English
Related papers

Related papers: Playing log(N)-Questions over Sentences

200 papers

Game theory has been developed by scientists as a theory of strategic interaction among players who are supposed to be perfectly rational. These strategic interactions might have been presented in an auction, a business negotiation, a chess…

Computer Science and Game Theory · Computer Science 2020-04-07 Medet Kanmaz , Elif Surer

Werewolf is a popular party game throughout the world, and research on its significance has progressed in recent years. The Werewolf game is based on conversation, and in order to win, participants must use all of their cognitive abilities.…

Machine Learning · Computer Science 2022-05-23 Mohiuddeen Khan , Claus Aranha

Formal models of games help us account for and predict behavior, leading to more robust and innovative designs. While the games research community has proposed many formalisms for both the "game half" (game models, game description…

Programming Languages · Computer Science 2017-03-17 Chris Martens , Matthew A. Hammer

Questions convey information about the questioner, namely what one does not know. In this paper, we propose a novel approach to allow a learning agent to ask what it considers as tricky to predict, in the course of producing a final output.…

Artificial Intelligence · Computer Science 2018-11-14 Sungmin Kang , David Keetae Park , Jaehyuk Chang , Jaegul Choo

In a guessing game, players guess the value of a random real number selected using some probability density function. The winner may be determined in various ways; for example, a winner can be a player whose guess is closest in magnitude to…

Computer Science and Game Theory · Computer Science 2016-07-11 Anthony Mendes , Kent E. Morrison

This paper investigates the formal pragmatics of ambiguous expressions by modeling ambiguity in a multi-agent system. Such a framework allows us to give a more refined notion of the kind of information that is conveyed by ambiguous…

Computation and Language · Computer Science 2007-05-23 Christof Monz

We consider multi-agent systems where agents actions and beliefs are determined aleatorically, or "by the throw of dice". This system consists of possible worlds that assign distributions to independent random variables, and agents who…

Logic in Computer Science · Computer Science 2019-01-01 Tim French , Andrew Gozzard , Mark Reynolds

We present a new approach to solving games with a countably or uncountably infinite number of players. Such games are often used to model multiagent systems with a large number of agents. The latter are frequently encountered in economics,…

Computer Science and Game Theory · Computer Science 2025-01-17 Carlos Martin , Tuomas Sandholm

Effectively interpreting strategic interactions among multiple agents requires us to infer each agent's objective from limited information. Existing inverse game-theoretic approaches frame this challenge in terms of a "level-1" inference…

Computer Science and Game Theory · Computer Science 2026-03-12 Hamzah I. Khan , Jingqi Li , David Fridovich-Keil

We propose an interactive multimodal framework for language learning. Instead of being passively exposed to large amounts of natural text, our learners (implemented as feed-forward neural networks) engage in cooperative referential games…

Computation and Language · Computer Science 2016-05-24 Angeliki Lazaridou , Nghia The Pham , Marco Baroni

Large Language Models (LLMs) have shown remarkable promise in communicating with humans. Their potential use as artificial partners with humans in sociological experiments involving conversation is an exciting prospect. But how viable is…

Artificial Intelligence · Computer Science 2025-02-04 James Flamino , Mohammed Shahid Modi , Boleslaw K. Szymanski , Brendan Cross , Colton Mikolajczyk

Large language models (LLMs) have demonstrated strong reasoning, planning, and communication abilities, enabling them to operate as autonomous agents in open environments. While single-agent systems remain limited in adaptability and…

Multiagent Systems · Computer Science 2026-01-22 Jianing Hao , Han Ding , Yuanjian Xu , Tianze Sun , Ran Chen , Wanbo Zhang , Guang Zhang , Siguang Li

The aim of this study is to formally express awareness for modeling practical agent communication. The notion of awareness has been proposed as a set of propositions for each agent, to which he/she pays attention, and has contributed to…

Multiagent Systems · Computer Science 2024-02-13 Yudai Kubono , Teeradaj Racharak , Satoshi Tojo

Autonomous agents should coordinate effectively without prior knowledge of others' intents. While prior work has focused on intent inference, we address the inverse problem: how agents can strategically demonstrate their intents within…

Systems and Control · Electrical Eng. & Systems 2025-11-11 Jingqi Li , Anand Siththaranjan , Somayeh Sojoudi , Claire Tomlin , Andrea Bajcsy

We examine the tuning of cooperative behavior in repeated multi-agent games using an analytically tractable, continuous-time, nonlinear model of opinion dynamics. Each modeled agent updates its real-valued opinion about each available…

Physics and Society · Physics 2021-11-24 Shinkyu Park , Anastasia Bizyaeva , Mari Kawakatsu , Alessio Franci , Naomi Ehrich Leonard

We consider the problem of the evolution of a code within a structured population of agents. The agents try to maximise their information about their environment by acquiring information from the outputs of other agents in the population. A…

Multiagent Systems · Computer Science 2015-05-18 Andres C. Burgos , Daniel Polani

Guessing games are a prototypical instance of the "learning by interacting" paradigm. This work investigates how well an artificial agent can benefit from playing guessing games when later asked to perform on novel NLP downstream tasks such…

Computation and Language · Computer Science 2021-02-02 Alessandro Suglia , Yonatan Bisk , Ioannis Konstas , Antonio Vergari , Emanuele Bastianelli , Andrea Vanzo , Oliver Lemon

This paper presents an extension of temporal epistemic logic with operators that quantify over agent strategies. Unlike previous work on alternating temporal epistemic logic, the semantics works with systems whose states explicitly encode…

Logic in Computer Science · Computer Science 2018-07-13 Xiaowei Huang , Ron van der Meyden

Game theory has many limitations implicit in its application. By utilizing multiagent modeling, it is possible to solve a number of problems that are unsolvable using traditional game theory. In this paper reinforcement learning is applied…

Multiagent Systems · Computer Science 2007-06-05 Evan Hurwitz , Tshilidzi Marwala

As increasingly capable agents are deployed, a central safety challenge is how to retain meaningful human control without modifying the underlying system. We study a minimal control interface in which an agent chooses whether to act…

Artificial Intelligence · Computer Science 2026-02-23 William Overman , Mohsen Bayati
‹ Prev 1 4 5 6 7 8 10 Next ›