Related papers: Implicitization of tensor product surfaces via vir…
We present a general purpose method for solving partial differential equations on a closed surface, based on a technique for discretizing the surface introduced by Wenjun Ying and Wei-Cheng Wang [J. Comput. Phys. 252 (2013), pp. 606-624]…
Fake projective planes are smooth complex surfaces of general type with Betti numbers equal to those of the usual projective plane. They come in complex conjugate pairs and have been classified as quotients of the two-dimensional ball by…
In this paper we provide, first, a general symbolic algorithm for computing the symmetries of a given rational surface, based on the classical differential invariants of surfaces, i.e. Gauss curvature and mean curvature. In practice, the…
To approximate solutions of a linear differential equation, we project, via trigonometric interpolation, its solution space onto a finite-dimensional space of trigonometric polynomials and construct a matrix representation of the…
We present an effective method for visualizing flat surfaces using ray marching. Our approach provides an intuitive way to explore translation surfaces, mirror rooms, unfolded polyhedra, and translation prisms while maintaining…
This work proposes a model-reduction approach for the material point method on nonlinear manifolds. Our technique approximates the $\textit{kinematics}$ by approximating the deformation map using an implicit neural representation that…
We propose a hybrid image-space/object-space solution to the classical hidden surface removal problem: Given n disjoint triangles in Real^3 and p sample points (``pixels'') in the xy-plane, determine the first triangle directly behind each…
A multi-cube method is developed for solving systems of elliptic and hyperbolic partial differential equations numerically on manifolds with arbitrary spatial topologies. It is shown that any three-dimensional manifold can be represented as…
Simulations of many rigid bodies colliding with each other sometimes yield particularly interesting results if the colliding objects differ significantly in size and are non-spherical. The most expensive part within such a simulation code…
Oriented normals are common pre-requisites for many geometric algorithms based on point clouds, such as Poisson surface reconstruction. However, it is not trivial to obtain a consistent orientation. In this work, we bridge orientation and…
Information on su(N) tensor product multiplicities is neatly encoded in Berenstein-Zelevinsky triangles. Here we study a generalisation of these triangles by allowing negative as well as non-negative integer entries. For a fixed triple…
In this article, we discuss the numerical solution of diffusion equations on random surfaces within the isogeometric framework. We describe in detail, how diffusion problems on random surfaces can be modelled and how quantities of interest…
Neural implicit surface reconstruction using volume rendering techniques has recently achieved significant advancements in creating high-fidelity surfaces from multiple 2D images. However, current methods primarily target scenes with…
Dispersion of low-density rigid particles with complex geometries is ubiquitous in both natural and industrial environments. We show that while explicit methods for coupling the incompressible Navier-Stokes equations and Newton's equations…
In a previous work of the authors, a result to algorithmically compute the topology types of the level curves of an algebraic surface, is given. From this result, here we derive applications based on level curves to determine some…
In this paper, we directly derive generalized mirror transformation of projective hypersurfaces up to degree 3 genus 0 Gromov-Witten invariants by comparing Kontsevich localization formula with residue integral representation of the virtual…
The task of voxel resolution for a space curve in video memory of 3D display is set. Furthermore, an approach solution of voxel resolution of arbitrary space curve, given in parametric form, is studied. Numerous numbers of intensive…
The problem of immersing a simply connected surface with a prescribed shape operator is discussed. From classical and more recent work, it is known that, aside from some special degenerate cases, such as when the shape operator can be…
We introduce a nonsymmetric, associative tensor product among representations of Cuntz algebras by using embeddings. We show the decomposition formulae of tensor products for permutative representations explicitly We apply decomposition…
We present a new learning-based framework S-3D-RCNN that can recover accurate object orientation in SO(3) and simultaneously predict implicit rigid shapes from stereo RGB images. For orientation estimation, in contrast to previous studies…