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Understanding a visualization is a multi-level process. A reader must extract and extrapolate from numeric facts, understand how those facts apply to both the context of the data and other potential contexts, and draw or evaluate…

Human-Computer Interaction · Computer Science 2020-09-04 Alyxander Burns , Cindy Xiong , Steven Franconeri , Alberto Cairo , Narges Mahyar

Deep learning models heavily rely on large scale annotated datasets for training. Unfortunately, datasets cannot capture the infinite variability of the real world, thus neural networks are inherently limited by the restricted visual and…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Massimiliano Mancini

Computer science education has evolved extensively; however, systemic barriers still prevent students with visual impairments from fully participating. While existing research has developed specialized programming tools and assistive…

Human-Computer Interaction · Computer Science 2025-08-08 Vaanee Tripathi , Aalok Thakkar

Navigating and visualizing multilayered knowledge graphs remains a challenging, unresolved problem in information systems design. Building on our earlier study, which engaged end users in both the design and population of a domain-specific…

Human-Computer Interaction · Computer Science 2025-05-05 Stanislava Gardasevic , Manika Lamba , Jasmine S. Malone

The well-established deceptive design literature has focused on conventional user interfaces. With the rise of extended reality (XR), understanding deceptive design's unique manifestations in this immersive domain is crucial. However,…

Human-Computer Interaction · Computer Science 2025-04-01 Hilda Hadan , Lydia Choong , Leah Zhang-Kennedy , Lennart E. Nacke

Three-dimensional (3D) data visualizations, such as surface plots, are vital in STEM fields from biomedical imaging to spectroscopy, yet remain largely inaccessible to blind and low-vision (BLV) people. To address this gap, we conducted an…

Human-Computer Interaction · Computer Science 2026-04-13 Sanchita S. Kamath , Aziz N Zeidieh , Venkatesh Potluri , Sile O'Modhrain , Kenneth Perry , JooYoung Seo

We investigate the relationship between immersion and learning across three domains (cultural heritage, environmental awareness, and high school physics) through the lens of the Cognitive Affective Model of Immersive Learning (CAMIL)…

Human-Computer Interaction · Computer Science 2026-03-03 Paolo Boffi , Alberto Gallace , Pier Luca Lanzi

Individuals with Intellectual and Developmental Disabilities (IDD) have unique needs and challenges when working with data. While visualization aims to make data more accessible to a broad audience, our understanding of how to design…

Human-Computer Interaction · Computer Science 2024-08-30 Keke Wu , Ghulam Jilani Quadri , Arran Zeyu Wang , David Kwame Osei-Tutu , Emma Petersen , Varsha Koushik , Danielle Albers Szafir

This paper revisits the role of quantitative and qualitative methods in visualization research in the context of advancements in artificial intelligence (AI). The focus is on how we can bridge between the different methods in an integrated…

Human-Computer Interaction · Computer Science 2024-09-12 Daniel Weiskopf

Visualization is a heterogeneous field, and this aspect is often reflected by the organizational structures at higher education institutions that academic researchers in visualization and related fields including computer graphics,…

Human-Computer Interaction · Computer Science 2025-08-13 Kostiantyn Kucher , Niklas Rönnberg , Jonas Löwgren

In this position paper, we frame the field of Visual Musicology by providing an overview of well-established musicological sub-domains and their corresponding analytic and visualization tasks. To foster collaborative, interdisciplinary…

Human-Computer Interaction · Computer Science 2019-08-29 Matthias Miller , Hanna Schäfer , Matthias Kraus , Marc Leman , Daniel Keim , Mennatallah El-Assady

This chapter examines how data analytics can be leveraged to enhance immersive teacher simulations, situating this inquiry within the broader learning sciences discourse on embodied cognition, data-informed feedback, and teacher…

Human-Computer Interaction · Computer Science 2026-01-15 Sumin Hong , Jewoong Moon , Taeyeon Eom , Juno Hwang , Jibeom Seo

Research in visualization literacy explores the skills required to engage with visualizations. This state-of-the-art report surveys the current literature in visualization literacy to provide a comprehensive overview of the field. We…

Human-Computer Interaction · Computer Science 2025-09-03 Matthew Varona , Karen Bonilla , Maryam Hedayati , Alark Joshi , Lane Harrison , Matthew Kay , Carolina Nobre

Visual blends combine elements from two distinct visual concepts into a single, integrated image, with the goal of conveying ideas through imaginative and often thought-provoking visuals. Communicating abstract concepts through visual…

Human-Computer Interaction · Computer Science 2025-02-25 Zhida Sun , Zhenyao Zhang , Yue Zhang , Min Lu , Dani Lischinski , Daniel Cohen-Or , Hui Huang

The application and implementation of collaborative embodiment in virtual reality (VR) are a critical aspect of the computer science landscape, aiming to enhance multi-user interaction and teamwork in immersive environments. A notable and…

Human-Computer Interaction · Computer Science 2025-07-28 Hongyu Zhou , Yihao Dong , Masahiko Inami , Zhanna Sarsenbayeva , Anusha Withana

Contribution: This secondary study examines the literature on immersive learning frameworks and reviews their state of the art. Frameworks have been categorized according to their purpose. In addition, the elements that compose them were…

Computers and Society · Computer Science 2022-08-31 Filipe Arantes Fernandes , Claudia Susie Camargo Rodrigues , Eldânae Nogueira Teixeira , Cláudia Werner

Planning from raw visual input remains a significant challenge for current Vision-Language Models (VLMs), when the complexity of input is beyond their one-step perception capability. Motivated by recent advances in Thinking with Images…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yichang Jian , Boyuan Xiao , Zhenyuan Huang , Yifei Peng , Yao-Xiang Ding

We introduce a conceptual model for scalability designed for visualization research. With this model, we systematically analyze over 120 visualization publications from 1990-2020 to characterize the different notions of scalability in these…

Human-Computer Interaction · Computer Science 2023-01-06 Gaëlle Richer , Alexis Pister , Moataz Abdelaal , Jean-Daniel Fekete , Michael Sedlmair , Daniel Weiskopf

With the advancement of virtual reality (VR) technology, virtual displays have become integral to how museums, galleries, and other tourist destinations present their collections to the public. However, the current lack of immersion in…

Human-Computer Interaction · Computer Science 2023-04-06 Simin Yang , Ze Gao , Reza Hadi Mogavi , Pan Hui , Tristan Braud

Within the evolving field of digital intervention, serious games emerge as promising tools for evidence-based interventions. Research indicates that gamified therapy, whether employed independently or in conjunction with online…

Human-Computer Interaction · Computer Science 2024-04-17 Julieana Moon , Naimul Khan