Related papers: Algebraic Representations for Volumetric Frame Fie…
3D frame fields are auxiliary for hexahedral mesh generation. There mainly exist three ways to represent 3D frames: combination of rotations, spherical harmonics and fourth order tensor. We propose here a representation carried out by the…
We propose a method for computing integrable orthogonal frame fields on planar surfaces. Frames and their symmetries are implicitly represented using orthogonally decomposable (odeco) tensors. To formulate an integrability criterion, we…
We present a method for generating orthogonal quadrilateral meshes subject to user-defined feature alignment and sizing constraints. The approach relies on computing integrable orthogonal frame fields, whose symmetries are implicitly…
This paper introduces a method to synthesize a 3D tensor field within a constrained geometric domain represented as a tetrahedral mesh. Whereas previous techniques optimize for isotropic fields, we focus on anisotropic tensor fields that…
Using the 4th and the 3rd degree spherical harmonics as the representations for volumetric frames, we describe a simple algebraic technique for combining multiple frame orientation constraints into a single quadratic penalty function. This…
In the past decade frame fields have emerged as a promising approach for generating hexahedral meshes for CFD and CAE applications. One important problem asks for construction of a boundary-aligned frame field with prescribed singularity…
We analyze actual methods that generate smooth frame fields both in 2D and in 3D. We formalize the 2D problem by representing frames as functions (as it was done in 3D), and show that the derived optimization problem is the one that…
We present a method for designing smooth cross fields on surfaces that automatically align to sharp features of an underlying geometry. Our approach introduces a novel class of energies based on a representation of cross fields in the…
Quadratic surfaces gain more and more attention among the Geometric Algebra community and some frameworks were proposed in order to represent, transform, and intersect these quadratic surfaces. As far as the authors know, none of these…
Recently introduced implicit field representations offer an effective way of generating 3D object shapes. They leverage implicit decoder trained to take a 3D point coordinate concatenated with a shape encoding and to output a value which…
Recent point-based differentiable rendering techniques have achieved significant success in high-fidelity reconstruction and fast rendering. However, due to the unstructured nature of point-based representations, they are difficult to apply…
Volumetric rendering has become central to modern novel view synthesis methods, which use differentiable rendering to optimize 3D scene representations directly from observed views. While many recent works build on NeRF or 3D Gaussians, we…
Although shape correspondence is a central problem in geometry processing, most methods for this task apply only to two-dimensional surfaces. The neglected task of volumetric correspondence--a natural extension relevant to shapes extracted…
Spherical harmonics of degree 4 are widely used in volumetric frame fields design due to their ability to reproduce octahedral symmetry. In this paper we show how to use harmonics of degree 3 (octupoles) for the same purpose, thereby…
The present paper suggests a new approach for geometric representation of 3D spatial models and provides a new compression algorithm for 3D meshes, which is based on mathematical theory of convex geometry. In our approach we represent a 3D…
Neural implicit representation, the parameterization of a continuous distance function as a Multi-Layer Perceptron (MLP), has emerged as a promising lead in tackling surface reconstruction from unoriented point clouds. In the presence of…
Structured meshes, composed of quadrilateral elements in 2D and hexahedral elements in 3D, are widely used in industrial applications and engineering simulations due to their regularity and superior accuracy in finite element analysis.…
Surfaces are typically represented as meshes, which can be extracted from volumetric fields via meshing or optimized directly as surface parameterizations. Volumetric representations occupy 3D space and have a large effective receptive…
This paper presents a novel approach for the differentiable rendering of convex polyhedra, addressing the limitations of recent methods that rely on implicit field supervision. Our technique introduces a strategy that combines…
With advances in technology, there has been growing interest in developing effective mapping methods for 3-dimensional objects in recent years. Volumetric parameterization for 3D solid manifolds plays an important role in processing 3D…