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To simulate the dynamics of fluid with polydisperse particles on macroscale level, one has to solve hydrodynamic equations with several relaxation terms, representing momentum transfer from fluid to particles and vice versa. For small…
Simulation of the dynamics of dust-gas circumstellar discs is crucial in understanding the mechanisms of planet formation. The dynamics of small grains in the disc is stiffly coupled to the gas, while the dynamics of grown solids is…
We present a new approach to simulating mixtures of gas and dust in smoothed particle hydrodynamics (SPH). We show how the two-fluid equations can be rewritten to describe a single-fluid 'mixture' moving with the barycentric velocity, with…
We present a new algorithm for simulating two-fluid gas and dust mixtures in Smoothed Particle Hydrodynamics (SPH), systematically addressing a number of key issues including the generalised SPH density estimate in multi-fluid systems, the…
We present a 'two-fluid' implementation of dust in smoothed particle hydrodynamics (SPH) in the test particle limit. The scheme is able to handle both short and long stopping times and reproduces the short friction time limit, which is not…
In a companion paper we have shown how the equations describing gas and dust as two fluids coupled by a drag term can be reformulated to describe the system as a single fluid mixture. Here we present a numerical implementation of the…
Transport and mixing of gas species are of particular interest in planetary environments, where interactions among multiple species can occur within confined or porous media. In this work, we present a novel Smoothed Particle Hydrodynamics…
Simulating the flow of different fluids can be a highly computational intensive process, which requires large amounts of resources. Recently there has been a lot of research effort directed towards GPU processing, which can greatly increase…
Numerical simulation of numerous mm/cm-sized particles embedded in a gaseous disk has become an important tool in the study of planet formation and in understanding the dust distribution in observed protoplanetary disks. However, the mutual…
In a companion paper (Laibe & Price 2011b), we have presented an algorithm for simulating two-fluid gas and dust mixtures in Smoothed Particle Hydrodynamics (SPH). In this paper, we develop an implicit timestepping method that preserves the…
A method to avoid the explicit time integration of small dust grains in the two fluid gas/dust smoothed particle hydrodynamics (SPH) approach is proposed. By assuming a very simple exponential decay model for the relative velocity between…
Smoothed particle hydrodynamics (SPH) method has been increasingly used for simulating fluid flows, however its ability to simulate evaporating flow requires significant improvements. This paper proposes an SPH method for evaporating…
The present work proposes an approach for fluid-solid and contact interaction problems including thermo-mechanical coupling and reversible phase transitions. The solid field is assumed to consist of several arbitrarily-shaped, undeformable…
We propose a particle-based method to simulate thin-film fluid that jointly facilitates aggressive surface deformation and vigorous tangential flows. We build our dynamics model from the surface tension driven Navier-Stokes equation with…
Starting from the single graphics processing unit (GPU) version of the Smoothed Particle Hydrodynamics (SPH) code DualSPHysics, a multi-GPU SPH program is developed for free-surface flows. The approach is based on a spatial decomposition…
Parallel implementation features of self-gravitating gas dynamics modeling on multiple GPUs are considered applying the GPU-Direct technology. The parallel algorithm for solving of the self-gravitating gas dynamics problem based on hybrid…
High-speed disperse multiphase flows are present in numerous environmental and engineering applications with complex interactions between turbulence, shock waves, and particles. Compared to its incompressible counterpart, compressible…
Smoothed particle hydrodynamics (SPH) has been extensively studied in computer graphics to animate fluids with versatile effects. However, SPH still suffers from two numerical difficulties: the particle deficiency problem, which will…
In this work we will identify a novel relation between Smoothed Particle Hydrodynamics (SPH) and explicit Large Eddy Simulation (LES) using a coarse-graining method from Non-Equilibrium Molecular Dynamics (NEMD). While the current…
We describe a simple method for simulating the dynamics of small grains in a dusty gas, relevant to micron-sized grains in the interstellar medium and grains of centimetre size and smaller in protoplanetary discs. The method involves…