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Analyzing high-dimensional data and finding hidden patterns is a difficult problem and has attracted numerous research efforts. Automated methods can be useful to some extent but bringing the data analyst into the loop via interactive…

Human-Computer Interaction · Computer Science 2017-12-04 Bing Wang , Klaus Mueller

Contour maps are an essential tool for exploring spatial features of the terrain, such as distance, directions, and surface gradient among the contour areas. User interactions in contour-based visualizations create approaches to visual…

Human-Computer Interaction · Computer Science 2024-10-15 Abdullah-Al-Raihan Nayeem , Dongyun Han , William J. Tolone , Isaac Cho

Immersive technologies expand the potential for collaborative sense-making and visual analysis via head-worn displays (HWDs), offering customizable, high-resolution perspectives of a shared visualization space. In such an immersive…

Human-Computer Interaction · Computer Science 2025-11-25 Tamzid Hossain , Md. Fahimul Islam , Farida Chowdhury

Large amounts of spatial, textual, and temporal data are being produced daily. This is data containing an unstructured component (text), a spatial component (geographic position), and a time component (timestamp). Therefore, there is a need…

Databases · Computer Science 2020-12-09 Mohsin Iqbal , Matteo Lissandrini , Torben Bach Pederse

Composite visualization represents a widely embraced design that combines multiple visual representations to create an integrated view. However, the traditional approach of creating composite visualizations in immersive environments…

Human-Computer Interaction · Computer Science 2024-08-08 Qian Zhu , Tao Lu , Shunan Guo , Xiaojuan Ma , Yalong Yang

The VirtualCube system is a 3D video conference system that attempts to overcome some limitations of conventional technologies. The key ingredient is VirtualCube, an abstract representation of a real-world cubicle instrumented with RGBD…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 Yizhong Zhang , Jiaolong Yang , Zhen Liu , Ruicheng Wang , Guojun Chen , Xin Tong , Baining Guo

Immersive technologies offer new opportunities to support collaborative visual data analysis by providing each collaborator a personal, high-resolution view of a flexible shared visualisation space through a head mounted display. However,…

Human-Computer Interaction · Computer Science 2020-11-12 Benjamin Lee , Xiaoyun Hu , Maxime Cordeil , Arnaud Prouzeau , Bernhard Jenny , Tim Dwyer

In the past few years, augmented reality (AR) and virtual reality (VR) technologies have experienced terrific improvements in both accessibility and hardware capabilities, encouraging the application of these devices across various domains.…

Human-Computer Interaction · Computer Science 2019-10-29 Marco Cavallo , Mishal Dholakia , Matous Havlena , Kenneth Ocheltree , Mark Podlaseck

Context: Software engineering is becoming more and more distributed. Developers and other stakeholders are often located in different locations, departments, and countries and operating within different time zones. Most online software…

Software Engineering · Computer Science 2023-11-30 Martin Stancek , Ivan Polasek , Tibor Zalabai , Juraj Vincur , Rodi Jolak , Michel Chaudron

Interactive visualization can support fluid exploration but is often limited to predetermined tasks. Scripting can support a vast range of queries but may be more cumbersome for free-form exploration. Embedding interactive visualization in…

We present a design space for animated transitions of the appearance of 3D spatial datasets in a hybrid Augmented Reality (AR)-desktop context. Such hybrid interfaces combine both traditional and immersive displays to facilitate the…

A large class of data questions can be modeled as identifying important slices of data driven by user defined metrics. This paper presents TRACE, a Time-Relational Approximate Cubing Engine that enables interactive analysis on such slices…

Information Retrieval · Computer Science 2024-01-15 Suharsh Sivakumar , Jonathan Shen , Rajat Monga

Next generation astronomical surveys naturally pose challenges for human-centred visualisation and analysis workflows that currently rely on the use of standard desktop display environments. While a significant fraction of the data…

Instrumentation and Methods for Astrophysics · Physics 2023-07-11 C. J. Fluke , D. Vohl , V. A. Kilborn , C. Murugeshan

As modern astronomy confronts unprecedented data volumes, automated pipelines and machine-learning techniques have become essential for processing and analysis. As these workflows grow more complex, astronomers also require input and…

With the rise of natural user interfaces, immersive analytics applications often focus on novel forms of interaction modalities such as mid-air gestures, gaze or tangible interaction utilizing input devices such as depth-sensors, touch…

Human-Computer Interaction · Computer Science 2020-09-08 Jens Grubert , Eyal Ofek , Michel Pahud , Per Ola Kristensson

Human-robot collaboration enables highly adaptive co-working. The variety of resulting workflows makes it difficult to measure metrics as, e.g. makespans or idle times for multiple systems and tasks in a comparable manner. This issue can be…

Robotics · Computer Science 2024-11-15 Jonathan Hümmer , Dominik Riedelbauch , Dominik Henrich

Understanding your audience is foundational to creating high impact visualization designs. However, individual differences and cognitive abilities also influence interactions with information visualization. Differing user needs and…

Human-Computer Interaction · Computer Science 2022-09-13 Sara Tandon , Alfie Abdul-Rahman , Rita Borgo

We propose and study a novel cross-reality environment that seamlessly integrates a monoscopic 2D surface (an interactive screen with touch and pen input) with a stereoscopic 3D space (an augmented reality HMD) to jointly host spatial data…

Human-Computer Interaction · Computer Science 2024-09-25 Lixiang Zhao , Tobias Isenberg , Fuqi Xie , Hai-Ning Liang , Lingyun Yu

Virtual reality (VR) has seen increased use for training and instruction. Designers can enable VR users to gain insights into their own performance by visualizing telemetry data from their actions in VR. Our ability to detect patterns and…

Human-Computer Interaction · Computer Science 2021-12-16 Andreas Bueckle , Kilian Buehling , Patrick C. Shih , Katy Borner

We present Roomify, a spatially-grounded transformation system that generates themed virtual environments anchored to users' physical rooms while maintaining spatial structure and functional semantics. Current VR approaches face a…

Human-Computer Interaction · Computer Science 2026-03-06 Xueyang Wang , Qinxuan Cen , Weitao Bi , Yunxiang Ma , Xin Yi , Robert Xiao , Xinyi Fu , Hewu Li