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We present a novel framework named NeuralRecon for real-time 3D scene reconstruction from a monocular video. Unlike previous methods that estimate single-view depth maps separately on each key-frame and fuse them later, we propose to…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Jiaming Sun , Yiming Xie , Linghao Chen , Xiaowei Zhou , Hujun Bao

Signed distance fields (SDFs) are a form of surface representation widely used in computer graphics, having applications in rendering, collision detection and modelling. In interactive media such as games, high-resolution SDFs are commonly…

Graphics · Computer Science 2022-10-13 Yu Wei Tan , Nicholas Chua , Clarence Koh , Anand Bhojan

Geometric model fitting is a fundamental research topic in computer vision and it aims to fit and segment multiple-structure data. In this paper, we propose a novel superpixel-guided two-view geometric model fitting method (called SDF),…

Computer Vision and Pattern Recognition · Computer Science 2018-05-04 Guobao Xiao , Hanzi Wang , Yan Yan , David Suter

Recovering the 3D shape of a person from its 2D appearance is ill-posed due to ambiguities. Nevertheless, with the help of convolutional neural networks (CNN) and prior knowledge on the 3D human body, it is possible to overcome such…

Computer Vision and Pattern Recognition · Computer Science 2020-04-23 Hayato Onizuka , Zehra Hayirci , Diego Thomas , Akihiro Sugimoto , Hideaki Uchiyama , Rin-ichiro Taniguchi

We propose a differentiable sphere tracing algorithm to bridge the gap between inverse graphics methods and the recently proposed deep learning based implicit signed distance function. Due to the nature of the implicit function, the…

Computer Vision and Pattern Recognition · Computer Science 2020-06-12 Shaohui Liu , Yinda Zhang , Songyou Peng , Boxin Shi , Marc Pollefeys , Zhaopeng Cui

Due to the unique characteristics of underwater environments, accurate 3D reconstruction of underwater objects poses a challenging problem in tasks such as underwater exploration and mapping. Traditional methods that rely on multiple sensor…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Zeyu Chen , Jingyi Tang , Gu Wang , Shengquan Li , Xinghui Li , Xiangyang Ji , Xiu Li

We introduce Neural Marching Cubes (NMC), a data-driven approach for extracting a triangle mesh from a discretized implicit field. Classical MC is defined by coarse tessellation templates isolated to individual cubes. While more refined…

Graphics · Computer Science 2021-09-14 Zhiqin Chen , Hao Zhang

In recent years, neural implicit surface reconstruction has emerged as a popular paradigm for multi-view 3D reconstruction. Unlike traditional multi-view stereo approaches, the neural implicit surface-based methods leverage neural networks…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Qianyi Wu , Kaisiyuan Wang , Kejie Li , Jianmin Zheng , Jianfei Cai

Accurate material modeling is crucial for achieving photorealistic rendering, bridging the gap between computer-generated imagery and real-world photographs. While traditional approaches rely on tabulated BRDF data, recent work has shifted…

Graphics · Computer Science 2025-08-18 Chenliang Zhou , Zheyuan Hu , Cengiz Oztireli

This paper presents a novel post-processing methodology for extracting high-quality geometries from density-based topology optimization results. Current post-processing approaches often struggle to simultaneously achieve smooth boundaries,…

Computational Engineering, Finance, and Science · Computer Science 2025-12-09 Ondřej Ježek , Ján Kopačka , Martin Isoz , Dušan Gabriel , Pavel Maršálek , Martin Šotola , Radim Halama

We propose a novel variational method to compute a highly accurate global signed distance function (SDF) to a given point cloud. To this end, the jump set of the gradient of the SDF, which coincides with the medial axis of the surface, is…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Samuel Weidemaier , Christoph Norden-Smoch , Martin Rumpf

This paper proposes an approach to learn generic multi-modal mesh surface representations using a novel scheme for fusing texture and geometric data. Our approach defines an inverse mapping between different geometric descriptors computed…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Bilal Taha , Munawar Hayat , Stefano Berretti , Naoufel Werghi

Reconstructing translucent objects from multi-view images is a difficult problem. Previously, researchers have used differentiable path tracing and the neural implicit field, which require relatively large computational costs. Recently,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Youwen Yuan , Xi Zhao

We present an approach for full 3D scene reconstruction from a single unseen image. We train on dataset of realistic non-watertight scans of scenes. Our approach predicts a distance function, since these have shown promise in handling…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Nilesh Kulkarni , Justin Johnson , David F. Fouhey

The ability to process environment maps across multiple sessions is critical for robots operating over extended periods of time. Specifically, it is desirable for autonomous agents to detect changes amongst maps of different sessions so as…

We present learning-based implicit shape representations designed for real-time avatar collision queries arising in the simulation of clothing. Signed distance functions (SDFs) have been used for such queries for many years due to their…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Osman Akar , Yushan Han , Yizhou Chen , Weixian Lan , Benn Gallagher , Ronald Fedkiw , Joseph Teran

\textit{Implicit neural representations} (INRs) have emerged as a promising framework for representing signals in low-dimensional spaces. This survey reviews the existing literature on the specialized INR problem of approximating…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Luiz Schirmer , Tiago Novello , Vinícius da Silva , Guilherme Schardong , Daniel Perazzo , Hélio Lopes , Nuno Gonçalves , Luiz Velho

Multi-view surface reconstruction is an ill-posed, inverse problem in 3D vision research. It involves modeling the geometry and appearance with appropriate surface representations. Most of the existing methods rely either on explicit…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Zhangjin Huang , Zhihao Liang , Haojie Zhang , Yangkai Lin , Kui Jia

3D reconstruction from images has wide applications in Virtual Reality and Automatic Driving, where the precision requirement is very high. Ground-breaking research in the neural radiance field (NeRF) by utilizing Multi-Layer Perceptions…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Jiaming Shen , Bolin Song , Zirui Wu , Yi Xu

This work considers gradient-based mesh optimization, where we iteratively optimize for a 3D surface mesh by representing it as the isosurface of a scalar field, an increasingly common paradigm in applications including photogrammetry,…