computer Science 2021-12-07 Mani Sotoodeh , Li Xiong , Joyce C. Ho

With the rapid development of deep learning algorithms, action recognition in video has achieved many important research results. One issue in action recognition, Zero-Shot Action Recognition (ZSAR), has recently attracted considerable…

Computer Vision and Pattern Recognition · Computer Science 2020-04-24 Dong Cao , Lisha Xu , HaiBo Chen

This paper proposes a novel approach for crowd counting in low to high density scenarios in static images. Current approaches cannot handle huge crowd diversity well and thus perform poorly in extreme cases, where the crowd density in…

Computer Vision and Pattern Recognition · Computer Science 2020-02-28 Usman Sajid , Hasan Sajid , Hongcheng Wang , Guanghui Wang

Zero Shot Learning (ZSL) enables a learning model to classify instances of an unseen class during training. While most research in ZSL focuses on single-label classification, few studies have been done in multi-label ZSL, where an instance…

Machine Learning · Computer Science 2016-06-02 Ubai Sandouk , Ke Chen

Learning an object detector or retrieval requires a large data set with manual annotations. Such data sets are expensive and time consuming to create and therefore difficult to obtain on a large scale. In this work, we propose to exploit…

Computer Vision and Pattern Recognition · Computer Science 2019-10-22 Elad Amrani , Rami Ben-Ari , Tal Hakim , Alex Bronstein

Supervised learning, especially supervised deep learning, requires large amounts of labeled data. One approach to collect large amounts of labeled data is by using a crowdsourcing platform where numerous workers perform the annotation…

Machine Learning · Computer Science 2023-08-22 Kosuke Yoshimura , Hisashi Kashima

The number of categories for action recognition is growing rapidly. It is thus becoming increasingly hard to collect sufficient training data to learn conventional models for each category. This issue may be ameliorated by the increasingly…

Computer Vision and Pattern Recognition · Computer Science 2015-11-17 Xun Xu , Timothy Hospedales , Shaogang Gong

Crowd simulation, the study of the movement of multiple agents in complex environments, presents a unique application domain for machine learning. One challenge in crowd simulation is to imitate the movement of expert agents in highly dense…

Multiagent Systems · Computer Science 2019-10-03 Gang Qiao , Honglu Zhou , Mubbasir Kapadia , Sejong Yoon , Vladimir Pavlovic

Multi-label multi-view action recognition aims to recognize multiple concurrent or sequential actions from untrimmed videos captured by multiple cameras. Existing work has focused on multi-view action recognition in a narrow area with…

Computer Vision and Pattern Recognition · Computer Science 2024-10-21 Trung Thanh Nguyen , Yasutomo Kawanishi , Takahiro Komamizu , Ichiro Ide

Although the traits emerged in a mass gathering are often non-deliberative, the act of mass impulse may lead to irre- vocable crowd disasters. The two-fold increase of carnage in crowd since the past two decades has spurred significant…

Computer Vision and Pattern Recognition · Computer Science 2017-11-01 Ven Jyn Kok , Mei Kuan Lim , Chee Seng Chan

Crowd simulation is a central topic in several fields including graphics. To achieve high-fidelity simulations, data has been increasingly relied upon for analysis and simulation guidance. However, the information in real-world data is…

Graphics · Computer Science 2020-04-30 Feixiang He , Yuanhang Xiang , Xi Zhao , He Wang

Zero-shot action recognition, which recognizes actions in videos without having received any training examples, is gaining wide attention considering it can save labor costs and training time. Nevertheless, the performance of zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2023-06-13 Nan Wu , Hiroshi Kera , Kazuhiko Kawamoto

Detecting anomalies in human-related videos is crucial for surveillance applications. Current methods primarily include appearance-based and action-based techniques. Appearance-based methods rely on low-level visual features such as color,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Chenglizhao Chen , Xinyu Liu , Mengke Song , Luming Li , Xu Yu , Shanchen Pang

State-of-the-art methods for counting people in crowded scenes rely on deep networks to estimate crowd density. They typically use the same filters over the whole image or over large image patches. Only then do they estimate local scale to…

Computer Vision and Pattern Recognition · Computer Science 2019-04-16 Weizhe Liu , Mathieu Salzmann , Pascal Fua

Tracking-by-detection has become the de facto standard approach to people tracking. To increase robustness, some approaches incorporate re-identification using appearance models and regressing motion offset, which requires costly identity…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Martin Engilberge , F. Wilke Grosche , Pascal Fua
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