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We suggest a novel discretisation of the momentum equation for Smoothed Particle Hydrodynamics (SPH) and show that it significantly improves the accuracy of the obtained solutions. Our new formulation which we refer to as relative pressure…
We have performed Smoothed Particle Hydrodynamics (SPH) simulations to study the time evolution of one and two protoplanets embedded in a protoplanetary accretion disc. We investigate accretion and migration rates of a single protoplanet…
The Athena MHD code has been extended to integrates the motion of particles coupled with the gas via aerodynamic drag, in order to study the dynamics of gas and solids in protoplanetary disks and the formation of planetesimals. Our…
Slug flows are a typical intermittent two-phase flow pattern that can occur in submarine pipelines connecting the wells to the production facility and that is known to cause undesired consequences. In this context, computational fluid…
This paper proposes and validates two new particle regularization techniques for the Smoothed Particle Hydrodynamics (SPH) numerical method to improve its stability and accuracy for free surface flow simulations. We introduce a general form…
A method for simulation of elastoplastic solids in multibody systems with nonsmooth and multidomain dynamics is developed. The solid is discretised into pseudo-particles using the meshfree moving least squares method. The particles carry…
Multi-particle collision dynamics (MPCD) is a mesoscopic simulation method to simulate fluid particle-like flows. MPCD has been widely used to simulate various problems in condensed matter. In this study, hydrostatic behavior of gas in the…
The Smoothed Particles Hydrodynamics (SPH) is a particle-based, meshfree, Lagrangian method used to simulate multidimensional fluids with arbitrary geometries, most commonly employed in astrophysics, cosmology, and computational…
Particle methods play an important role in the study of a wide variety of astrophysical fluid dynamics problems. The different methods currently in use are all variants of the so-called Smoothed Particle Hydrodynamics (SPH) scheme…
Dust-gas mixtures are the simplest example of a two fluid mixture. We show that when simulating such mixtures with particles or with particles coupled to grids a problem arises due to the need to resolve a very small length scale when the…
We present and test a general-purpose code, called PPASPH, for evolving self-gravitating fluids in astrophysics, both with and without a collisionless component. In PPASPH, hydrodynamical properties are computed by using the SPH (Smoothed…
We study the dynamics of the solid to liquid transition for a model material made of elastic particles immersed in a viscous fluid. The interaction between particle surfaces includes their viscous lubrication, a sharp repulsion when they…
Modern graphics processing units (GPUs) lead to a major increase in the performance of the computation of astrophysical simulations. Owing to the different nature of GPU architecture compared to traditional central processing units (CPUs)…
Smoothed particle hydrodynamics is a particle-based, fully Lagrangian, method for fluid-flow simulations. In this work, fundamental concepts of the method are first briefly recalled. Then, we present a thorough comparison of three different…
We present a novel computational modeling framework to numerically investigate fluid-structure interaction in viscous fluids using the phase field embedding method. Each rigid body or elastic structure immersed in the incompressible viscous…
Smoothed Particle Hydrodynamics (SPH) is a unique numerical method widely used for astrophysical problems since it involves no spatial grid. Rather, fluid quantities are carried by a set of Lagrangian `particles' which move with the flow,…
Smoothed particle hydrodynamics (SPH) employs an artificial viscosity to properly capture hydrodynamical shock waves. In its original formulation, the resulting numerical viscosity is large enough to suppress structure in the velocity field…
A simple model for simulating flows of active suspensions is investigated. The approach is based on dissipative particle dynamics. While the model is potentially applicable to a wide range of self-propelled particle systems, the specific…
Simulating the interaction of fluids with immersed moving solids is playing an important role for gaining a better quantitative understanding of how fluid dynamics is altered by the presence of obstacles and which forces are exerted on the…
The Smoothed Particle Hydrodynamics (SPH) is a particle-based, Lagrangian method for fluid-flow simulations. In this work, fundamental concepts of this method are first briefly recalled. Then, the ability to accurately model granular…