Related papers: Expert Sample Consensus Applied to Camera Re-Local…
We present a deep learning-based multitask framework for joint 3D human pose estimation and action recognition from RGB video sequences. Our approach proceeds along two stages. In the first, we run a real-time 2D pose detector to determine…
Natural images are often affected by random noise and image denoising has long been a central topic in Computer Vision. Many algorithms have been introduced to remove the noise from the natural images, such as Gaussian, Wiener filtering and…
Reconstructing 3D shape and pose of static objects from a single image is an essential task for various industries, including robotics, augmented reality, and digital content creation. This can be done by directly predicting 3D shape in…
We propose a new algorithm for finding an unknown number of geometric models, e.g., homographies. The problem is formalized as finding dominant model instances progressively without forming crisp point-to-model assignments. Dominant…
Image compression is a widely used technique to reduce the spatial redundancy in images. Recently, learning based image compression has achieved significant progress by using the powerful representation ability from neural networks.…
Face alignment is a classic problem in the computer vision field. Previous works mostly focus on sparse alignment with a limited number of facial landmark points, i.e., facial landmark detection. In this paper, for the first time, we aim at…
In this paper, we study the problem of robust subspace recovery (RSR) in the presence of both strong adversarial corruptions and Gaussian noise. Specifically, given a limited number of noisy samples -- some of which are tampered by an…
Remote sensing image change captioning (RSICC) aims at generating human-like language to describe the semantic changes between bi-temporal remote sensing image pairs. It provides valuable insights into environmental dynamics and land…
We present GSLoc: a new visual localization method that performs dense camera alignment using 3D Gaussian Splatting as a map representation of the scene. GSLoc backpropagates pose gradients over the rendering pipeline to align the rendered…
Environmental sound classification (ESC) is a challenging problem due to the complexity of sounds. The ESC performance is heavily dependent on the effectiveness of representative features extracted from the environmental sounds. However,…
Existing methods for instance-level 6D pose estimation typically rely on neural networks that either directly regress the pose in $\mathrm{SE}(3)$ or estimate it indirectly via local feature matching. The former struggle with object…
Estimating relative camera poses from consecutive frames is a fundamental problem in visual odometry (VO) and simultaneous localization and mapping (SLAM), where classic methods consisting of hand-crafted features and sampling-based outlier…
One primary technical challenge in photoacoustic microscopy (PAM) is the necessary compromise between spatial resolution and imaging speed. In this study, we propose a novel application of deep learning principles to reconstruct…
RANSAC and its variants are widely used for robust estimation, however, they commonly follow a greedy approach to finding the highest scoring model while ignoring other model hypotheses. In contrast, Iteratively Reweighted Least Squares…
We propose two minimal solutions to the problem of relative pose estimation of (i) a calibrated camera from four points in two views and (ii) a calibrated generalized camera from five points in two views. In both cases, the relative…
In this paper we address the problem of establishing correspondences between different instances of the same object. The problem is posed as finding the geometric transformation that aligns a given image pair. We use a convolutional neural…
3D pose estimation from sparse multi-views is a critical task for numerous applications, including action recognition, sports analysis, and human-robot interaction. Optimization-based methods typically follow a two-stage pipeline, first…
Crowd counting from unconstrained scene images is a crucial task in many real-world applications like urban surveillance and management, but it is greatly challenged by the camera's perspective that causes huge appearance variations in…
We propose SGLoc, a novel localization system that directly regresses camera poses from 3D Gaussian Splatting (3DGS) representation by leveraging semantic information. Our method utilizes the semantic relationship between 2D image and 3D…
Mixture-of-Experts (MoE) models achieve a favorable trade-off between performance and inference efficiency by activating only a subset of experts. However, the memory overhead of storing all experts remains a major limitation, especially in…