English
Related papers

Related papers: Flow Allocation Games

200 papers

This paper presents a multi-agent reinforcement learning algorithm to represent strategic bidding behavior in freight transport markets. Using this algorithm, we investigate whether feasible market equilibriums arise without any central…

Machine Learning · Computer Science 2021-02-19 Wouter van Heeswijk

Network slicing to enable resource sharing among multiple tenants --network operators and/or services-- is considered a key functionality for next generation mobile networks. This paper provides an analysis of a well-known model for…

Computer Science and Game Theory · Computer Science 2017-02-21 Pablo Caballero , Albert Banchs , Gustavo de Veciana , Xavier Costa-Perez

We present a new optimization-based method for aggregating preferences in settings where each voter expresses preferences over pairs of alternatives. Our approach to identifying a consensus partial order is motivated by the observation that…

Social and Information Networks · Computer Science 2025-01-28 Nathan Atkinson , Scott C. Ganz , Dorit S. Hochbaum , James B. Orlin

Self-interested behavior in sharing economies often leads to inefficient aggregate outcomes compared to a centrally coordinated allocation, ultimately harming users. Yet, centralized coordination removes individual decision power. This…

Computer Science and Game Theory · Computer Science 2026-03-20 Leonardo Pedroso , Andrea Agazzi , W. P. M. H. Heemels , Mauro Salazar

We consider multi-agent decision making where each agent's cost function depends on all agents' strategies. We propose a distributed algorithm to learn a Nash equilibrium, whereby each agent uses only obtained values of her cost function at…

Multiagent Systems · Computer Science 2019-04-04 Tatiana Tatarenko , Maryam Kamgarpour

In \emph{bandwidth allocation games} (BAGs), the strategy of a player consists of various demands on different resources. The player's utility is at most the sum of these demands, provided they are fully satisfied. Every resource has a…

Computer Science and Game Theory · Computer Science 2018-07-10 Maximilian Drees , Matthias Feldotto , Sören Riechers , Alexander Skopalik

In this paper the problem of optimal derivative design, profit maximization and risk minimization under adverse selection when multiple agencies compete for the business of a continuum of heterogenous agents is studied. The presence of ties…

Trading and Market Microstructure · Quantitative Finance 2011-07-06 Ulrich Horst , Santiago Moreno-Bromberg

Motivated by emerging resource allocation and data placement problems such as web caches and peer-to-peer systems, we consider and study a class of resource allocation problems over a network of agents (nodes). In this model, nodes can…

Computer Science and Game Theory · Computer Science 2020-01-07 S. Rasoul Etesami

This paper investigates design of noncooperative games from an optimization and control theoretic perspective. Pricing mechanisms are used as a design tool to ensure that the Nash equilibrium of a fairly general class of noncooperative…

Computer Science and Game Theory · Computer Science 2010-07-02 Tansu Alpcan , Lacra Pavel , Nem Stefanovic

Resource allocation takes place in various types of real-world complex systems such as urban traf- fic, social services institutions, economical and ecosystems. Mathematically, the dynamical process of complex resource allocation can be…

Physics and Society · Physics 2015-11-05 Ji-Qiang Zhang , Zi-Gang Huang , Zhi-Xi Wu , Riqi Su , Ying-Cheng Lai

We consider network contribution games, where each agent in a social network has a budget of effort that he can contribute to different collaborative projects or relationships. Depending on the contribution of the involved agents a…

Computer Science and Game Theory · Computer Science 2012-04-27 Elliot Anshelevich , Martin Hoefer

In this paper we introduce a novel flow representation for finite games in strategic form. This representation allows us to develop a canonical direct sum decomposition of an arbitrary game into three components, which we refer to as the…

Computer Science and Game Theory · Computer Science 2015-03-17 Ozan Candogan , Ishai Menache , Asuman Ozdaglar , Pablo A. Parrilo

Congestion games model a wide variety of real-world resource congestion problems, such as selfish network routing, traffic route guidance in congested areas, taxi fleet optimization and crowd movement in busy areas. However, existing…

Computer Science and Game Theory · Computer Science 2012-10-19 Asrar Ahmed , Pradeep Varakantham , Shih-Fen Cheng

We adopt a game theoretic approach for the design and analysis of distributed resource allocation algorithms in fading multiple access channels. The users are assumed to be selfish, rational, and limited by average power constraints. We…

Information Theory · Computer Science 2007-07-13 Lifeng Lai , Hesham El Gamal

We consider network aggregative games to model and study multi-agent populations in which each rational agent is influenced by the aggregate behavior of its neighbors, as specified by an underlying network. Specifically, we examine systems…

Systems and Control · Computer Science 2015-06-26 Francesca Parise , Sergio Grammatico , Basilio Gentile , John Lygeros

To verify the robustness of a program or protocol, it is common in the computer science community to rely on the theoretical framework of game theory. In particular, if one seeks to enforce a desired property, or specification, despite an…

Computer Science and Game Theory · Computer Science 2026-05-20 Léonard Brice

Motivated by game-theoretic models of crowd motion dynamics, this paper analyzes a broad class of distributed games with jump diffusions within the recently developed $\alpha$-potential game framework. We demonstrate that analyzing the…

Optimization and Control · Mathematics 2026-04-17 Xin Guo , Xinyu Li , Yufei Zhang

Generating payoff matrices of normal-form games at random, we calculate the frequency of games with a unique pure strategy Nash equilibrium in the ensemble of $n$-player, $m$-strategy games. These are perfectly predictable as they must…

Theoretical Economics · Economics 2020-11-03 Samuel C. Wiese , Torsten Heinrich

Game theory has been developed by scientists as a theory of strategic interaction among players who are supposed to be perfectly rational. These strategic interactions might have been presented in an auction, a business negotiation, a chess…

Computer Science and Game Theory · Computer Science 2020-04-07 Medet Kanmaz , Elif Surer

We consider multi-player games played on graphs, in which the players aim at fulfilling their own (not necessarily antagonistic) objectives. In the spirit of evolutionary game theory, we suppose that the players have the right to repeatedly…

Computer Science and Game Theory · Computer Science 2019-10-04 Thomas Brihaye , Gilles Geeraerts , Marion Hallet , Benjamin Monmege , Bruno Quoitin
‹ Prev 1 4 5 6 7 8 10 Next ›