Related papers: Level-Planar Drawings with Few Slopes
We study the point location problem in incremental (possibly disconnected) planar subdivisions, that is, dynamic subdivisions allowing insertions of edges and vertices only. Specifically, we present an $O(n\log n)$-space data structure for…
We study two variants of the well-known orthogonal drawing model: (i) the smooth orthogonal, and (ii) the octilinear. Both models form an extension of the orthogonal, by supporting one additional type of edge segments (circular arcs and…
We study planar drawings of directed graphs in the L-drawing standard. We provide necessary conditions for the existence of these drawings and show that testing for the existence of a planar L-drawing is an NP-complete problem. Motivated by…
We settle a problem of Dujmovi\'c, Eppstein, Suderman, and Wood by showing that there exists a function $f$ with the property that every planar graph $G$ with maximum degree $d$ admits a drawing with noncrossing straight-line edges, using…
This paper considers fully dynamic graph algorithms with both faster worst case update time and sublinear space. The fully dynamic graph connectivity problem is the following: given a graph on a fixed set of n nodes, process an online…
Sampling edges from a graph in sublinear time is a fundamental problem and a powerful subroutine for designing sublinear-time algorithms. Suppose we have access to the vertices of the graph and know a constant-factor approximation to the…
We study the problem of embedding graphs in the plane as good geometric spanners. That is, for a graph $G$, the goal is to construct a straight-line drawing $\Gamma$ of $G$ in the plane such that, for any two vertices $u$ and $v$ of $G$,…
Many algorithms have been developed for NP-hard problems on graphs with small treewidth $k$. For example, all problems that are expressable in linear extended monadic second order can be solved in linear time on graphs of bounded treewidth.…
The visual complexity of a graph drawing can be measured by the number of geometric objects used for the representation of its elements. In this paper, we study planar graph drawings where edges are represented by few segments. In such a…
Conditional lower bounds for dynamic graph problems has received a great deal of attention in recent years. While many results are now known for the fully-dynamic case and such bounds often imply worst-case bounds for the partially dynamic…
We present linear time {\it in-place} algorithms for several basic and fundamental graph problems including the well-known graph search methods (like depth-first search, breadth-first search, maximum cardinality search), connectivity…
Given a dynamic graph subject to insertions and deletions of edges, a natural question is whether the graph presently admits a planar embedding. We give a deterministic fully-dynamic algorithm for general graphs, running in amortized…
Recently, a natural variant of the Art Gallery problem, known as the \emph{Contiguous Art Gallery problem} was proposed. Given a simple polygon $P$, the goal is to partition its boundary $\partial P$ into the smallest number of contiguous…
In this paper, we introduce and study the multilevel-planarity testing problem, which is a generalization of upward planarity and level planarity. Let $G = (V, E)$ be a directed graph and let $\ell: V \to \mathcal P(\mathbb Z)$ be a…
Consider a pair of plane straight-line graphs, whose edges are colored red and blue, respectively, and let n be the total complexity of both graphs. We present a O(n log n)-time O(n)-space technique to preprocess such pair of graphs, that…
We study the Temporal Exploration problem, where an agent must visit all vertices of a temporal graph while traversing at most one available edge per time step. Unlike static graphs, which can be explored in linear time, temporal…
In this paper, we consider distributed coloring for planar graphs with a small number of colors. We present an optimal (up to a constant factor) $O(\log{n})$ time algorithm for 6-coloring planar graphs. Our algorithm is based on a novel…
Consider a graph drawn on a surface (for example, the plane minus a finite set of obstacle points), possibly with crossings. We provide an algorithm to decide whether such a drawing can be untangled, namely, if one can slide the vertices…
We consider the Minimum Steiner Cut problem on undirected planar graphs with non-negative edge weights. This problem involves finding the minimum cut of the graph that separates a specified subset $X$ of vertices (terminals) into two parts.…
We study the Minimum Crossing Number problem: given an $n$-vertex graph $G$, the goal is to find a drawing of $G$ in the plane with minimum number of edge crossings. This is one of the central problems in topological graph theory, that has…