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We introduce a novel distributed rendering approach to generate high-quality graphics in thin-client games and VR applications. Many mobile devices have limited computational power to achieve ray tracing in real-time. Hence,…

Graphics · Computer Science 2022-10-12 Yu Wei Tan , Louiz Kim-Chan , Anthony Halim , Anand Bhojan

Synthesizing photo-realistic images from a point cloud is challenging because of the sparsity of point cloud representation. Recent Neural Radiance Fields and extensions are proposed to synthesize realistic images from 2D input. In this…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Tao Hu , Xiaogang Xu , Shu Liu , Jiaya Jia

Point cloud compression has garnered significant interest in computer vision. However, existing algorithms primarily cater to human vision, while most point cloud data is utilized for machine vision tasks. To address this, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Lei Liu , Zhihao Hu , Zhenghao Chen

We introduce RGB2Point, an unposed single-view RGB image to a 3D point cloud generation based on Transformer. RGB2Point takes an input image of an object and generates a dense 3D point cloud. Contrary to prior works based on CNN layers and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Jae Joong Lee , Bedrich Benes

This paper presents PCDreamer, a novel method for point cloud completion. Traditional methods typically extract features from partial point clouds to predict missing regions, but the large solution space often leads to unsatisfactory…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Guangshun Wei , Yuan Feng , Long Ma , Chen Wang , Yuanfeng Zhou , Changjian Li

In autonomous vehicles or robots, point clouds from LiDAR can provide accurate depth information of objects compared with 2D images, but they also suffer a large volume of data, which is inconvenient for data storage or transmission. In…

Robotics · Computer Science 2021-09-17 Sukai Wang , Jianhao Jiao , Peide Cai , Ming Liu

Due to the limited computational capabilities of edge devices, deep learning inference can be quite expensive. One remedy is to compress and transmit point cloud data over the network for server-side processing. Unfortunately, this approach…

Computer Vision and Pattern Recognition · Computer Science 2024-02-26 Mateen Ulhaq , Ivan V. Bajić

As the basic task of point cloud analysis, classification is fundamental but always challenging. To address some unsolved problems of existing methods, we propose a network that captures geometric features of point clouds for better…

Computer Vision and Pattern Recognition · Computer Science 2021-04-14 Shi Qiu , Saeed Anwar , Nick Barnes

In this paper, we propose a novel semantic splatting approach based on Gaussian Splatting to achieve efficient and low-latency. Our method projects the RGB attributes and semantic features of point clouds onto the image plane,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Zipeng Qi , Hao Chen , Haotian Zhang , Zhengxia Zou , Zhenwei Shi

With the increased availability of 3D scanning technology, point clouds are moving into the focus of computer vision as a rich representation of everyday scenes. However, they are hard to handle for machine learning algorithms due to their…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Sergey Prokudin , Christoph Lassner , Javier Romero

Gaussian Splatting (GS) has proven to be highly effective in novel view synthesis, achieving high-quality and real-time rendering. However, its potential for reconstructing detailed 3D shapes has not been fully explored. Existing methods…

Graphics · Computer Science 2024-06-25 Baowen Zhang , Chuan Fang , Rakesh Shrestha , Yixun Liang , Xiaoxiao Long , Ping Tan

The introduction of cheap RGB-D cameras, stereo cameras, and LIDAR devices has given the computer vision community 3D information that conventional RGB cameras cannot provide. This data is often stored as a point cloud. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2018-10-22 Aleksandr Savchenkov , Andrew Davis , Xuan Zhao

This study advances real-time volumetric cloud rendering in Computer Graphics (CG) by developing a specialized shader in Unreal Engine (UE), focusing on realistic cloud modeling and lighting. By leveraging ray-casting-based lighting…

Graphics · Computer Science 2025-02-13 Shruti Singh , Shantanu Kumar

In recent years, parametric representations of point clouds have been widely applied in tasks such as memory-efficient mapping and multi-robot collaboration. Highly adaptive models, like spline surfaces or quadrics, are computationally…

Computer Vision and Pattern Recognition · Computer Science 2025-09-19 Yuan Gao , Wei Dong

Point clouds are often sparse and incomplete. Existing shape completion methods are incapable of generating details of objects or learning the complex point distributions. To this end, we propose a cascaded refinement network together with…

Computer Vision and Pattern Recognition · Computer Science 2020-06-08 Xiaogang Wang , Marcelo H Ang , Gim Hee Lee

Recently, cross-source point cloud registration from different sensors has become a significant research focus. However, traditional methods confront challenges due to the varying density and structure of cross-source point clouds. In order…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Yu Wang , Shuhui Bu , Lin Chen , Yifei Dong , Kun Li , Xuefeng Cao , Ke Li

We present a technique for rendering highly complex 3D scenes in real-time by generating uniformly distributed points on the scene's visible surfaces. The technique is applicable to a wide range of scene types, like scenes directly based on…

Graphics · Computer Science 2019-04-18 Sascha Brandt , Claudius Jähn , Matthias Fischer , Friedhelm Meyer auf der Heide

Point clouds captured by depth sensors are often contaminated by noises, obstructing further analysis and applications. In this paper, we emphasize the importance of point distribution uniformity to downstream tasks. We demonstrate that…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Tian-Xing Xu , Yuan-Chen Guo , Yong-Liang Yang , Song-Hai Zhang

The recent advances in 3D sensing technology have made possible the capture of point clouds in significantly high resolution. However, increased detail usually comes at the expense of high storage, as well as computational costs in terms of…

Computer Vision and Pattern Recognition · Computer Science 2021-10-01 Rolandos Alexandros Potamias , Giorgos Bouritsas , Stefanos Zafeiriou

We address the task of view synthesis, generating novel views of a scene given a set of images as input. In many recent works such as NeRF (Mildenhall et al., 2020), the scene geometry is parameterized using neural implicit representations…

Computer Vision and Pattern Recognition · Computer Science 2023-03-08 Yiming Zuo , Jia Deng