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Understanding player shooting profiles is an essential part of basketball analysis: knowing where certain opposing players like to shoot from can help coaches neutralize offensive gameplans from their opponents; understanding where their…

Machine Learning · Computer Science 2023-03-20 Alejandro Rodriguez Pascual , Ishan Mehta , Muhammad Khan , Frank Rodriz , Rose Yu

Vision-based prediction algorithms have a wide range of applications including autonomous driving, surveillance, human-robot interaction, weather prediction. The objective of this paper is to provide an overview of the field in the past…

Computer Vision and Pattern Recognition · Computer Science 2020-07-23 Amir Rasouli

Many people engage in self-directed sports training at home but lack the real-time guidance of professional coaches, making them susceptible to injuries or the development of incorrect habits. In this paper, we propose a novel application…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Wei-Hsin Yeh , Pei Hsin Lin , Yu-An Su , Wen Hsiang Cheng , Lun-Wei Ku

We provide ongoing results from the development of a personalized learning system integrated into a serious game. Given limited instructor resources, the use of computerized systems to help tutor students offers a way to provide higher…

Computers and Society · Computer Science 2023-05-29 Ying Tang , Ryan Hare

With the increasingly detailed investigation of game play and tactics in invasive team sports such as soccer, it becomes ever more important to present causes, actions and findings in a meaningful manner. Visualizations, especially when…

Computer Vision and Pattern Recognition · Computer Science 2021-05-12 Maximilian T. Fischer , Daniel A. Keim , Manuel Stein

This paper focuses on developing a framework for uncovering insights about NDD children's performance (e.g., raw gaze cluster analysis, duration analysis \& area of interest for sustained attention, stimuli expectancy, loss of…

Human-Computer Interaction · Computer Science 2025-02-04 Abdul Rehman , Ilona Heldal , Diana Stilwell , Jerry Chun-Wei Lin

While esports organizations are increasingly adopting practices of conventional sports teams, such as dedicated analysts and data-driven decision-making, video-based game review is still the primary mode of game analysis. In conventional…

Human-Computer Interaction · Computer Science 2022-07-29 Peter Xenopoulos , Joao Rulff , Claudio Silva

This paper explores integrating microlearning strategies into university curricula, particularly in computer science education, to counteract the decline in class attendance and engagement in US universities after COVID. As students…

Multi-Object Tracking over humans has improved rapidly with the development of object detection and re-identification. However, multi-actor tracking over humans with similar appearance and nonlinear movement can still be very challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Hsiang-Wei Huang , Cheng-Yen Yang , Jenq-Neng Hwang , Pyong-Kun Kim , Kwangju Kim , Kyoungoh Lee

Perception and decision-making in high-speed dynamic scenarios remain challenging for current robots. In contrast, humans and animals can rapidly perceive and make decisions in such environments. Taking table tennis as a typical example,…

Robotics · Computer Science 2026-04-07 Ziqi Wang , Jingyue Zhao , Xun Xiao , Jichao Yang , Yaohua Wang , Shi Xu , Lei Wang , Huadong Dai

Visual attention, derived from cognitive neuroscience, facilitates human perception on the most pertinent subset of the sensory data. Recently, significant efforts have been made to exploit attention schemes to advance computer vision…

Computer Vision and Pattern Recognition · Computer Science 2018-10-16 Shi Pu , Yibing Song , Chao Ma , Honggang Zhang , Ming-Hsuan Yang

Video storytelling is essential for sports performance analysis and fan engagement, enabling sports professionals and fans to effectively communicate and interpret the spatial and temporal dynamics of gameplay. Traditional methods rely on…

Human-Computer Interaction · Computer Science 2025-02-18 Tica Lin , Ruxun Xiang , Gardenia Liu , Divyanshu Tiwari , Meng-Chia Chiang , Chenjiayi Ye , Hanspeter Pfister , Chen Zhu-Tian

Cooperation is a fundamental social mechanism, whose effects on human performance have been investigated in several environments. Online games are modern-days natural settings in which cooperation strongly affects human behavior. Every day,…

Social and Information Networks · Computer Science 2019-08-22 Anna Sapienza , Palash Goyal , Emilio Ferrara

Multi-object tracking (MOT) is crucial for various multi-agent analyses such as evaluating team sports tactics and player movements and performance. While pedestrian tracking has advanced with Tracking-by-Detection MOT, team sports like…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Li Yin , Calvin Yeung , Qingrui Hu , Jun Ichikawa , Hirotsugu Azechi , Susumu Takahashi , Keisuke Fujii

This chapter explores the complexities of sports governance, taxation, dispute resolution, and the impact of digital transformation within the sports sector. This study identifies a critical research gap regarding the integration of…

Computers and Society · Computer Science 2026-01-13 Sahibpreet Singh , Pawan Kumar

The objectives of this ongoing research are to build Real-Time AI-Powered Educational Dashboard (RAED) as a decision support tool for instructors, and to measure its impact on them while making decisions. Current developments in AI can be…

Computers and Society · Computer Science 2021-08-02 Ajay Kulkarni

After-action reviews (AARs) are professional discussions that help operators and teams enhance their task performance by analyzing completed missions with peers and professionals. Previous studies that compared different formats of AARs…

Human-Computer Interaction · Computer Science 2025-04-15 Sean Dallas , Hongjiao Qiang , Motaz AbuHijleh , Wonse Jo , Kayla Riegner , Jon Smereka , Lionel Robert , Wing-Yue Louie , Dawn M. Tilbury

One of the requirements for team sports analysis is to track and recognize players. Many tracking and reidentification methods have been proposed in the context of video surveillance. They show very convincing results when tested on public…

Computer Vision and Pattern Recognition · Computer Science 2022-04-11 Adrien Maglo , Astrid Orcesi , Quoc-Cuong Pham

Sports analysis requires processing large amounts of data, which is time-consuming and costly. Advancements in neural networks have significantly alleviated this burden, enabling highly accurate ball tracking in sports broadcasts. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Thomas Gossard , Andreas Ziegler , Andreas Zell

Skiing is a popular winter sport discipline with a long history of competitive events. In this domain, computer vision has the potential to enhance the understanding of athletes' performance, but its application lags behind other sports due…

Computer Vision and Pattern Recognition · Computer Science 2024-04-12 Matteo Dunnhofer , Luca Sordi , Niki Martinel , Christian Micheloni