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The aim of the current work is to assess the challenges that gamification in education are facing nowadays. Benefits and disadvantages of using gamification in classroom are both discussed to offer a clearer view on the impact of using…

Computers and Society · Computer Science 2017-08-31 Iulian Furdu , Cosmin Tomozei , Utku Kose

We redesigned an advanced physics laboratory course to include a project component. The intention was to address learning outcomes such as modeling, design of experiments, teamwork, and developing technical skills in using apparatus and…

Physics Education · Physics 2022-07-06 Bei Cai , Lindsay Mainhood , Robert G. Knobel

Mixed incentives among a population with multiagent teams has been shown to have advantages over a fully cooperative system; however, discovering the best mixture of incentives or team structure is a difficult and dynamic problem. We…

Artificial Intelligence · Computer Science 2023-04-18 David Radke , Kyle Tilbury

While Machine learning gives rise to astonishing results in automated systems, it is usually at the cost of large data requirements. This makes many successful algorithms from machine learning unsuitable for human-machine interaction, where…

Human-Computer Interaction · Computer Science 2021-09-30 Jan Philip Göpfert , Ulrike Kuhl , Lukas Hindemith , Heiko Wersing , Barbara Hammer

The virtual learning in University Education is the learning which is presented by set of integrated information and pedagogical technologies, in a process of interaction between subjects and objects as the virtual educational resources.…

Computers and Society · Computer Science 2013-04-02 Kerimbayev Nurassyl

The growing adoption of interactive learning tools in higher education offers new opportunities to enhance student performance and well-being. This study compares the effects of traditional and interactive learning methods on academic…

Human-Computer Interaction · Computer Science 2026-04-20 Siva Raja Sindiramutty

Flipped classroom pedagogy is widely used in undergraduate mathematics to promote active learning, yet it remains unclear whether students experience it in systematically different ways. In this study, we analyze student perceptions from an…

History and Overview · Mathematics 2026-05-11 S. Laudari , N. Karjanto

Reinforcement learning (RL) problems can be challenging without well-shaped rewards. Prior work on provably efficient RL methods generally proposes to address this issue with dedicated exploration strategies. However, another way to tackle…

Machine Learning · Computer Science 2023-06-21 Qiyang Li , Yuexiang Zhai , Yi Ma , Sergey Levine

Reinforcement learning algorithms use correlations between policies and rewards to improve agent performance. But in dynamic or sparsely rewarding environments these correlations are often too small, or rewarding events are too infrequent…

Machine Learning · Computer Science 2020-01-23 Sebastien Racaniere , Andrew K. Lampinen , Adam Santoro , David P. Reichert , Vlad Firoiu , Timothy P. Lillicrap

Human-centered AI considers human experiences with AI performance. While abundant research has been helping AI achieve superhuman performance either by fully automatic or weak supervision learning, fewer endeavors are experimenting with how…

Artificial Intelligence · Computer Science 2022-08-08 Yilei Zeng , Jiali Duan , Yang Li , Emilio Ferrara , Lerrel Pinto , C. -C. Jay Kuo , Stefanos Nikolaidis

Research has established increased engagement and positive behavioral, attitudinal, and learning outcomes from educational games. Although engagement begets these benefits, there is a lack of research on how students engage with educational…

Physics Education · Physics 2017-10-13 Angela He

With the increased adoption of E-learning platforms, keeping online learners engaged throughout a lesson is challenging. One approach to tackle this challenge is to probe learn-ers periodically by asking questions. The paper presents an…

Human-Computer Interaction · Computer Science 2021-06-08 Ritu Gala , Revathi Vijayaraghavan , Valmik Nikam , Arvind Kiwelekar

Despite considerable recent progress, the creation of well-balanced and diverse resources remains a time-consuming and costly challenge in Argument Mining. Active Learning reduces the amount of data necessary for the training of machine…

Computation and Language · Computer Science 2021-09-29 Nikolai Solmsdorf , Dietrich Trautmann , Hinrich Schütze

Successfully navigating a complex environment to obtain a desired outcome is a difficult task, that up to recently was believed to be capable only by humans. This perception has been broken down over time, especially with the introduction…

Machine Learning · Computer Science 2019-11-12 Joshua Hare

Problem-based learning (PBL) is a constructivist learner-centered instructional approach based on the analysis, resolution and discussion of a given problem. It can be applied to any subject, indeed it is especially useful for the teaching…

History and Overview · Mathematics 2011-11-17 Marina Cazzola

Deep learning has made tremendous progress in the last decade. A key success factor is the large amount of architectures, layers, objectives, and optimization techniques. They include a myriad of variants related to attention,…

Machine Learning · Computer Science 2024-02-13 Johannes Schneider , Michalis Vlachos

A typical problem in MOOCs is the missing opportunity for course conductors to individually support students in overcoming their problems and misconceptions. This paper presents the results of automatically intervening on struggling…

Computers and Society · Computer Science 2018-09-27 Ralf Teusner , Thomas Hille , Thomas Staubitz

With the development of artificial intelligence, personalized learning has attracted much attention as an integral part of intelligent education. In recent years, countries and regions such as China, the United States, and the European…

Computers and Society · Computer Science 2026-01-29 Siyu Wu , Yang Cao , Runze Li , Jiajun Cui , Hong Qian , Bo Jiang , Wei Zhang

The rise of social media and AI tools has reshaped how students engage with learning, process information, and build trust in educational content. This generation prefers short, visual materials and fast feedback but often struggles with…

Computers and Society · Computer Science 2025-05-06 Sepinoud Azimi

Providing a suitable reward function to reinforcement learning can be difficult in many real world applications. While inverse reinforcement learning (IRL) holds promise for automatically learning reward functions from demonstrations,…

Machine Learning · Computer Science 2019-10-29 Lantao Yu , Tianhe Yu , Chelsea Finn , Stefano Ermon