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Nowadays, cars offer many possibilities to explore the world around you by providing location-based information displayed on a 2D-Map. However, this information is often only available to front-seat passengers while being restricted to…

Human-Computer Interaction · Computer Science 2023-07-13 Robin Connor Schramm , Markus Sasalovici , Axel Hildebrand , Ulrich Schwanecke

Visual relation detection methods rely on object information extracted from RGB images such as 2D bounding boxes, feature maps, and predicted class probabilities. We argue that depth maps can additionally provide valuable information on…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Sahand Sharifzadeh , Sina Moayed Baharlou , Max Berrendorf , Rajat Koner , Volker Tresp

We present EgoCOL, an egocentric camera pose estimation method for open-world 3D object localization. Our method leverages sparse camera pose reconstructions in a two-fold manner, video and scan independently, to estimate the camera pose of…

Computer Vision and Pattern Recognition · Computer Science 2023-06-30 Cristhian Forigua , Maria Escobar , Jordi Pont-Tuset , Kevis-Kokitsi Maninis , Pablo Arbeláez

Natural interaction with virtual objects in AR/VR environments makes for a smooth user experience. Gestures are a natural extension from real world to augmented space to achieve these interactions. Finding discriminating spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2018-08-17 Tejo Chalasani , Jan Ondrej , Aljosa Smolic

Accurate and robust global localization is essential to robotics applications. We propose a novel global localization method that employs the map traversability as a hidden observation. The resulting map-corrected odometry localization is…

Robotics · Computer Science 2019-10-02 Cheng Peng , David Weikersdorfer

Global Route-Planning Algorithms (GRPA) are required to compute paths between several points located on Earth's surface. A geodesic algorithm is employed as an auxiliary tool, increasing the precision of distance calculations. This work…

Data Structures and Algorithms · Computer Science 2016-10-17 William C. da Rosa , Iury V. de Bessa , Lucas C. Cordeiro

We present a solution to egocentric 3D body pose estimation from monocular images captured from downward looking fish-eye cameras installed on the rim of a head mounted VR device. This unusual viewpoint leads to images with unique visual…

Computer Vision and Pattern Recognition · Computer Science 2020-11-04 Denis Tome , Thiemo Alldieck , Patrick Peluse , Gerard Pons-Moll , Lourdes Agapito , Hernan Badino , Fernando De la Torre

An accurate understanding of a self-driving vehicle's surrounding environment is crucial for its navigation system. To enhance the effectiveness of existing algorithms and facilitate further research, it is essential to provide…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Abtin Mahyar , Hossein Motamednia , Dara Rahmati

Traditional visualisations are designed to be shown on a flat surface (screen or page) but most data is not "flat". For example, the surface of the earth exists on a sphere, however, when that surface is presented on a flat map, key…

Human-Computer Interaction · Computer Science 2022-10-25 Kun-Ting Chen

The appearance of the world varies dramatically not only from place to place but also from hour to hour and month to month. Every day billions of images capture this complex relationship, many of which are associated with precise time and…

Computer Vision and Pattern Recognition · Computer Science 2021-01-01 Tawfiq Salem , Scott Workman , Nathan Jacobs

In this paper, we propose a novel pipeline for the 3D reconstruction of the full body from egocentric viewpoints. 3-D reconstruction of the human body from egocentric viewpoints is a challenging task as the view is skewed and the body parts…

Computer Vision and Pattern Recognition · Computer Science 2021-11-11 Shivam Grover , Kshitij Sidana , Vanita Jain

Context: Software engineering is becoming more and more distributed. Developers and other stakeholders are often located in different locations, departments, and countries and operating within different time zones. Most online software…

Software Engineering · Computer Science 2023-11-30 Martin Stancek , Ivan Polasek , Tibor Zalabai , Juraj Vincur , Rodi Jolak , Michel Chaudron

Tracking body and hand motions in the 3D space is essential for social and self-presence in augmented and virtual environments. Unlike the popular 3D pose estimation setting, the problem is often formulated as inside-out tracking based on…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Mathias Parger , Chengcheng Tang , Yuanlu Xu , Christopher Twigg , Lingling Tao , Yijing Li , Robert Wang , Markus Steinberger

Virtual Reality (VR) head-mounted displays (HMDs) have been studied widely as tools for the most diverse kinds of training activities. One special kind that is the basis for many real-world applications is spatial knowledge acquisition and…

Human-Computer Interaction · Computer Science 2021-04-16 Diego Monteiro , Xian Wang , Hai-Ning Liang , Yiyu Cai

Mobile virtual reality (VR) head mounted displays (HMD) have become popular among consumers in recent years. In this work, we demonstrate real-time egocentric hand gesture detection and localization on mobile HMDs. Our main contributions…

Computer Vision and Pattern Recognition · Computer Science 2017-12-15 Rohit Pandey , Marie White , Pavel Pidlypenskyi , Xue Wang , Christine Kaeser-Chen

In this paper, we propose an effective global relation learning algorithm to recommend an appropriate location of a building unit for in-game customization of residential home complex. Given a construction layout, we propose a visual…

Computer Vision and Pattern Recognition · Computer Science 2021-02-24 Lijuan Liu , Yin Yang , Yi Yuan , Tianjia Shao , He Wang , Kun Zhou

Today's autonomous vehicles rely extensively on high-definition 3D maps to navigate the environment. While this approach works well when these maps are completely up-to-date, safe autonomous vehicles must be able to corroborate the map's…

Computer Vision and Pattern Recognition · Computer Science 2016-12-09 Ari Seff , Jianxiong Xiao

Underwater ROVs (Remotely Operated Vehicles) are indispensable for subsea exploration and task execution, yet typical teleoperation engines based on egocentric (first-person) video feeds restrict human operators' field-of-view and limit…

Robotics · Computer Science 2026-05-26 Adnan Abdullah , Ruo Chen , Ioannis Rekleitis , Md Jahidul Islam

Choropleth maps are among the most common visualization techniques used to present geographical data. These maps require an equal-area projection but there are no clear criteria for selecting one. We collaborated with 20 social scientists…

Human-Computer Interaction · Computer Science 2020-09-08 Gabriela Molina León , Michael Lischka , Andreas Breiter

AI personal assistants, deployed through robots or wearables, require embodied understanding to collaborate effectively with humans. However, current Multimodal Large Language Models (MLLMs) primarily focus on third-person (exocentric)…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Haoyu Zhang , Qiaohui Chu , Meng Liu , Haoxiang Shi , Yaowei Wang , Liqiang Nie