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The paper presents a 3D interactive representation of fairly large picture collections which facilitates browsing through unstructured sets of icons or pictures. Implementation of this representation implies choosing between two…

Human-Computer Interaction · Computer Science 2007-08-27 Olivier Christmann , Noëlle Carbonell

Manipulation defines many of our experiences as a consumer, including subtle nudges and overt advertising campaigns that seek to gain our attention and money. With the advent of digital services that can continuously optimize online…

Human-Computer Interaction · Computer Science 2022-07-22 Colin M. Gray , Jingle Chen , Shruthi Sai Chivukula , Liyang Qu

Mobile user interfaces abundantly feature so-called 'dark patterns'. These deceptive design practices manipulate users' decision making to profit online service providers. While past research on dark patterns mainly focus on visual design,…

Human-Computer Interaction · Computer Science 2025-04-14 Chenge Tang , Karthikeya Puttur Venkatraj , Hongbo Liu , Christina Schneegass , Gijs Huisman , Abdallah El Ali

With the rapid increase in the amount of public code repositories, developers maintain a great desire to retrieve precise code snippets by using natural language. Despite existing deep learning based approaches(e.g., DeepCS and MMAN) have…

Software Engineering · Computer Science 2021-10-19 Chen Zeng , Yue Yu , Shanshan Li , Xin Xia , Zhiming Wang , Mingyang Geng , Bailin Xiao , Wei Dong , Xiangke Liao

Manipulation planning is the problem of finding a sequence of robot configurations that involves interactions with objects in the scene, e.g., grasping and placing an object, or more general tool-use. To achieve such interactions,…

Robotics · Computer Science 2022-08-01 Jung-Su Ha , Danny Driess , Marc Toussaint

Transforming a graphical user interface screenshot created by a designer into computer code is a typical task conducted by a developer in order to build customized software, websites, and mobile applications. In this paper, we show that…

Machine Learning · Computer Science 2017-09-20 Tony Beltramelli

The end-user programming of social robot behavior is usually limited by a predefined set of movements. We are proposing a puppeteering robotic interface that provides a more intuitive method of programming robot expressive movements. As the…

Robotics · Computer Science 2023-12-05 Hongyu Wang , Nikolas Martelaro

While shared autonomy offers significant potential for assistive robotics, key questions remain about how to effectively map 2D control inputs to 6D robot motions. An intuitive framework should allow users to input commands effortlessly,…

Robotics · Computer Science 2025-01-29 Shalutha Rajapakshe , Jean-Marc Odobez , Emmanuel Senft

In this paper we present a neurosymbolic architecture for coupling language-guided visual reasoning with robot manipulation. A non-expert human user can prompt the robot using unconstrained natural language, providing a referring expression…

Robotics · Computer Science 2025-12-16 Georgios Tziafas , Hamidreza Kasaei

We explore computational approaches for visual guidance to aid in creating aesthetically pleasing art and graphic design. Our work complements and builds on previous work that developed models for how humans look at images. Our approach…

Computer Vision and Pattern Recognition · Computer Science 2021-07-14 Qingyuan Zheng , Zhuoru Li , Adam Bargteil

Visual imitation learning provides a framework for learning complex manipulation behaviors by leveraging human demonstrations. However, current interfaces for imitation such as kinesthetic teaching or teleoperation prohibitively restrict…

Robotics · Computer Science 2020-08-12 Sarah Young , Dhiraj Gandhi , Shubham Tulsiani , Abhinav Gupta , Pieter Abbeel , Lerrel Pinto

Analyzing large complex image collections in domains like forensics, accident investigation, or social media analysis involves interpreting intricate, overlapping relationships among images. Traditional clustering and classification methods…

Graphics · Computer Science 2025-10-24 Floris Gisolf , Zeno J. M. H. Geradts , Marcel Worring

The purpose of this work is to investigate the soundness and utility of a neural network-based approach as a framework for exploring the impact of image enhancement techniques on visual cortex activation. In a preliminary study, we prepare…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Valentyn Piskovskyi , Riccardo Chimisso , Sabrina Patania , Tom Foulsham , Giuseppe Vizzari , Dimitri Ognibene

Given a natural language instruction and an input scene, our goal is to train a model to output a manipulation program that can be executed by the robot. Prior approaches for this task possess one of the following limitations: (i) rely on…

Dynamic data visualizations can convey large amounts of information over time, such as using motion to depict changes in data values for multiple entities. Such dynamic displays put a demand on our visual processing capacities, yet our…

Human-Computer Interaction · Computer Science 2024-08-12 Songwen Hu , Ouxun Jiang , Jeffrey Riedmiller , Cindy Xiong Bearfield

This paper investigates the possibility of approximating multiple mathematical operations in latent space for expression derivation. To this end, we introduce different multi-operational representation paradigms, modelling mathematical…

Machine Learning · Computer Science 2024-04-04 Marco Valentino , Jordan Meadows , Lan Zhang , André Freitas

New tactile interfaces such as swell form printing or refreshable tactile displays promise to allow visually impaired people to analyze data. However, it is possible that design guidelines and familiar encodings derived from experiments on…

Human-Computer Interaction · Computer Science 2024-10-14 Areen Khalaila , Lane Harrison , Nam Wook Kim , Dylan Cashman

Augmented reality (AR) offers promising opportunities to support movement-based activities, such as personal training or physical therapy, with real-time, spatially-situated visual cues. While many approaches leverage AR to guide motion,…

Human-Computer Interaction · Computer Science 2025-10-02 Jade Kandel , Sriya Kasumarthi , Spiros Tsalikis , Chelsea Duppen , Daniel Szafir , Michael Lewek , Henry Fuchs , Danielle Szafir

Cartoonization is a task that renders natural photos into cartoon styles. Previous deep cartoonization methods only have focused on end-to-end translation, which may hinder editability. Instead, we propose a novel solution with editing…

Computer Vision and Pattern Recognition · Computer Science 2023-03-09 Namhyuk Ahn , Patrick Kwon , Jihye Back , Kibeom Hong , Seungkwon Kim

Interaction is critical for data analysis and sensemaking. However, designing interactive physicalizations is challenging as it requires cross-disciplinary knowledge in visualization, fabrication, and electronics. Interactive…

Human-Computer Interaction · Computer Science 2023-08-15 S. Sandra Bae , Takanori Fujiwara , Anders Ynnerman , Ellen Yi-Luen Do , Michael L. Rivera , Danielle Albers Szafir
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