Related papers: Quantum-Optical set-up for the Monty Hall problem
Recently, increased computational power and data availability, as well as algorithmic advances, have led machine learning techniques to impressive results in regression, classification, data-generation and reinforcement learning tasks.…
Quantum computers that process information by harnessing the remarkable power of quantum mechanics are increasingly being put to practical use. In the future, their impact will be felt in numerous fields, including in online casino games.…
A quantum algorithm succeeds not because the superposition principle allows 'the computation of all values of a function at once' via 'quantum parallelism,' but rather because the structure of a quantum state space allows new sorts of…
Rules for quantizing the walker+coin parts of a classical random walk are provided by treating them as interacting quantum systems. A quantum optical random walk (QORW), is introduced by means of a new rule that treats quantum or classical…
The effect of entanglement and correlated noise in a four-player quantum Minority game is investigated. Different time correlated quantum memory channels are considered to analyze the Nash equilibrium payoff of the 1st player. It is seen…
We provide a model to study memory effects in quantum Gaussian channels with additive classical noise over an arbitrary number of uses. The correlation among different uses is introduced by contiguous two-mode interactions. Numerical…
We construct quantum games from a table of non-factorizable joint probabilities, coupled with a symmetry constraint, requiring symmetrical payoffs between the players. We give the general result for a Nash equilibrium and payoff relations…
We investigate quantum games in which the information is asymmetrically distributed among the players, and find the possibility of the quantum game outperforming its classical counterpart depends strongly on not only the entanglement, but…
In this paper, we develop a framework for deception in quantum games, extending the Honey-X paradigm from classical zero-sum settings into the quantum domain. Building on a view of deception in classical games as manipulation of a player's…
Classical learning of the expectation values of observables for quantum states is a natural variant of learning quantum states or channels. While learning-theoretic frameworks establish the sample complexity and the number of measurement…
We introduce a notion of expected utility for quantum tasks and discuss some general conditions under which this is increased by the presence of quantum noise in the underlying resource states. We apply the resulting formalism to the…
This paper consider the possibility of using some quantum tools in decision making strategies. In particular, we consider here a dynamical open quantum system helping two players, $\G_1$ and $\G_2$, to take their decisions in a specific…
Pebble games are used to study space/time trade-offs. Recently, spooky pebble games were introduced to study classical space / quantum space / time trade-offs for simulation of classical circuits on quantum computers. In this paper, the…
We investigate whether certain non-classical communication channels can be simulated by a classical channel with a given number of states and a given `amount' of noise. It is proved that any noisy quantum channel can be simulated by a…
We investigate quantum strategy in moving frames by considering Prisoner's Dilemma and propose four thresholds of $\gamma$ for two players to determine their \textit{Nash Equilibria}. Specially, an interesting phenomenon appears in…
Witnessing quantum correlation in real, practical experimental set-ups is a key focus for the development of near-future quantum technologies. Whilst there are several experimental protocols for witnessing entanglement, detecting quantum…
Quantum games have proposed a new point of view for the solution of the classical problems and dilemmas in game theory. Certain quantization relationships can be proposed with the objective that a game can be generalized into a quantum…
We extract the information of a quantum motion and decode it into a certain orbit via a single measurable quantity. Such that a quantum chaotic system can be reconstructed as a chaotic attractor. Two configurations for reconstructing this…
Transmission of classical information using quantum objects such as polarized photons is studied. The classical (Shannon) channel capacity and its relation to quantum (von Neumann) channel capacity is investigated for various receiver…
This paper describes a novel approach to solving unstructured search problems using a classical, signal-based emulation of a quantum computer. The classical nature of the representation allows one to perform subspace projections in addition…