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We have previously presented a critique of the standard Marshallian theory of the firm, and developed an alternative formulation that better agreed with the results of simulation. An incorrect mathematical fact was used in our previous…
Agents' judgment depends on perception and previous knowledge. Assuming that previous knowledge depends on perception, we can say that judgment depends on perception. So, if judgment depends on perception, can agents judge that they have…
Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as games on which proofs induce strategies. In this article, we introduce a game semantics for a fragment of first order propositional logic. One…
In the theory of conditional sets, many classical theorems from areas such as functional analysis, probability theory or measure theory are lifted to a conditional framework, often to be applied in areas such as mathematical economics or…
It is commonly agreed that the success of future proof assistants will rely on their ability to incorporate computations within deduction in order to mimic the mathematician when replacing the proof of a proposition P by the proof of an…
We propose a new model of provenance, based on a game-theoretic approach to query evaluation. First, we study games G in their own right, and ask how to explain that a position x in G is won, lost, or drawn. The resulting notion of game…
The paper demonstrates that falsifiability is fundamental to learning. We prove the following theorem for statistical learning and sequential prediction: If a theory is falsifiable then it is learnable -- i.e. admits a strategy that…
Combinatorial Game Theory is a branch of mathematics and theoretical computer science that studies sequential 2-player games with perfect information. Normal play is the convention where a player who cannot move loses. Here, we generalize…
Common knowledge is crucial for safe group coordination. In its absence, humans must rely on shared knowledge, which is inherently limited in depth and therefore prone to coordination failures, because any finite-order knowledge attribution…
We consider strong law of large numbers (SLLN) in the framework of game-theoretic probability of Shafer and Vovk (2001). We prove several versions of SLLN for the case that Reality's moves are unbounded. Our game-theoretic versions of SLLN…
Defensive deception techniques have emerged as a promising proactive defense mechanism to mislead an attacker and thereby achieve attack failure. However, most game-theoretic defensive deception approaches have assumed that players maintain…
De Finetti's betting argument is used to justify finitely additive probabilities when only finitely many bets are considered. Under what circumstances can countably many bets be used to justify countable additivity? In this framework, one…
Choice functions constitute a simple, direct and very general mathematical framework for modelling choice under uncertainty. In particular, they are able to represent the set-valued choices that typically arise from applying decision rules…
This paper examines the application of Tarski's Undefinability Theorem to first-order arithmetic. The generally accepted view is that for this case the Theorem establishes that arithmetic truth is not arithmetic. A careful examination of…
It is proposed that to the usual probability theory, three definitions and a new theorem are added, the resulting theory allows one to displace the central role usually given to the notion of conditional probability. When a mapping $\phi$…
Contrary to the customary view that the celebrated Nash-equilibrium theorem in Game Theory is paradigmatic for non-cooperative games, it is shown that, in fact, it is essentially based on a particularly strong cooperation assumption.…
Game-theoretic interactions with AI agents could differ from traditional human-human interactions in various ways. One such difference is that it may be possible to simulate an AI agent (for example because its source code is known), which…
This paper examines the concept of a combination rule for belief functions. It is shown that two fairly simple and apparently reasonable assumptions determine Dempster's rule, giving a new justification for it.
To determine whether a number is congruent or not is an old and difficult topic and progress is slow. The paper presents a new theorem when a prime number is a congruent number or not. The proof is not necessarily any simpler or shorter…
Admissible strategies, i.e. those that are not dominated by any other strategy, are a typical rationality notion in game theory. In many classes of games this is justified by results showing that any strategy is admissible or dominated by…