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This research category full paper investigates how community college instructors evaluate interactive, no-code AI literacy resources designed for non-STEM learners. As artificial intelligence becomes increasingly integrated into everyday…

Computers and Society · Computer Science 2025-11-10 Aparna Maya Warrier , Arav Agarwal , Jaromir Savelka , Christopher A Bogart , Heather Burte

Several recent papers investigate Active Learning (AL) for mitigating the data dependence of deep learning for natural language processing. However, the applicability of AL to real-world problems remains an open question. While in…

Computation and Language · Computer Science 2018-09-25 Aditya Siddhant , Zachary C. Lipton

Learning through experience is time-consuming, inefficient and often bad for your cortisol levels. To address this problem, a number of recently proposed teacher-student methods have demonstrated the benefits of private tuition, in which a…

Machine Learning · Computer Science 2018-04-02 Samuel Albanie , James Thewlis , Joao F. Henriques

AI-driven education platforms have made some progress in personalisation, yet most remain constrained to static adaptation--predefined quizzes, uniform pacing, or generic feedback--limiting their ability to respond to learners' evolving…

Students who successfully engage in self-regulated learning, are able to plan their own studying, monitoring their progress and make any necessary adjustments based upon the data and feedback they gather. In order to promote this type of…

Physics Education · Physics 2016-08-02 Jeffrey A. Phillips

As artificial intelligence (AI) becomes increasingly integrated into daily life, higher education must move beyond code-centric instruction to foster holistic AI literacy. We present a novel pedagogical approach that integrates embodied,…

Computers and Society · Computer Science 2026-03-31 Jennifer M. Reddig , Scott Moon , Kaitlyn Crutcher , Christopher J. MacLellan

In some agent designs like inverse reinforcement learning an agent needs to learn its own reward function. Learning the reward function and optimising for it are typically two different processes, usually performed at different stages. We…

Artificial Intelligence · Computer Science 2020-04-29 Stuart Armstrong , Jan Leike , Laurent Orseau , Shane Legg

Reinforcement Learning formalises an embodied agent's interaction with the environment through observations, rewards and actions. But where do the actions come from? Actions are often considered to represent something external, such as the…

Artificial Intelligence · Computer Science 2021-10-01 Elliot Catt , Marcus Hutter , Joel Veness

Active learning (AL) is a learning paradigm where an active learner has to train a model (e.g., a classifier) which is in principal trained in a supervised way, but in AL it has to be done by means of a data set with initially unlabeled…

Machine Learning · Computer Science 2015-12-23 Adrian Calma , Tobias Reitmaier , Bernhard Sick , Paul Lukowicz , Mark Embrechts

Active learning methods increase classification quality by means of user feedback. An important subcategory is active learning for outlier detection with one-class classifiers. While various methods in this category exist, selecting one for…

Machine Learning · Computer Science 2019-05-15 Holger Trittenbach , Adrian Englhardt , Klemens Böhm

The way of understanding online higher education has greatly changed due to the worldwide pandemic situation. Teaching is undertaken remotely, and the faculty incorporate lecture audio recordings as part of the teaching material. This new…

Computation and Language · Computer Science 2024-01-01 Oscar Sapena , Eva Onaindia

In humans and animals, curriculum learning -- presenting data in a curated order - is critical to rapid learning and effective pedagogy. Yet in machine learning, curricula are not widely used and empirically often yield only moderate…

Machine Learning · Computer Science 2022-12-07 Luca Saglietti , Stefano Sarao Mannelli , Andrew Saxe

The objective of this article is to investigate the effect of active-learning pedagogy on learners' academic achievement and their attitude toward mathematics using both quantitative and qualitative methods. We cultivated sustainable…

History and Overview · Mathematics 2022-10-31 N. Karjanto , M. J. Acelajado

Extensive research has demonstrated that active learning methods are more effective than traditional lecturing at improving student conceptual understanding and reducing failure rates in undergraduate physics courses. Researchers have…

Physics Education · Physics 2026-05-19 Meagan Sundstrom , Justin Gambrell , Colin Green , Adrienne L. Traxle , Eric Brewe

An important challenge in reinforcement learning is training agents that can solve a wide variety of tasks. If tasks depend on each other (e.g. needing to learn to walk before learning to run), curriculum learning can speed up learning by…

Deep Reinforcement Learning is a promising tool for robotic control, yet practical application is often hindered by the difficulty of designing effective reward functions. Real-world tasks typically require optimizing multiple objectives…

Machine Learning · Computer Science 2026-03-06 Kilian Freitag , Knut Åkesson , Morteza Haghir Chehreghani

The reinforcement learning paradigm allows, in principle, for complex behaviours to be learned directly from simple reward signals. In practice, however, it is common to carefully hand-design the reward function to encourage a particular…

Machine learning has seen a vast increase of interest in recent years, along with an abundance of learning resources. While conventional lectures provide students with important information and knowledge, we also believe that additional…

Computers and Society · Computer Science 2021-07-30 Sebastian Raschka

Social learning is a powerful mechanism through which agents learn about the world from others. However, humans don't always choose to observe others, since social learning can carry time and cognitive resource costs. How do people balance…

Multiagent Systems · Computer Science 2025-07-15 Lance Ying , Ryan Truong , Joshua B. Tenenbaum , Samuel J. Gershman

Learning is a process wherein a learning agent enhances its performance through exposure of experience or data. Throughout this journey, the agent may encounter diverse learning environments. For example, data may be presented to the leaner…

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