Related papers: Soccer Team Vectors
Relational databases underpin critical infrastructure across a wide range of domains, yet the design of generalizable pre-training strategies for learning from relational databases remains an open challenge due to task heterogeneity.…
We propose two novel model architectures for computing continuous vector representations of words from very large data sets. The quality of these representations is measured in a word similarity task, and the results are compared to the…
State-of-the-art spatio-temporal action detection (STAD) methods show promising results for extracting soccer events from broadcast videos. However, when operated in the high-recall, low-precision regime required for exhaustive event…
We designed a multilayer perceptron neural network to predict the price of a football (soccer) player using data on more than 15,000 players from the football simulation video game FIFA 2017. The network was optimized by experimenting with…
We propose new methods for Support Vector Machines (SVMs) using tree architecture for multi-class classi- fication. In each node of the tree, we select an appropriate binary classifier using entropy and generalization error estimation, then…
We provide a new way to represent numerical semigroups by showing that the position of every Ap\'ery set of a numerical semigroup $S$ in the enumeration of the elements of $S$ is unique, and that $S$ can be re-constructed from this…
The performance of soccer players is one of most discussed aspects by many actors in the soccer industry: from supporters to journalists, from coaches to talent scouts. Unfortunately, the dashboards available online provide no effective way…
We showcase in this paper the use of some tools from network theory to describe the strategy of football teams. Using passing data made available by FIFA during the 2010 World Cup, we construct for each team a weighted and directed network…
Distributed representations of words and paragraphs as semantic embeddings in high dimensional data are used across a number of Natural Language Understanding tasks such as retrieval, translation, and classification. In this work, we…
We present a new approach to goal recognition that involves comparing observed facts with their expected probabilities. These probabilities depend on a specified goal g and initial state s0. Our method maps these probabilities and observed…
The application of Network Science to social systems has introduced new methodologies to analyze classical problems such as the emergence of epidemics, the arousal of cooperation between individuals or the propagation of information along…
Scoring goals in a soccer match can be interpreted as a stochastic process. In the most simple description of a soccer match one assumes that scoring goals can be described by a constant goal rate for each team, implying simple Poissonian…
This study introduces an advanced machine learning method for predicting soccer players' market values, combining ensemble models and the Shapley Additive Explanations (SHAP) for interpretability. Utilizing data from about 12,000 players…
The objective of the present study is to present a computational model of the motion of a single athlete in a team and to compare the resulting trajectory with experimental data obtained in the field during competitions by match analysis…
Injuries have a great impact on professional soccer, due to their large influence on team performance and the considerable costs of rehabilitation for players. Existing studies in the literature provide just a preliminary understanding of…
The immense popularity of racket sports has fueled substantial demand in tactical analysis with broadcast videos. However, existing manual methods require laborious annotation, and recent attempts leveraging video perception models are…
Determining the value of basketball players through analyzing the players' behavior is important for the managers of modern basketball teams. However, conventional methods always utilize isolated statistical data, leading to ineffective and…
In this paper, we introduce an attribution method for explaining action recognition models. Such models fuse information from multiple frames within a video, through score aggregation or relational reasoning. We break down a model's class…
We summarise popular methods used for skill rating in competitive sports, along with their inferential paradigms and introduce new approaches based on sequential Monte Carlo and discrete hidden Markov models. We advocate for a state-space…
RoboCup soccer competitions are considered among the most challenging multi-robot adversarial environments, due to their high dynamism and the partial observability of the environment. In this paper we introduce a method based on a…