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In this paper, we report on a parallel freeviewpoint video synthesis algorithm that can efficiently reconstruct a high-quality 3D scene representation of sports scenes. The proposed method focuses on a scene that is captured by multiple…

Computer Vision and Pattern Recognition · Computer Science 2019-08-01 Jun Chen , Ryosuke Watanabe , Keisuke Nonaka , Tomoaki Konno , Hiroshi Sankoh , Sei Naito

Given an image sequence featuring a portion of a sports field filmed by a moving and uncalibrated camera, such as the one of the smartphones, our goal is to compute automatically in real time the focal length and extrinsic camera parameters…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Leonardo Citraro , Pablo Márquez-Neila , Stefano Savarè , Vivek Jayaram , Charles Dubout , Félix Renaut , Andrés Hasfura , Horesh Ben Shitrit , Pascal Fua

Current methods for 2D and 3D object understanding struggle with severe occlusions in busy urban environments, partly due to the lack of large-scale labeled ground-truth annotations for learning occlusion. In this work, we introduce a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Khiem Vuong , N. Dinesh Reddy , Robert Tamburo , Srinivasa G. Narasimhan

Image-based sports analytics enable automatic retrieval of key events in a game to speed up the analytics process for human experts. However, most existing methods focus on structured television broadcast video datasets with a straight and…

Computer Vision and Pattern Recognition · Computer Science 2020-02-20 Subhajit Chaudhury , Daiki Kimura , Phongtharin Vinayavekhin , Asim Munawar , Ryuki Tachibana , Koji Ito , Yuki Inaba , Minoru Matsumoto , Shuji Kidokoro , Hiroki Ozaki

Generative reconstruction methods compute the 3D configuration (such as pose and/or geometry) of a shape by optimizing the overlap of the projected 3D shape model with images. Proper handling of occlusions is a big challenge, since the…

Computer Vision and Pattern Recognition · Computer Science 2016-02-12 Helge Rhodin , Nadia Robertini , Christian Richardt , Hans-Peter Seidel , Christian Theobalt

Occlusion-free video generation is challenging due to surgeons' obstructions in the camera field of view. Prior work has addressed this issue by installing multiple cameras on a surgical light, hoping some cameras will observe the surgical…

Computer Vision and Pattern Recognition · Computer Science 2025-03-06 Yuna Kato , Mariko Isogawa , Shohei Mori , Hideo Saito , Hiroki Kajita , Yoshifumi Takatsume

Rendering photo-realistic novel-view images of complex scenes has been a long-standing challenge in computer graphics. In recent years, great research progress has been made on enhancing rendering quality and accelerating rendering speed in…

Graphics · Computer Science 2024-02-21 Tiansong Zhou , Yebin Liu , Xuangeng Chu , Chengkun Cao , Changyin Zhou , Fei Yu , Yu Li

Accurate camera calibration is essential for transforming 2D images from camera sensors into 3D world coordinates, enabling precise scene geometry interpretation and supporting sports analytics tasks such as player tracking, offside…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Nikolay S. Falaleev , Ruilong Chen

Depth-image-based rendering is a key view synthesis algorithm in 3D video systems, which enables the synthesis of virtual views from texture images and depth maps. An efficient view synthesis distortion estimation model is critical for…

Image and Video Processing · Electrical Eng. & Systems 2025-10-21 Chongyuan Bi , Jie Liang

Image view synthesis has seen great success in reconstructing photorealistic visuals, thanks to deep learning and various novel representations. The next key step in immersive virtual experiences is view synthesis of dynamic scenes.…

Computer Vision and Pattern Recognition · Computer Science 2022-11-29 Kai-En Lin , Guowei Yang , Lei Xiao , Feng Liu , Ravi Ramamoorthi

Camera calibration in broadcast sports videos presents numerous challenges for accurate sports field registration due to multiple camera angles, varying camera parameters, and frequent occlusions of the field. Traditional search-based…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Marc Gutiérrez-Pérez , Antonio Agudo

The problem of finding a next best viewpoint for 3D modeling or scene mapping has been explored in computer vision over the last decade. This paper tackles a similar problem, but with different characteristics. It proposes a method for…

Computer Vision and Pattern Recognition · Computer Science 2017-10-18 Christos Maniatis , Marcelo Saval-Calvo , Radim Tylecek , Robert B. Fisher

Calibrating sports cameras is important for autonomous broadcasting and sports analysis. Here we propose a highly automatic method for calibrating sports cameras from a single image using synthetic data. First, we develop a novel camera…

Computer Vision and Pattern Recognition · Computer Science 2018-10-26 Jianhui Chen , James J. Little

Recent monocular 3D shape reconstruction methods have shown promising zero-shot results on object-segmented images without any occlusions. However, their effectiveness is significantly compromised in real-world conditions, due to imperfect…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Junhyeong Cho , Kim Youwang , Hunmin Yang , Tae-Hyun Oh

The detection of small and medium-sized objects in three dimensions has always been a frontier exploration problem. This technology has a very wide application in sports analysis, games, virtual reality, human animation and other fields.…

Computer Vision and Pattern Recognition · Computer Science 2023-02-02 Lei Li , Tianfang Zhang , Zhongfeng Kang , Wenhan Zhang

Camera virtualization -- an emerging solution to novel view synthesis -- holds transformative potential for visual entertainment, live performances, and sports broadcasting by enabling the generation of photorealistic images from novel…

Computer Vision and Pattern Recognition · Computer Science 2026-02-18 Yunxiao Zhang , William Stone , Suryansh Kumar

Many compelling video processing effects can be achieved if per-pixel depth information and 3D camera calibrations are known. However, the success of such methods is highly dependent on the accuracy of this "scene-space" information. We…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Felix Klose , Oliver Wang , Jean-Charles Bazin , Marcus Magnor , Alexander Sorkine-Hornung

View synthesis is a process for generating novel views from a scene which has been recorded with a 3-D camera setup. It has important applications in 3-D post-production and 2-D to 3-D conversion. However, a central problem in the…

Computer Vision and Pattern Recognition · Computer Science 2014-06-25 Julian Habigt , Klaus Diepold

In this paper, we propose a novel method to register football broadcast video frames on the static top view model of the playing surface. The proposed method is fully automatic in contrast to the current state of the art which requires…

Computer Vision and Pattern Recognition · Computer Science 2017-03-07 Rahul Anand Sharma , Bharath Bhat , Vineet Gandhi , C. V. Jawahar

Multi-camera systems are widely employed in sports to capture the 3D motion of athletes and equipment, yet calibrating their extrinsic parameters remains costly and labor-intensive. We introduce an efficient, tool-free method for…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Fan Yang , Changsoo Jung , Ryosuke Kawamura , Hon Yung Wong
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