Related papers: Optimal Attacks on Reinforcement Learning Policies
Reinforcement learning agents are susceptible to evasion attacks during deployment. In single-agent environments, these attacks can occur through imperceptible perturbations injected into the inputs of the victim policy network. In…
Deep learning has become an increasingly common technique for various control problems, such as robotic arm manipulation, robot navigation, and autonomous vehicles. However, the downside of using deep neural networks to learn control…
Traditional controllers have limitations as they rely on prior knowledge about the physics of the problem, require modeling of dynamics, and struggle to adapt to abnormal situations. Deep reinforcement learning has the potential to address…
In this paper we design hybrid control policies for hybrid systems whose mathematical models are unknown. Our contributions are threefold. First, we propose a framework for modelling the hybrid control design problem as a single Markov…
Recent adversarial attack developments have made reinforcement learning more vulnerable, and different approaches exist to deploy attacks against it, where the key is how to choose the right timing of the attack. Some work tries to design…
We study black-box reward poisoning attacks against reinforcement learning (RL), in which an adversary aims to manipulate the rewards to mislead a sequence of RL agents with unknown algorithms to learn a nefarious policy in an environment…
Reinforcement learning algorithms describe how an agent can learn an optimal action policy in a sequential decision process, through repeated experience. In a given environment, the agent policy provides him some running and terminal…
Reinforcement learning (RL) has achieved remarkable success in fields like robotics and autonomous driving, but adversarial attacks designed to mislead RL systems remain challenging. Existing approaches often rely on modifying the…
Adversarial attacks pose significant challenges for detecting adversarial attacks at an early stage. We propose attack-agnostic detection on reinforcement learning-based interactive recommendation systems. We first craft adversarial…
Black-Box attacks on machine learning models occur when an attacker, despite having no access to the inner workings of a model, can successfully craft an attack by means of model theft. The attacker will train an own substitute model that…
Due to the proliferation of renewable energy and its intrinsic intermittency and stochasticity, current power systems face severe operational challenges. Data-driven decision-making algorithms from reinforcement learning (RL) offer a…
The vulnerability of the high-performance machine learning models implies a security risk in applications with real-world consequences. Research on adversarial attacks is beneficial in guiding the development of machine learning models on…
Deep Learning (DL) is rapidly maturing to the point that it can be used in safety- and security-crucial applications. However, adversarial samples, which are undetectable to the human eye, pose a serious threat that can cause the model to…
Deep reinforcement learning is an increasingly popular technique for synthesising policies to control an agent's interaction with its environment. There is also growing interest in formally verifying that such policies are correct and…
To overcome the curses of dimensionality and modeling of Dynamic Programming (DP) methods to solve Markov Decision Process (MDP) problems, Reinforcement Learning (RL) methods are adopted in practice. Contrary to traditional RL algorithms…
Long-term fairness is an important factor of consideration in designing and deploying learning-based decision systems in high-stake decision-making contexts. Recent work has proposed the use of Markov Decision Processes (MDPs) to formulate…
Model inversion attacks are a type of privacy attack that reconstructs private data used to train a machine learning model, solely by accessing the model. Recently, white-box model inversion attacks leveraging Generative Adversarial…
We consider the problem of learning by demonstration from agents acting in unknown stochastic Markov environments or games. Our aim is to estimate agent preferences in order to construct improved policies for the same task that the agents…
We consider the problem of learning by demonstration from agents acting in unknown stochastic Markov environments or games. Our aim is to estimate agent preferences in order to construct improved policies for the same task that the agents…
In this paper, we use concepts from supervisory control theory of discrete event systems to propose a method to learn optimal control policies for a finite-state Markov Decision Process (MDP) in which (only) certain sequences of actions are…