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Developing agents for complex and underspecified tasks, where no clear objective exists, remains challenging but offers many opportunities. This is especially true in video games, where simulated players (bots) need to play realistically,…

Machine Learning · Computer Science 2025-04-15 Emilien Biré , Anthony Kobanda , Ludovic Denoyer , Rémy Portelas

Reinforcement Learning (RL) enables an intelligent agent to optimise its performance in a task by continuously taking action from an observed state and receiving a feedback from the environment in form of rewards. RL typically uses tables…

Artificial Intelligence · Computer Science 2025-01-28 Alberto Castagna

We study building multi-task agents in open-world environments. Without human demonstrations, learning to accomplish long-horizon tasks in a large open-world environment with reinforcement learning (RL) is extremely inefficient. To tackle…

Machine Learning · Computer Science 2023-12-05 Haoqi Yuan , Chi Zhang , Hongcheng Wang , Feiyang Xie , Penglin Cai , Hao Dong , Zongqing Lu

Traditionally, the performance of multi-agent deep reinforcement learning algorithms are demonstrated and validated in gaming environments where we often have a fixed number of agents. In many industrial applications, the number of…

Machine Learning · Computer Science 2022-01-19 Hamed Khorasgani , Haiyan Wang , Hsiu-Khuern Tang , Chetan Gupta

Reinforcement learning is a machine learning approach based on behavioral psychology. It is focused on learning agents that can acquire knowledge and learn to carry out new tasks by interacting with the environment. However, a problem…

Artificial Intelligence · Computer Science 2022-12-15 Hugo Muñoz , Ernesto Portugal , Angel Ayala , Bruno Fernandes , Francisco Cruz

Reinforcement learning (RL) has demonstrated its ability to solve high dimensional tasks by leveraging non-linear function approximators. However, these successes are mostly achieved by 'black-box' policies in simulated domains. When…

Machine Learning · Computer Science 2021-11-19 Riad Akrour , Davide Tateo , Jan Peters

The multiagent-based participatory simulation features prominently in urban planning as the acquired model is considered as the hybrid system of the domain and the local knowledge. However, the key problem of generating realistic agents for…

Multiagent Systems · Computer Science 2017-12-22 Soma Suzuki

Active learning agents typically employ a query selection algorithm which solely considers the agent's learning objectives. However, this may be insufficient in more realistic human domains. This work uses imitation learning to enable an…

Machine Learning · Computer Science 2019-07-02 Kalesha Bullard , Yannick Schroecker , Sonia Chernova

In this paper, we explore using deep reinforcement learning for problems with multiple agents. Most existing methods for deep multi-agent reinforcement learning consider only a small number of agents. When the number of agents increases,…

Machine Learning · Computer Science 2018-05-24 Arbaaz Khan , Clark Zhang , Daniel D. Lee , Vijay Kumar , Alejandro Ribeiro

Maneuvering in dense traffic is a challenging task for autonomous vehicles because it requires reasoning about the stochastic behaviors of many other participants. In addition, the agent must achieve the maneuver within a limited time and…

Artificial Intelligence · Computer Science 2020-05-26 Maxime Bouton , Alireza Nakhaei , David Isele , Kikuo Fujimura , Mykel J. Kochenderfer

We propose an approach to learning agents for active robotic mapping, where the goal is to map the environment as quickly as possible. The agent learns to map efficiently in simulated environments by receiving rewards corresponding to how…

Robotics · Computer Science 2018-01-01 Shane Barratt

Remaining competitive in future conflicts with technologically-advanced competitors requires us to accelerate our research and development in artificial intelligence (AI) for wargaming. More importantly, leveraging machine learning for…

Machine Learning · Computer Science 2024-02-13 Scotty Black , Christian Darken

Deep reinforcement learning enables algorithms to learn complex behavior, deal with continuous action spaces and find good strategies in environments with high dimensional state spaces. With deep reinforcement learning being an active area…

Machine Learning · Computer Science 2018-10-17 Winfried Lötzsch

Active learning (AL) aims to enable training high performance classifiers with low annotation cost by predicting which subset of unlabelled instances would be most beneficial to label. The importance of AL has motivated extensive research,…

Machine Learning · Computer Science 2018-06-14 Kunkun Pang , Mingzhi Dong , Yang Wu , Timothy Hospedales

The ability of an AI agent to assist other agents, such as humans, is an important and challenging goal, which requires the assisting agent to reason about the behavior and infer the goals of the assisted agent. Training such an ability by…

Artificial Intelligence · Computer Science 2021-10-05 Antti Keurulainen , Isak Westerlund , Samuel Kaski , Alexander Ilin

Training robots to perceive, act and communicate using multiple modalities still represents a challenging problem, particularly if robots are expected to learn efficiently from small sets of example interactions. We describe a learning…

Machine Learning · Computer Science 2016-11-29 Heriberto Cuayáhuitl , Guillaume Couly , Clément Olalainty

Deep Reinforcement Learning (DRL) is a subfield of machine learning for training autonomous agents that take sequential actions across complex environments. Despite its significant performance in well-known environments, it remains…

With the breakthrough of AlphaGo, deep reinforcement learning becomes a recognized technique for solving sequential decision-making problems. Despite its reputation, data inefficiency caused by its trial and error learning mechanism makes…

Machine Learning · Computer Science 2024-04-01 Qiyue Yin , Tongtong Yu , Shengqi Shen , Jun Yang , Meijing Zhao , Kaiqi Huang , Bin Liang , Liang Wang

Our aim is to build autonomous agents that can solve tasks in environments like Minecraft. To do so, we used an imitation learning-based approach. We formulate our control problem as a search problem over a dataset of experts'…

Machine Learning · Computer Science 2023-04-18 Federico Malato , Florian Leopold , Amogh Raut , Ville Hautamäki , Andrew Melnik

AI-based defensive solutions are necessary to defend networks and information assets against intelligent automated attacks. Gathering enough realistic data for training machine learning-based defenses is a significant practical challenge.…

Cryptography and Security · Computer Science 2021-10-05 Kalle Kujanpää , Willie Victor , Alexander Ilin
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