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Perception-for-grasping is a challenging problem in robotics. Inexpensive range sensors such as the Microsoft Kinect provide sensing capabilities that have given new life to the effort of developing robust and accurate perception methods…

Robotics · Computer Science 2013-11-14 Andreas ten Pas , Robert Platt

We introduce AutoPartGen, a model that generates objects composed of 3D parts in an autoregressive manner. This model can take as input an image of an object, 2D masks of the object's parts, or an existing 3D object, and generate a…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Minghao Chen , Jianyuan Wang , Roman Shapovalov , Tom Monnier , Hyunyoung Jung , Dilin Wang , Rakesh Ranjan , Iro Laina , Andrea Vedaldi

This paper develops model-based grasp planning algorithms for assembly tasks. It focuses on industrial end-effectors like grippers and suction cups, and plans grasp configurations considering CAD models of target objects. The developed…

Robotics · Computer Science 2019-03-06 Weiwei Wan , Kensuke Harada , Fumio Kanehiro

Conventional methods of 3D object generative modeling learn volumetric predictions using deep networks with 3D convolutional operations, which are direct analogies to classical 2D ones. However, these methods are computationally wasteful in…

Computer Vision and Pattern Recognition · Computer Science 2017-06-22 Chen-Hsuan Lin , Chen Kong , Simon Lucey

Grasping algorithms have evolved from planar depth grasping to utilizing point cloud information, allowing for application in a wider range of scenarios. However, data-driven grasps based on models trained on basic open-source datasets may…

Robotics · Computer Science 2023-10-31 Xiao Hu , Xiangsheng Chen

Current end-to-end grasp planning methods propose grasps in the order of seconds that attain high grasp success rates on a diverse set of objects, but often by constraining the workspace to top-grasps. In this work, we present a method that…

Computer Vision and Pattern Recognition · Computer Science 2020-09-29 Jens Lundell , Francesco Verdoja , Ville Kyrki

This paper presents a novel object-centric contact representation ContactGen for hand-object interaction. The ContactGen comprises three components: a contact map indicates the contact location, a part map represents the contact hand part,…

Computer Vision and Pattern Recognition · Computer Science 2023-10-06 Shaowei Liu , Yang Zhou , Jimei Yang , Saurabh Gupta , Shenlong Wang

Deep learning has enabled remarkable improvements in grasp synthesis for previously unseen objects from partial object views. However, existing approaches lack the ability to explicitly reason about the full 3D geometry of the object when…

Robotics · Computer Science 2020-03-19 Mark Van der Merwe , Qingkai Lu , Balakumar Sundaralingam , Martin Matak , Tucker Hermans

Grasp planning and most specifically the grasp space exploration is still an open issue in robotics. This article presents an efficient procedure for exploring the grasp space of a multifingered adaptive gripper for generating reliable…

Robotics · Computer Science 2021-10-22 Clément Rolinat , Mathieu Grossard , Saifeddine Aloui , Christelle Godin

We propose a method for 3D object reconstruction and 6D-pose estimation from 2D images that uses knowledge about object shape as the primary key. In the proposed pipeline, recognition and labeling of objects in 2D images deliver 2D segment…

Computer Vision and Pattern Recognition · Computer Science 2022-03-03 Marcell Wolnitza , Osman Kaya , Tomas Kulvicius , Florentin Wörgötter , Babette Dellen

Can machine automatically generate multiple distinct and natural hand grasps, given specific contact region of an object in 3D? This motivates us to consider a novel task of \textit{Region Controllable Hand Grasp Generation (RegionGrasp)},…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Yilin Wang , Chuan Guo , Li Cheng , Hai Jiang

Training computers to understand, model, and synthesize human grasping requires a rich dataset containing complex 3D object shapes, detailed contact information, hand pose and shape, and the 3D body motion over time. While "grasping" is…

Computer Vision and Pattern Recognition · Computer Science 2020-08-26 Omid Taheri , Nima Ghorbani , Michael J. Black , Dimitrios Tzionas

Representing a 3D shape with a set of primitives can aid perception of structure, improve robotic object manipulation, and enable editing, stylization, and compression of 3D shapes. Existing methods either use simple parametric primitives…

Computer Vision and Pattern Recognition · Computer Science 2023-03-06 Xianghao Xu , Paul Guerrero , Matthew Fisher , Siddhartha Chaudhuri , Daniel Ritchie

Grasp planning is an important task for robotic manipulation. Though it is a richly studied area, a standalone, fast, and differentiable grasp planner that can work with robot grippers of different DOFs has not been reported. In this work,…

Robotics · Computer Science 2024-08-12 Wenqiang Xu , Jieyi Zhang , Tutian Tang , Zhenjun Yu , Yutong Li , Cewu Lu

Scene-graph generation involves creating a structural representation of the relationships between objects in a scene by predicting subject-object-relation triplets from input data. Existing methods show poor performance in detecting…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 A S M Iftekhar , Raphael Ruschel , Satish Kumar , Suya You , B. S. Manjunath

Dexterous grasping of unseen objects in dynamic environments is an essential prerequisite for the advanced manipulation of autonomous robots. Prior advances rely on several assumptions that simplify the setup, including environment…

Robotics · Computer Science 2024-04-09 Yannick Burkhardt , Qian Feng , Jianxiang Feng , Karan Sharma , Zhaopeng Chen , Alois Knoll

Humans excel in grasping and manipulating objects because of their life-long experience and knowledge about the 3D shape and weight distribution of objects. However, the lack of such intuition in robots makes robotic grasping an…

Computer Vision and Pattern Recognition · Computer Science 2018-11-05 Ghazal Ghazaei , Iro Laina , Christian Rupprecht , Federico Tombari , Nassir Navab , Kianoush Nazarpour

Generating high-quality instance-wise grasp configurations provides critical information of how to grasp specific objects in a multi-object environment and is of high importance for robot manipulation tasks. This work proposed a novel…

Robotics · Computer Science 2023-02-16 Yucheng Xu , Mohammadreza Kasaei , Hamidreza Kasaei , Zhibin Li

We propose LeafFit, a pipeline that converts 3D Gaussian Splatting (3DGS) of individual plants into editable, instanced mesh assets. While 3DGS faithfully captures complex foliage, its high memory footprint and lack of mesh topology make it…

Graphics · Computer Science 2026-02-13 Chang Luo , Nobuyuki Umetani

Robot grasping is an actively studied area in robotics, mainly focusing on the quality of generated grasps for object manipulation. However, despite advancements, these methods do not consider the human-robot collaboration settings where…

Robotics · Computer Science 2022-10-10 Abhinav K. Keshari , Hanwen Ren , Ahmed H. Qureshi