Related papers: Trade-offs in Distributed Interactive Proofs
The study of distributed interactive proofs was initiated by Kol, Oshman, and Saxena [PODC 2018] as a generalization of distributed decision mechanisms (proof-labeling schemes, etc.), and has received a lot of attention in recent years. In…
We explore the power of interactive proofs with a distributed verifier. In this setting, the verifier consists of $n$ nodes and a graph $G$ that defines their communication pattern. The prover is a single entity that communicates with all…
We revisit the framework of interactive proofs for distribution testing, first introduced by Chiesa and Gur (ITCS 2018), which has recently experienced a surge in interest, accompanied by notable progress (e.g., Herman and Rothblum, STOC…
In distributed interactive proofs, the nodes of a graph G interact with a powerful but untrustable prover who tries to convince them, in a small number of rounds and through short messages, that G satisfies some property. This series of…
We consider the problem of how a trusted, but computationally bounded agent (a 'verifier') can learn to interact with one or more powerful but untrusted agents ('provers') in order to solve a given task. More specifically, we study the case…
The paper examines decentralized cryptocurrency protocols that are based on the use of internal tokens as identity tools. An analysis of security problems with popular Proof-of-stake consensus protocols is provided. A new protocol,…
Following an early work of Dwork and Stockmeyer on interactive proof systems whose verifiers are two-way probabilistic finite automata, the authors initiated in 2004 a study on the computational power of quantum interactive proof systems…
We provide new communication-efficient distributed interactive proofs for planarity. The notion of a \emph{distributed interactive proof (DIP)} was introduced by Kol, Oshman, and Saxena (PODC 2018). In a DIP, the \emph{prover} is a single…
We provide new distributed interactive proofs (DIP) for planarity and related graph families. The notion of a \emph{distributed interactive proof} (DIP) was introduced by Kol, Oshman, and Saxena (PODC 2018). In this setting, the verifier…
Interactive-proof games model the scenario where an honest party interacts with powerful but strategic provers, to elicit from them the correct answer to a computational question. Interactive proofs are increasingly used as a framework to…
Distributed proofs are mechanisms enabling the nodes of a network to collectivity and efficiently check the correctness of Boolean predicates on the structure of the network, or on data-structures distributed over the nodes (e.g., spanning…
As modern computing moves towards smaller devices and powerful cloud platforms, more and more computation is being delegated to powerful service providers. Interactive proofs are a widely-used model to design efficient protocols for…
The central question in quantum multi-prover interactive proof systems is whether or not entanglement shared between provers affects the verification power of the proof system. We study for the first time positive aspects of prior…
We propose a logic of interactive proofs as a framework for an intuitionistic foundation for interactive computation, which we construct via an interactive analog of the Goedel-McKinsey-Tarski-Artemov definition of Intuitionistic Logic as…
We study the role of interactivity in distributed statistical inference under information constraints, e.g., communication constraints and local differential privacy. We focus on the tasks of goodness-of-fit testing and estimation of…
Interactive proofs are often considered as costs of formal modelling activity. In an incremental development environment such as the Rodin platform for Event-B, information from proof attempts is important input for adapting the model. This…
Recent progress towards theoretical interpretability guarantees for AI has been made with classifiers that are based on interactive proof systems. A prover selects a certificate from the datapoint and sends it to a verifier who decides the…
We introduce pseudo-deterministic interactive proofs (psdAM): interactive proof systems for search problems where the verifier is guaranteed with high probability to output the same output on different executions. As in the case with…
Traditionally, distributed and parallel transactional systems have been studied in isolation, as they targeted different applications and experienced different bottlenecks. However, modern high-bandwidth networks have made the study of…
This paper studies a generalization of multi-prover interactive proofs in which a verifier interacts with two competing teams of provers: one team attempts to convince the verifier to accept while the other attempts to convince the verifier…