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Social robots and interactive computer applications have the potential to foster early language development in young children by acting as peer learning companions. However, studies have found that children only trust robots which behave in…

Human-Computer Interaction · Computer Science 2020-07-23 Mononito Goswami , Minkush Manuja , Maitree Leekha

This paper explores a deep learning based robot intelligent model that renders robots learn and reason for complex tasks. First, by constructing a network of environmental factor matrix to stimulate the learning process of the robot…

Robotics · Computer Science 2025-02-03 Yuchun Li , Fang Zhang

This paper presents a Discriminative Deep Dyna-Q (D3Q) approach to improving the effectiveness and robustness of Deep Dyna-Q (DDQ), a recently proposed framework that extends the Dyna-Q algorithm to integrate planning for task-completion…

Computation and Language · Computer Science 2018-09-07 Shang-Yu Su , Xiujun Li , Jianfeng Gao , Jingjing Liu , Yun-Nung Chen

Training task-oriented dialog agents based on reinforcement learning is time-consuming and requires a large number of interactions with real users. How to grasp dialog policy within limited dialog experiences remains an obstacle that makes…

Machine Learning · Computer Science 2024-05-21 Xuecheng Niu , Akinori Ito , Takashi Nose

We present a novel reinforcement learning method to train the quadruped robot in a simulated environment. The idea of controlling quadruped robots in a dynamic environment is quite challenging and my method presents the optimum policy and…

Robotics · Computer Science 2025-02-25 Nabeel Ahmad Khan Jadoon , Mongkol Ekpanyapong

In this paper, we present a solution to a design problem of control strategies for multi-agent cooperative transport. Although existing learning-based methods assume that the number of agents is the same as that in the training environment,…

Robotics · Computer Science 2022-12-06 Kazuki Shibata , Tomohiko Jimbo , Takamitsu Matsubara

We present a novel definition of the reinforcement learning state, actions and reward function that allows a deep Q-network (DQN) to learn to control an optimization hyperparameter. Using Q-learning with experience replay, we train two DQNs…

Optimization and Control · Mathematics 2016-06-21 Samantha Hansen

Skilled robot task learning is best implemented by predictive action policies due to the inherent latency of sensorimotor processes. However, training such predictive policies is challenging as it involves finding a trajectory of motor…

Robotics · Computer Science 2017-03-03 Ali Ghadirzadeh , Atsuto Maki , Danica Kragic , Mårten Björkman

Statistical spoken dialogue systems have the attractive property of being able to be optimised from data via interactions with real users. However in the reinforcement learning paradigm the dialogue manager (agent) often requires…

Machine Learning · Computer Science 2015-08-19 Pei-Hao Su , David Vandyke , Milica Gasic , Nikola Mrksic , Tsung-Hsien Wen , Steve Young

In this paper, the problem of dynamic spectrum sensing and aggregation is investigated in a wireless network containing N correlated channels, where these channels are occupied or vacant following an unknown joint 2-state Markov model. At…

Signal Processing · Electrical Eng. & Systems 2020-07-29 Yunzeng Li , Wensheng Zhang , Cheng-Xiang Wang , Jian Sun , Yu Liu

Parameterised actions in reinforcement learning are composed of discrete actions with continuous action-parameters. This provides a framework for solving complex domains that require combining high-level actions with flexible control. The…

Machine Learning · Computer Science 2019-05-14 Craig J. Bester , Steven D. James , George D. Konidaris

Automated lane change is one of the most challenging task to be solved of highly automated vehicles due to its safety-critical, uncertain and multi-agent nature. This paper presents the novel deployment of the state of art Q learning…

Artificial Intelligence · Computer Science 2020-09-28 M. Ugur Yavas , N. Kemal Ure , Tufan Kumbasar

The paper considers a class of multi-agent Markov decision processes (MDPs), in which the network agents respond differently (as manifested by the instantaneous one-stage random costs) to a global controlled state and the control actions of…

Machine Learning · Statistics 2015-06-04 Soummya Kar , Jose' M. F. Moura , H. Vincent Poor

To coordinate actions with an interaction partner requires a constant exchange of sensorimotor signals. Humans acquire these skills in infancy and early childhood mostly by imitation learning and active engagement with a skilled partner.…

Machine Learning · Computer Science 2019-10-15 Judith Bütepage , Ali Ghadirzadeh , Özge Öztimur Karadag , Mårten Björkman , Danica Kragic

While a number of existing approaches for building foundation model agents rely on prompting or fine-tuning with human demonstrations, it is not sufficient in dynamic environments (e.g., mobile device control). On-policy reinforcement…

Machine Learning · Computer Science 2025-02-25 Hao Bai , Yifei Zhou , Li Erran Li , Sergey Levine , Aviral Kumar

Model-based reinforcement learning uses models to plan, where the predictions and policies of an agent can be improved by using more computation without additional data from the environment, thereby improving sample efficiency. However,…

Machine Learning · Computer Science 2023-02-22 Animesh Kumar Paul , Videh Raj Nema

Existing navigation policies for autonomous robots tend to focus on collision avoidance while ignoring human-robot interactions in social life. For instance, robots can pass along the corridor safer and easier if pedestrians notice them.…

Robotics · Computer Science 2022-03-31 Quecheng Qiu , Shunyi Yao , Jing Wang , Jun Ma , Guangda Chen , Jianmin Ji

We propose a distributed deep learning model to successfully learn control policies directly from high-dimensional sensory input using reinforcement learning. The model is based on the deep Q-network, a convolutional neural network trained…

Machine Learning · Computer Science 2015-10-16 Hao Yi Ong , Kevin Chavez , Augustus Hong

Real-world reinforcement learning tasks often involve some form of partial observability where the observations only give a partial or noisy view of the true state of the world. Such tasks typically require some form of memory, where the…

Machine Learning · Computer Science 2022-11-11 Kevin Esslinger , Robert Platt , Christopher Amato

Reinforcement learning is a powerful approach for training an optimal policy to solve complex problems in a given system. This project aims to demonstrate the application of reinforcement learning in stochastic process environments with…

Machine Learning · Computer Science 2023-08-08 Kuangheng He