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Incremental scene reconstruction is essential to the navigation in robotics. Most of the conventional methods typically make use of either TSDF (truncated signed distance functions) volume or neural networks to implicitly represent the…

Robotics · Computer Science 2024-04-30 Shaofan Liu , Junbo Chen , Jianke Zhu

Many tasks in geometry processing are modeled as variational problems solved numerically using the finite element method. For solid shapes, this requires a volumetric discretization, such as a boundary conforming tetrahedral mesh.…

Graphics · Computer Science 2018-07-04 Silvia Sellán , Herng Yi Cheng , Yuming Ma , Mitchell Dembowski , Alec Jacobson

A common numerical task is to represent functions which are highly spatially anisotropic, and to solve differential equations related to these functions. One way such anisotropy arises is that information transfer along one spatial…

Numerical Analysis · Mathematics 2017-01-04 Ben F McMillan

We discuss how the shape of a special Cosserat rod can be represented as a path in the special Euclidean algebra. By shape we mean all those geometric features that are invariant under isometries of the three-dimensional ambient space. The…

Mathematical Physics · Physics 2018-06-27 Giulio G. Giusteri , Eliot Fried

Implicit fields have recently shown increasing success in representing and learning 3D shapes accurately. Signed distance fields and occupancy fields are decades old and still the preferred representations, both with well-studied…

Computer Vision and Pattern Recognition · Computer Science 2023-04-10 Edoardo Mello Rella , Ajad Chhatkuli , Ender Konukoglu , Luc Van Gool

Materials exhibit geometric structures across mesoscopic to microscopic scales, influencing macroscale properties such as appearance, mechanical strength, and thermal behavior. Capturing and modeling these multiscale structures is…

Graphics · Computer Science 2025-04-15 Bojja Venu , Adam Bosak , Juan Raul Padron-Griffe

We show that the implicit equation of a surface in 3-dimensional projective space parametrized by bi-homogeneous polynomials of bi-degree (d,d), for a given positive integer d, can be represented and computed from the linear syzygies of its…

Algebraic Geometry · Mathematics 2007-09-04 Laurent Busé , Marc Dohm

This paper presents a new way of describing cross fields based on fourth order tensors. We prove that the new formulation is forming a linear space in $\mathbb{R}^9$. The algebraic structure of the tensors and their projections on…

Computational Geometry · Computer Science 2020-03-12 Alexandre Chemin , François Henrotte , Jean-François Remacle , Jean Van Schaftingen

Three-dimensional frame fields computed on CAD models often contain singular curves that are not compatible with hexahedral meshing. In this paper, we show how CAD feature curves can induce non meshable 3-5 singular curves and we study four…

Graphics · Computer Science 2019-12-10 Maxence Reberol , Alexandre Chemin , Jean-Francois Remacle

We develop a computational framework that leverages the features of sophisticated software tools and numerics to tackle some of the pressing issues in the realm of earth sciences. The algorithms to handle the physics of multiphase flow,…

Computational Engineering, Finance, and Science · Computer Science 2021-02-10 Saumik Dana , Xiaoxi Zhao , Birendra Jha

Meshing complex engineering domains is a challenging task. Arbitrary polyhedral meshes can provide the much needed flexibility in automated discretization of such domains. The geometric property of the polyhedral meshes such as the…

Optimization and Control · Mathematics 2015-07-22 Arun L. Gain , Glaucio H. Paulino , Leonardo Duarte , Ivan F. M. Menezes

The creation of a volumetric mesh representing the interior of an input polygonal mesh is a common requirement in graphics and computational mechanics applications. Most mesh creation techniques assume that the input surface is not…

The construction of highly incoherent frames, sequences of vectors placed on the unit hyper sphere of a finite dimensional Hilbert space with low correlation between them, has proven very difficult. Algorithms proposed in the past have…

Information Theory · Computer Science 2016-11-28 Cristian Rusu , Nuria González-Prelcic

We advertise the use of tetrahedral grids constructed via the longest edge bisection algorithm for rendering volumetric data with path tracing. The key benefits of such grids is two-fold. First, they provide a highly adaptive…

Graphics · Computer Science 2025-06-16 Anis Benyoub , Jonathan Dupuy

Streamline-based quad meshing algorithms use smooth cross fields to partition surfaces into quadrilateral regions by tracing cross field separatrices. In practice, re-entrant corners and misalignment of singularities lead to small regions…

Computational Geometry · Computer Science 2019-08-06 Ryan Viertel , Braxton Osting , Matthew Staten

Volume approximation is an important problem found in many applications of computer graphics, vision, and image processing. The problem is about computing an accurate and compact approximate representation of 3D volumes using some simple…

Graphics · Computer Science 2013-08-20 Feng Sun , Yi-King Choi , Yizhou Yu , Wenping Wang

Projective geometry provides the preferred framework for most implementations of Euclidean space in graphics applications. Translations and rotations are both linear transformations in projective geometry, which helps when it comes to…

Computational Geometry · Computer Science 2007-05-23 Chris Doran , Anthony Lasenby , Joan Lasenby

Many important problems in astrophysics, space physics, and geophysics involve flows of (possibly ionized) gases in the vicinity of a spherical object, such as a star or planet. The geometry of such a system naturally favors numerical…

Computational Physics · Physics 2020-04-01 V. Florinski , D. S. Balsara , S. Garain , K. F. Gurski

Neural implicit fields have established a new paradigm for scene representation, with subsequent work achieving high-quality real-time rendering. However, reconstructing 3D scenes from oblique aerial photography presents unique challenges,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Xiaoyi Zeng , Kaiwen Song , Leyuan Yang , Bailin Deng , Juyong Zhang

While surface-based view synthesis algorithms are appealing due to their low computational requirements, they often struggle to reproduce thin structures. In contrast, more expensive methods that model the scene's geometry as a volumetric…

Computer Vision and Pattern Recognition · Computer Science 2024-02-20 Christian Reiser , Stephan Garbin , Pratul P. Srinivasan , Dor Verbin , Richard Szeliski , Ben Mildenhall , Jonathan T. Barron , Peter Hedman , Andreas Geiger